mirror of https://github.com/zulip/zulip.git
352 lines
11 KiB
JavaScript
352 lines
11 KiB
JavaScript
import * as blueslip from "./blueslip";
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import * as compose_fade_users from "./compose_fade_users";
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import * as hash_util from "./hash_util";
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import {$t} from "./i18n";
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import * as muted_users from "./muted_users";
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import {page_params} from "./page_params";
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import * as people from "./people";
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import * as presence from "./presence";
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import * as timerender from "./timerender";
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import * as unread from "./unread";
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import {user_settings} from "./user_settings";
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import * as user_status from "./user_status";
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import * as util from "./util";
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/*
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This is the main model code for building the buddy list.
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We also rely on presence.js to compute the actual presence
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for users. We glue in other "people" data and do
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filtering/sorting of the data that we'll send into the view.
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*/
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export const max_size_before_shrinking = 600;
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const fade_config = {
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get_user_id(item) {
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return item.user_id;
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},
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fade(item) {
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item.faded = true;
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},
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unfade(item) {
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item.faded = false;
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},
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};
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export function get_user_circle_class(user_id) {
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const status = buddy_status(user_id);
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switch (status) {
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case "active":
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return "user_circle_green";
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case "idle":
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return "user_circle_idle";
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case "away_them":
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case "away_me":
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return "user_circle_empty_line";
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default:
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return "user_circle_empty";
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}
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}
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export function level(user_id) {
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if (people.is_my_user_id(user_id)) {
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// Always put current user at the top.
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return 0;
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}
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const status = buddy_status(user_id);
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switch (status) {
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case "active":
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return 1;
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case "idle":
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return 2;
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case "away_them":
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return 3;
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default:
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return 3;
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}
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}
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export function buddy_status(user_id) {
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if (user_status.is_away(user_id)) {
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if (people.is_my_user_id(user_id)) {
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return "away_me";
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}
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return "away_them";
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}
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// get active/idle/etc.
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return presence.get_status(user_id);
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}
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export function compare_function(a, b) {
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const level_a = level(a);
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const level_b = level(b);
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const diff = level_a - level_b;
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if (diff !== 0) {
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return diff;
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}
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// Sort equivalent PM names alphabetically
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const person_a = people.get_by_user_id(a);
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const person_b = people.get_by_user_id(b);
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const full_name_a = person_a ? person_a.full_name : "";
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const full_name_b = person_b ? person_b.full_name : "";
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return util.strcmp(full_name_a, full_name_b);
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}
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export function sort_users(user_ids) {
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// TODO sort by unread count first, once we support that
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user_ids.sort(compare_function);
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return user_ids;
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}
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function get_num_unread(user_id) {
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return unread.num_unread_for_person(user_id.toString());
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}
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export function user_last_seen_time_status(user_id) {
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const status = presence.get_status(user_id);
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if (status === "active") {
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return $t({defaultMessage: "Active now"});
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}
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if (status === "idle") {
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// When we complete our presence API rewrite to have the data
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// plumbed, we may want to change this to also mention when
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// they were last active.
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return $t({defaultMessage: "Idle"});
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}
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const last_active_date = presence.last_active_date(user_id);
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let last_seen;
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if (page_params.realm_is_zephyr_mirror_realm) {
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// We don't send presence data to clients in Zephyr mirroring realms
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last_seen = $t({defaultMessage: "Unknown"});
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} else if (last_active_date === undefined) {
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// There are situations where the client has incomplete presence
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// history on a user. This can happen when users are deactivated,
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// or when they just haven't been present in a long time (and we
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// may have queries on presence that go back only N weeks).
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//
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// We give this vague status for such users; we will get to
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// delete this code when we finish rewriting the presence API.
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last_seen = $t({defaultMessage: "More than 2 weeks ago"});
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} else {
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last_seen = timerender.last_seen_status_from_date(last_active_date);
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}
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return $t({defaultMessage: "Last active: {last_seen}"}, {last_seen});
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}
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export function info_for(user_id) {
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const user_circle_class = get_user_circle_class(user_id);
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const person = people.get_by_user_id(user_id);
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const status_emoji_info = user_status.get_status_emoji(user_id);
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const status_text = user_status.get_status_text(user_id);
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const user_list_style_value = user_settings.user_list_style;
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const user_list_style = {
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COMPACT: user_list_style_value === 1,
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WITH_STATUS: user_list_style_value === 2,
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WITH_AVATAR: user_list_style_value === 3,
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};
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return {
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href: hash_util.pm_with_url(person.email),
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name: person.full_name,
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user_id,
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status_emoji_info,
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is_current_user: people.is_my_user_id(user_id),
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num_unread: get_num_unread(user_id),
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user_circle_class,
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status_text,
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user_list_style,
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};
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}
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export function get_title_data(user_ids_string, is_group) {
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if (is_group === true) {
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// For groups, just return a string with recipient names.
