mirror of https://github.com/zulip/zulip.git
184 lines
6.3 KiB
JavaScript
184 lines
6.3 KiB
JavaScript
const util = require("./util");
|
|
const emoji_codes = require("../generated/emoji/emoji_codes.json");
|
|
|
|
// `emojis_by_name` is the central data source that is supposed to be
|
|
// used by every widget in the webapp for gathering data for displaying
|
|
// emojis. Emoji picker uses this data to derive data for its own use.
|
|
exports.emojis_by_name = new Map();
|
|
|
|
exports.all_realm_emojis = new Map();
|
|
exports.active_realm_emojis = new Map();
|
|
exports.default_emoji_aliases = new Map();
|
|
|
|
const emoticon_translations = (() => {
|
|
/*
|
|
|
|
Build a data structure that looks like something
|
|
like this:
|
|
|
|
[
|
|
{ regex: /(\:\))/g, replacement_text: ':slight_smile:' },
|
|
{ regex: /(\(\:)/g, replacement_text: ':slight_smile:' },
|
|
{ regex: /(\:\/)/g, replacement_text: ':confused:' },
|
|
{ regex: /(<3)/g, replacement_text: ':heart:' },
|
|
{ regex: /(\:\()/g, replacement_text: ':frown:' },
|
|
{ regex: /(\:\|)/g, replacement_text: ':expressionless:' }
|
|
]
|
|
|
|
We build up this list of ~6 emoticon translations
|
|
even if page_params.translate_emoticons is false, since
|
|
that setting can be flipped via live update events.
|
|
On the other hand, we assume that emoticon_conversions
|
|
won't change until the next reload, which is fine for
|
|
now (and we want to avoid creating new regexes on
|
|
every new message).
|
|
*/
|
|
|
|
const translations = [];
|
|
for (const emoticon in emoji_codes.emoticon_conversions) {
|
|
if (emoji_codes.emoticon_conversions.hasOwnProperty(emoticon)) {
|
|
const replacement_text = emoji_codes.emoticon_conversions[emoticon];
|
|
const regex = new RegExp('(' + util.escape_regexp(emoticon) + ')', 'g');
|
|
|
|
translations.push({
|
|
regex: regex,
|
|
replacement_text: replacement_text,
|
|
});
|
|
}
|
|
}
|
|
|
|
return translations;
|
|
})();
|
|
|
|
const zulip_emoji = {
|
|
id: 'zulip',
|
|
emoji_name: 'zulip',
|
|
emoji_url: '/static/generated/emoji/images/emoji/unicode/zulip.png',
|
|
is_realm_emoji: true,
|
|
deactivated: false,
|
|
};
|
|
|
|
exports.get_emoji_name = (codepoint) => {
|
|
// get_emoji_name('1f384') === 'holiday_tree'
|
|
return emoji_codes.codepoint_to_name[codepoint];
|
|
};
|
|
|
|
exports.get_emoji_codepoint = (emoji_name) => {
|
|
// get_emoji_codepoint('avocado') === '1f951'
|
|
return emoji_codes.name_to_codepoint[emoji_name];
|
|
};
|
|
|
|
exports.get_realm_emoji_url = (emoji_name) => {
|
|
// If the emoji name is a realm emoji, returns the URL for it.
|
|
// Returns undefined for unicode emoji.
|
|
// get_realm_emoji_url('shrug') === '/user_avatars/2/emoji/images/31.png'
|
|
|
|
const data = exports.active_realm_emojis.get(emoji_name);
|
|
|
|
if (!data) {
|
|
// Not all emojis have urls, plus the user
|
|
// may have hand-typed an invalid emoji.
|
|
// The caller can check the result for falsiness
|
|
// and then try alternate ways of parsing the
|
|
// emoji (in the case of markdown) or just do
|
|
// whatever makes sense for the caller.
