zulip/static/js/echo.js

480 lines
18 KiB
JavaScript

import $ from "jquery";
import * as alert_words from "./alert_words";
import {all_messages_data} from "./all_messages_data";
import * as blueslip from "./blueslip";
import * as compose from "./compose";
import * as compose_ui from "./compose_ui";
import * as drafts from "./drafts";
import * as local_message from "./local_message";
import * as markdown from "./markdown";
import * as message_events from "./message_events";
import * as message_lists from "./message_lists";
import * as message_store from "./message_store";
import * as narrow_state from "./narrow_state";
import * as notifications from "./notifications";
import {page_params} from "./page_params";
import * as people from "./people";
import * as pm_list from "./pm_list";
import * as popovers from "./popovers";
import * as recent_topics_data from "./recent_topics_data";
import * as rows from "./rows";
import * as sent_messages from "./sent_messages";
import * as stream_list from "./stream_list";
import * as stream_topic_history from "./stream_topic_history";
import * as transmit from "./transmit";
import * as ui from "./ui";
import * as util from "./util";
// Docs: https://zulip.readthedocs.io/en/latest/subsystems/sending-messages.html
const waiting_for_id = new Map();
let waiting_for_ack = new Map();
// These retry spinner functions return true if and only if the
// spinner already is in the requested state, which can be used to
// avoid sending duplicate requests.
function show_retry_spinner($row) {
const $retry_spinner = $row.find(".refresh-failed-message");
if (!$retry_spinner.hasClass("rotating")) {
$retry_spinner.toggleClass("rotating", true);
return false;
}
return true;
}
function hide_retry_spinner($row) {
const $retry_spinner = $row.find(".refresh-failed-message");
if ($retry_spinner.hasClass("rotating")) {
$retry_spinner.toggleClass("rotating", false);
return false;
}
return true;
}
function insert_message(message) {
// It is a little bit funny to go through the message_events
// codepath, but it's sort of the idea behind local echo that
// we are simulating server events before they actually arrive.
message_events.insert_new_messages([message], true);
}
function failed_message_success(message_id) {
message_store.get(message_id).failed_request = false;
ui.show_failed_message_success(message_id);
}
function resend_message(message, $row) {
message.content = message.raw_content;
if (show_retry_spinner($row)) {
// retry already in in progress
return;
}
// Always re-set queue_id if we've gotten a new one
// since the time when the message object was initially created
message.queue_id = page_params.queue_id;
const local_id = message.local_id;
function on_success(data) {
const message_id = data.id;
const locally_echoed = true;
hide_retry_spinner($row);
compose.send_message_success(local_id, message_id, locally_echoed);
// Resend succeeded, so mark as no longer failed
failed_message_success(message_id);
}
function on_error(response) {
message_send_error(message.id, response);
setTimeout(() => {
hide_retry_spinner($row);
}, 300);
blueslip.log("Manual resend of message failed");
}
sent_messages.start_resend(local_id);
transmit.send_message(message, on_success, on_error);
}
export function build_display_recipient(message) {
if (message.type === "stream") {
return message.stream;
}
// Build a display recipient with the full names of each
// recipient. Note that it's important that use
// util.extract_pm_recipients, which filters out any spurious
// ", " at the end of the recipient list
const emails = util.extract_pm_recipients(message.private_message_recipient);
let sender_in_display_recipients = false;
const display_recipient = emails.map((email) => {
email = email.trim();
const person = people.get_by_email(email);
if (person === undefined) {
// For unknown users, we return a skeleton object.
//
// This allows us to support zephyr mirroring situations
// where the server might dynamically create users in
// response to messages being sent to their email address.
//
// TODO: It might be cleaner for the web app for such
// dynamic user creation to happen inside a separate API
// call when the pill is constructed, and then enforcing
// the requirement that we have an actual user object in
// `people.js` when sending messages.
return {
email,
full_name: email,
unknown_local_echo_user: true,
};
}
if (person.user_id === message.sender_id) {
sender_in_display_recipients = true;
}
// NORMAL PATH
//
// This should match the format of display_recipient
// objects generated by the backend code in models.py,
// which is why we create a new object with a `.id` field
// rather than a `.user_id` field.
return {
id: person.user_id,
email: person.email,
full_name: person.full_name,
};
});
if (!sender_in_display_recipients) {
// Ensure that the current user is included in
// display_recipient for group PMs.
