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Zulip has had a small use of WebSockets (specifically, for the code path of sending messages, via the webapp only) since ~2013. We originally added this use of WebSockets in the hope that the latency benefits of doing so would allow us to avoid implementing a markdown local echo; they were not. Further, HTTP/2 may have eliminated the latency difference we hoped to exploit by using WebSockets in any case. While we’d originally imagined using WebSockets for other endpoints, there was never a good justification for moving more components to the WebSockets system. This WebSockets code path had a lot of downsides/complexity, including: * The messy hack involving constructing an emulated request object to hook into doing Django requests. * The `message_senders` queue processor system, which increases RAM needs and must be provisioned independently from the rest of the server). * A duplicate check_send_receive_time Nagios test specific to WebSockets. * The requirement for users to have their firewalls/NATs allow WebSocket connections, and a setting to disable them for networks where WebSockets don’t work. * Dependencies on the SockJS family of libraries, which has at times been poorly maintained, and periodically throws random JavaScript exceptions in our production environments without a deep enough traceback to effectively investigate. * A total of about 1600 lines of our code related to the feature. * Increased load on the Tornado system, especially around a Zulip server restart, and especially for large installations like zulipchat.com, resulting in extra delay before messages can be sent again. As detailed in https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it appears that removing WebSockets moderately increases the time it takes for the `send_message` API query to return from the server, but does not significantly change the time between when a message is sent and when it is received by clients. We don’t understand the reason for that change (suggesting the possibility of a measurement error), and even if it is a real change, we consider that potential small latency regression to be acceptable. If we later want WebSockets, we’ll likely want to just use Django Channels. Signed-off-by: Anders Kaseorg <anders@zulipchat.com> |
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architecture-overview.md | ||
changelog.md | ||
contributing.md | ||
directory-structure.md | ||
gsoc-ideas.md | ||
index.rst | ||
readme.md | ||
roadmap.md |
readme.md
Zulip overview
Zulip is a powerful, open source group chat application that combines the immediacy of real-time chat with the productivity benefits of threaded conversations. Zulip is used by open source projects, Fortune 500 companies, large standards bodies, and others who need a real-time chat system that allows users to easily process hundreds or thousands of messages a day. With over 500 contributors merging over 500 commits a month, Zulip is also the largest and fastest growing open source group chat project.
Getting started
Click on the appropriate link below. If nothing seems to apply, join us on the Zulip community server and tell us what's up!
You might be interested in:
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Contributing code. Check out our guide for new contributors to get started. Zulip prides itself on maintaining a clean and well-tested codebase, and a stock of hundreds of beginner-friendly issues.
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Contributing non-code. Report an issue, translate Zulip into your language, write for the Zulip blog, or give us feedback. We would love to hear from you, even if you're just trying the product out.
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Supporting Zulip. Advocate for your organization to use Zulip, write a review in the mobile app stores, or upvote Zulip on product comparison sites.
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Checking Zulip out. The best way to see Zulip in action is to drop by the Zulip community server. We also recommend reading Zulip for open source, Zulip for companies, or Zulip for working groups and part time communities.
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Running a Zulip server. Use a preconfigured Digital Ocean droplet, install Zulip directly, or use Zulip's experimental Docker image. Commercial support is available; see https://zulipchat.com/plans for details.
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Using Zulip without setting up a server. https://zulipchat.com offers free and commercial hosting.
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Applying for a Zulip internship. Zulip runs internship programs with Outreachy, Google Summer of Code, and the MIT Externship program. Zulip also participates in Google Code-In. More information is available here.
You may also be interested in reading our blog or following us on twitter. Zulip is distributed under the Apache 2.0 license.