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return {
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first_line: people.get_recipients(user_ids_string),
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second_line: "",
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third_line: "",
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};
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}
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// Since it's not a group, user_ids_string is a single user ID.
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const user_id = Number.parseInt(user_ids_string, 10);
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const person = people.get_by_user_id(user_id);
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if (person.is_bot) {
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const bot_owner = people.get_bot_owner_user(person);
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if (bot_owner) {
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const bot_owner_name = $t(
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{defaultMessage: "Owner: {name}"},
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{name: bot_owner.full_name},
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);
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return {
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first_line: person.full_name,
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second_line: bot_owner_name,
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third_line: "",
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};
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}
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// Bot does not have an owner.
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return {
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first_line: person.full_name,
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second_line: "",
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third_line: "",
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};
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}
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// For buddy list and individual PMS. Since is_group=False, it's
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// a single, human, user.
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const last_seen = user_last_seen_time_status(user_id);
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const is_my_user = people.is_my_user_id(user_id);
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// Users has a status.
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if (user_status.get_status_text(user_id)) {
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return {
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first_line: person.full_name,
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second_line: user_status.get_status_text(user_id),
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third_line: last_seen,
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show_you: is_my_user,
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};
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}
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// Users does not have a status.
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return {
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first_line: person.full_name,
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second_line: last_seen,
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third_line: "",
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show_you: is_my_user,
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};
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}
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export function get_item(user_id) {
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const info = info_for(user_id);
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compose_fade_users.update_user_info([info], fade_config);
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return info;
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}
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export function get_items_for_users(user_ids) {
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const user_info = user_ids.map((user_id) => info_for(user_id));
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compose_fade_users.update_user_info(user_info, fade_config);
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return user_info;
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}
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function user_is_recently_active(user_id) {
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// return true if the user has a green/orange circle
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return level(user_id) <= 2;
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}
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function maybe_shrink_list(user_ids, user_filter_text) {
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if (user_ids.length <= max_size_before_shrinking) {
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return user_ids;
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}
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if (user_filter_text) {
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// If the user types something, we want to show all
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// users matching the text, even if they have not been
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// online recently.
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// For super common letters like "s", we may
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// eventually want to filter down to only users that
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// are in presence.get_user_ids().
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return user_ids;
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}
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user_ids = user_ids.filter((user_id) => user_is_recently_active(user_id));
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return user_ids;
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}
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function filter_user_ids(user_filter_text, user_ids) {
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// This first filter is for whether the user is eligible to be
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// displayed in the right sidebar at all.
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user_ids = user_ids.filter((user_id) => {
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const person = people.get_by_user_id(user_id);
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if (!person) {
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blueslip.warn("Got user_id in presence but not people: " + user_id);
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return false;
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}
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if (person.is_bot) {
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// Bots should never appear in the right sidebar. This
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// case should never happen, since bots cannot have
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// presence data.
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return false;
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}
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if (muted_users.is_user_muted(user_id)) {
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// Muted users are hidden from the right sidebar entirely.
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return false;
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}
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return true;
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});
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if (!user_filter_text) {
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return user_ids;
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}
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// If a query is present in "Search people", we return matches.
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user_ids = user_ids.filter((user_id) => !people.is_my_user_id(user_id));
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let search_terms = user_filter_text.toLowerCase().split(/[,|]+/);
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search_terms = search_terms.map((s) => s.trim());
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const persons = user_ids.map((user_id) => people.get_by_user_id(user_id));
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const user_id_dict = people.filter_people_by_search_terms(persons, search_terms);
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return Array.from(user_id_dict.keys());
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}
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function get_filtered_user_id_list(user_filter_text) {
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let base_user_id_list;
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if (user_filter_text) {
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// If there's a filter, select from all users, not just those
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// recently active.
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base_user_id_list = people.get_active_user_ids();
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} else {
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// From large realms, the user_ids in presence may exclude
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// users who have been idle more than three weeks. When the
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// filter text is blank, we show only those recently active users.
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base_user_id_list = presence.get_user_ids();
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// Always include ourselves, even if we're "unavailable".
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const my_user_id = people.my_current_user_id();
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if (!base_user_id_list.includes(my_user_id)) {
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base_user_id_list = [my_user_id, ...base_user_id_list];
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}
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}
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const user_ids = filter_user_ids(user_filter_text, base_user_id_list);
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return user_ids;
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}
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export function get_filtered_and_sorted_user_ids(user_filter_text) {
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let user_ids;
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user_ids = get_filtered_user_id_list(user_filter_text);
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user_ids = maybe_shrink_list(user_ids, user_filter_text);
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return sort_users(user_ids);
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}
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export function matches_filter(user_filter_text, user_id) {
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// This is a roundabout way of checking a user if you look
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// too hard at it, but it should be fine for now.
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return filter_user_ids(user_filter_text, [user_id]).length === 1;
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}
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