mirror of https://github.com/zulip/zulip.git
196 lines
5.2 KiB
JavaScript
196 lines
5.2 KiB
JavaScript
import $ from "jquery";
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import marked from "../third/marked/lib/marked";
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import * as channel from "./channel";
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import * as common from "./common";
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import * as feedback_widget from "./feedback_widget";
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import {$t} from "./i18n";
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import * as night_mode from "./night_mode";
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import * as scroll_bar from "./scroll_bar";
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/*
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What in the heck is a zcommand?
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A zcommand is basically a specific type of slash
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command where the client does almost no work and
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the server just does something pretty simple like
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flip a setting.
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The first zcommand we wrote is for "/ping", and
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the server just responds with a 200 for that.
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Not all slash commands use zcommand under the hood.
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For more exotic things like /poll see submessage.js
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and widgetize.js
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*/
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export function send(opts) {
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const command = opts.command;
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const on_success = opts.on_success;
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const data = {
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command,
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};
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channel.post({
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url: "/json/zcommand",
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data,
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success(data) {
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if (on_success) {
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on_success(data);
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}
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},
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error() {
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tell_user("server did not respond");
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},
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});
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}
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export function tell_user(msg) {
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// This is a bit hacky, but we don't have a super easy API now
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// for just telling users stuff.
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$("#compose-send-status")
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.removeClass(common.status_classes)
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.addClass("alert-error")
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.stop(true)
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.fadeTo(0, 1);
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$("#compose-error-msg").text(msg);
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}
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export function enter_day_mode() {
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send({
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command: "/day",
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on_success(data) {
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night_mode.disable();
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feedback_widget.show({
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populate(container) {
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const rendered_msg = marked(data.msg).trim();
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container.html(rendered_msg);
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},
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on_undo() {
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send({
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command: "/night",
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});
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},
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title_text: $t({defaultMessage: "Day mode"}),
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undo_button_text: $t({defaultMessage: "Night"}),
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});
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},
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});
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}
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export function enter_night_mode() {
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send({
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command: "/night",
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on_success(data) {
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night_mode.enable();
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feedback_widget.show({
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populate(container) {
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const rendered_msg = marked(data.msg).trim();
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container.html(rendered_msg);
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},
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on_undo() {
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send({
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command: "/day",
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});
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},
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title_text: $t({defaultMessage: "Night mode"}),
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undo_button_text: $t({defaultMessage: "Day"}),
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});
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},
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});
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}
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export function enter_fluid_mode() {
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send({
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command: "/fluid-width",
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on_success(data) {
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scroll_bar.set_layout_width();
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feedback_widget.show({
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populate(container) {
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const rendered_msg = marked(data.msg).trim();
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container.html(rendered_msg);
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},
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on_undo() {
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send({
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command: "/fixed-width",
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});
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},
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title_text: $t({defaultMessage: "Fluid width mode"}),
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undo_button_text: $t({defaultMessage: "Fixed width"}),
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});
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},
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});
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}
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export function enter_fixed_mode() {
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send({
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command: "/fixed-width",
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on_success(data) {
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scroll_bar.set_layout_width();
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feedback_widget.show({
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populate(container) {
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const rendered_msg = marked(data.msg).trim();
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container.html(rendered_msg);
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},
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on_undo() {
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send({
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command: "/fluid-width",
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});
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},
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title_text: $t({defaultMessage: "Fixed width mode"}),
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undo_button_text: $t({defaultMessage: "Fluid width"}),
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});
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},
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});
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}
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export function process(message_content) {
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const content = message_content.trim();
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if (content === "/ping") {
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const start_time = new Date();
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send({
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command: content,
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on_success() {
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const end_time = new Date();
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let diff = end_time - start_time;
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diff = Math.round(diff);
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const msg = "ping time: " + diff + "ms";
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tell_user(msg);
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},
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});
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return true;
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}
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const day_commands = ["/day", "/light"];
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if (day_commands.includes(content)) {
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enter_day_mode();
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return true;
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}
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const night_commands = ["/night", "/dark"];
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if (night_commands.includes(content)) {
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enter_night_mode();
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return true;
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}
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if (content === "/fluid-width") {
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enter_fluid_mode();
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return true;
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}
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if (content === "/fixed-width") {
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enter_fixed_mode();
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return true;
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}
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// It is incredibly important here to return false
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// if we don't see an actual zcommand, so that compose.js
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// knows this is a normal message.
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return false;
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}
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