display_recipient.push({
id: message.sender_id,
email: message.sender_email,
full_name: message.sender_full_name,
});
}
return display_recipient;
}
export function insert_local_message(message_request, local_id_float) {
// Shallow clone of message request object that is turned into something suitable
// for zulip.js:add_message
// Keep this in sync with changes to compose.create_message_object
const message = {...message_request};
message.raw_content = message.content;
// NOTE: This will parse synchronously. We're not using the async pipeline
markdown.apply_markdown(message);
message.content_type = "text/html";
message.sender_email = people.my_current_email();
message.sender_full_name = people.my_full_name();
message.avatar_url = page_params.avatar_url;
message.timestamp = Date.now() / 1000;
message.local_id = local_id_float.toString();
message.locally_echoed = true;
message.id = local_id_float;
markdown.add_topic_links(message);
waiting_for_id.set(message.local_id, message);
waiting_for_ack.set(message.local_id, message);
message.display_recipient = build_display_recipient(message);
insert_message(message);
return message;
}
export function is_slash_command(content) {
return !content.startsWith("/me") && content.startsWith("/");
}
export function try_deliver_locally(message_request) {
if (markdown.contains_backend_only_syntax(message_request.content)) {
return undefined;
}
if (narrow_state.active() && !narrow_state.filter().can_apply_locally(true)) {
return undefined;
}
if (is_slash_command(message_request.content)) {
return undefined;
}
if (!message_lists.current.data.fetch_status.has_found_newest()) {
// If the current message list doesn't yet have the latest
// messages before the one we just sent, local echo would make
// it appear as though there were no messages between what we
// have and the new message we just sent, when in fact we're
// in the process of fetching those from the server. In this
// case, it's correct to skip local echo; we'll get the
// message we just sent placed appropriately when we get it
// from either server_events or message_fetch.
blueslip.info("Skipping local echo until newest messages get loaded.");
return undefined;
}
const local_id_float = local_message.get_next_id_float();
if (!local_id_float) {
// This can happen for legit reasons.
return undefined;
}
// Save a locally echoed message in drafts, so it cannot be
// lost. It will be cleared if the message is sent successfully.
// We ask the drafts system to not notify the user or update the
// draft count, since that would be quite distracting in the very
// common case that the message sends normally.
const draft_id = drafts.update_draft({no_notify: true, update_count: false});
message_request.draft_id = draft_id;
// Now that we've committed to delivering the message locally, we
// shrink the compose-box if it is in the full-screen state. This
// would have happened anyway in clear_compose_box, however, we
// need to this operation before inserting the local message into
// the feed. Otherwise, the out-of-view notification will be
// always triggered on the top of compose-box, regardless of
// whether the message would be visible after shrinking compose,
// because compose occludes the whole screen.
if (compose_ui.is_full_size()) {
compose_ui.make_compose_box_original_size();
}
const message = insert_local_message(message_request, local_id_float);
return message;
}
export function edit_locally(message, request) {
// Responsible for doing the rendering work of locally editing the
// content of a message. This is used in several code paths:
// * Editing a message where a message was locally echoed but
// it got an error back from the server
// * Locally echoing any content-only edits to fully sent messages
// * Restoring the original content should the server return an
// error after having locally echoed content-only messages.
// The details of what should be changed are encoded in the request.
const raw_content = request.raw_content;
const message_content_edited = raw_content !== undefined && message.raw_content !== raw_content;
if (request.new_topic !== undefined || request.new_stream_id !== undefined) {
const new_stream_id = request.new_stream_id;
const new_topic = request.new_topic;
stream_topic_history.remove_messages({
stream_id: message.stream_id,
topic_name: message.topic,
num_messages: 1,
max_removed_msg_id: message.id,
});
if (new_stream_id !== undefined) {
message.stream_id = new_stream_id;
}
if (new_topic !== undefined) {
message.topic = new_topic;
}
stream_topic_history.add_message({
stream_id: message.stream_id,
topic_name: message.topic,
message_id: message.id,
});
}
if (message_content_edited) {
message.raw_content = raw_content;
if (request.content !== undefined) {
// This happens in the code path where message editing
// failed and we're trying to undo the local echo. We use
// the saved content and flags rather than rendering; this
// is important in case
// markdown.contains_backend_only_syntax(message) is true.
message.content = request.content;
message.mentioned = request.mentioned;
message.mentioned_me_directly = request.mentioned_me_directly;
message.alerted = request.alerted;
} else {
// Otherwise, we Markdown-render the message; this resets
// all flags, so we need to restore those flags that are
// properties of how the user has interacted with the
// message, and not its rendering.