|
|
return;
|
|
}
|
|
|
|
return data.emoji_url;
|
|
};
|
|
|
|
exports.update_emojis = function (realm_emojis) {
|
|
// exports.all_realm_emojis is emptied before adding the realm-specific emoji
|
|
// to it. This makes sure that in case of deletion, the deleted realm_emojis
|
|
// don't persist in exports.active_realm_emojis.
|
|
exports.all_realm_emojis.clear();
|
|
exports.active_realm_emojis.clear();
|
|
|
|
for (const data of Object.values(realm_emojis)) {
|
|
exports.all_realm_emojis.set(data.id, {
|
|
id: data.id,
|
|
emoji_name: data.name,
|
|
emoji_url: data.source_url,
|
|
deactivated: data.deactivated,
|
|
});
|
|
if (data.deactivated !== true) {
|
|
exports.active_realm_emojis.set(data.name, {
|
|
id: data.id,
|
|
emoji_name: data.name,
|
|
emoji_url: data.source_url,
|
|
});
|
|
}
|
|
}
|
|
// Add the Zulip emoji to the realm emojis list
|
|
exports.all_realm_emojis.set("zulip", zulip_emoji);
|
|
exports.active_realm_emojis.set("zulip", zulip_emoji);
|
|
|
|
exports.build_emoji_data(exports.active_realm_emojis);
|
|
};
|
|
|
|
exports.initialize = function initialize() {
|
|
for (const value of emoji_codes.names) {
|
|
const base_name = exports.get_emoji_codepoint(value);
|
|
|
|
if (exports.default_emoji_aliases.has(base_name)) {
|
|
exports.default_emoji_aliases.get(base_name).push(value);
|
|
} else {
|
|
exports.default_emoji_aliases.set(base_name, [value]);
|
|
}
|
|
}
|
|
|
|
exports.update_emojis(page_params.realm_emoji);
|
|
};
|
|
|
|
exports.build_emoji_data = function (realm_emojis) {
|
|
exports.emojis_by_name.clear();
|
|
for (const [realm_emoji_name, realm_emoji] of realm_emojis) {
|
|
const emoji_dict = {
|
|
name: realm_emoji_name,
|
|
display_name: realm_emoji_name,
|
|
aliases: [realm_emoji_name],
|
|
is_realm_emoji: true,
|
|
url: realm_emoji.emoji_url,
|
|
has_reacted: false,
|
|
};
|
|
exports.emojis_by_name.set(realm_emoji_name, emoji_dict);
|
|
}
|
|
|
|
for (const codepoints of Object.values(emoji_codes.emoji_catalog)) {
|
|
for (const codepoint of codepoints) {
|
|
if (emoji_codes.codepoint_to_name.hasOwnProperty(codepoint)) {
|
|
const emoji_name = exports.get_emoji_name(codepoint);
|
|
if (!exports.emojis_by_name.has(emoji_name)) {
|
|
const emoji_dict = {
|
|
name: emoji_name,
|
|
display_name: emoji_name,
|
|
aliases: exports.default_emoji_aliases.get(codepoint),
|
|
is_realm_emoji: false,
|
|
emoji_code: codepoint,
|
|
has_reacted: false,
|
|
};
|
|
exports.emojis_by_name.set(emoji_name, emoji_dict);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
exports.get_canonical_name = function (emoji_name) {
|
|
if (exports.active_realm_emojis.has(emoji_name)) {
|
|
return emoji_name;
|
|
}
|
|
if (!emoji_codes.name_to_codepoint.hasOwnProperty(emoji_name)) {
|
|
blueslip.error("Invalid emoji name: " + emoji_name);
|
|
return;
|
|
}
|
|
const codepoint = exports.get_emoji_codepoint(emoji_name);
|
|
|
|
return exports.get_emoji_name(codepoint);
|
|
};
|
|
|
|
exports.get_emoticon_translations = () => emoticon_translations;
|
|
|
|
window.emoji = exports;
|