markdown.apply_markdown(message);
if (request.starred !== undefined) {
message.starred = request.starred;
}
if (request.historical !== undefined) {
message.historical = request.historical;
}
if (request.collapsed !== undefined) {
message.collapsed = request.collapsed;
}
}
}
// We don't have logic to adjust unread counts, because message
// reaching this code path must either have been sent by us or the
// topic isn't being edited, so unread counts can't have changed.
for (const msg_list of message_lists.all_rendered_message_lists()) {
msg_list.view.rerender_messages([message]);
}
stream_list.update_streams_sidebar();
pm_list.update_private_messages();
}
export function reify_message_id(local_id, server_id) {
const message = waiting_for_id.get(local_id);
waiting_for_id.delete(local_id);
// reify_message_id is called both on receiving a self-sent message
// from the server, and on receiving the response to the send request
// Reification is only needed the first time the server id is found
if (message === undefined) {
return;
}
message.id = server_id;
message.locally_echoed = false;
if (message.draft_id) {
// Delete the draft if message was locally echoed
drafts.draft_model.deleteDraft(message.draft_id);
}
const opts = {old_id: Number.parseFloat(local_id), new_id: server_id};
message_store.reify_message_id(opts);
update_message_lists(opts);
notifications.reify_message_id(opts);
recent_topics_data.reify_message_id_if_available(opts);
}
export function update_message_lists({old_id, new_id}) {
if (all_messages_data !== undefined) {
all_messages_data.change_message_id(old_id, new_id);
}
for (const msg_list of message_lists.all_rendered_message_lists()) {
msg_list.change_message_id(old_id, new_id);
msg_list.view.change_message_id(old_id, new_id);
}
}
export function process_from_server(messages) {
const msgs_to_rerender = [];
const non_echo_messages = [];
for (const message of messages) {
// In case we get the sent message before we get the send ACK, reify here
const local_id = message.local_id;
const client_message = waiting_for_ack.get(local_id);
if (client_message === undefined) {
// For messages that weren't locally echoed, we go through
// the "main" codepath that doesn't have to id reconciliation.
// We simply return non-echo messages to our caller.
non_echo_messages.push(message);
continue;
}
reify_message_id(local_id, message.id);
if (message_store.get(message.id).failed_request) {
failed_message_success(message.id);
}
if (client_message.content !== message.content) {
client_message.content = message.content;
sent_messages.mark_disparity(local_id);
}
message_store.update_booleans(client_message, message.flags);
// We don't try to highlight alert words locally, so we have to
// do it now. (Note that we will indeed highlight alert words in
// messages that we sent to ourselves, since we might want to test
// that our alert words are set up correctly.)
alert_words.process_message(client_message);
// Previously, the message had the "local echo" timestamp set
// by the browser; if there was some round-trip delay to the
// server, the actual server-side timestamp could be slightly
// different. This corrects the frontend timestamp to match
// the backend.
client_message.timestamp = message.timestamp;
client_message.topic_links = message.topic_links;
client_message.is_me_message = message.is_me_message;
client_message.submessages = message.submessages;
msgs_to_rerender.push(client_message);
waiting_for_ack.delete(local_id);
}
if (msgs_to_rerender.length > 0) {
// In theory, we could just rerender messages where there were
// changes in either the rounded timestamp we display or the
// message content, but in practice, there's no harm to just
// doing it unconditionally.
for (const msg_list of message_lists.all_rendered_message_lists()) {
msg_list.view.rerender_messages(msgs_to_rerender);
}
}
return non_echo_messages;
}
export function _patch_waiting_for_ack(data) {
// Only for testing
waiting_for_ack = data;
}
export function message_send_error(message_id, error_response) {
// Error sending message, show inline
message_store.get(message_id).failed_request = true;
ui.show_message_failed(message_id, error_response);
}
function abort_message(message) {
// Remove in all lists in which it exists
all_messages_data.remove([message.id]);
for (const msg_list of [message_lists.home, message_lists.current]) {
msg_list.remove_and_rerender([message.id]);
}
}
export function initialize() {
function on_failed_action(selector, callback) {
$("#main_div").on("click", selector, function (e) {
e.stopPropagation();
popovers.hide_all();
const $row = $(this).closest(".message_row");
const local_id = rows.local_echo_id($row);
// Message should be waiting for ack and only have a local id,
// otherwise send would not have failed
const message = waiting_for_ack.get(local_id);
if (message === undefined) {
blueslip.warn(
"Got resend or retry on failure request but did not find message in ack list " +
local_id,
);
return;
}
callback(message, $row);
});
}
on_failed_action(".remove-failed-message", abort_message);
on_failed_action(".refresh-failed-message", resend_message);
}