zulip/static/js/reload.js

356 lines
13 KiB
JavaScript

import $ from "jquery";
import * as activity from "./activity";
import * as blueslip from "./blueslip";
import * as compose from "./compose";
import * as compose_actions from "./compose_actions";
import * as compose_state from "./compose_state";
import * as hashchange from "./hashchange";
import {localstorage} from "./localstorage";
import * as message_list from "./message_list";
import * as narrow_state from "./narrow_state";
import * as reload_state from "./reload_state";
import * as server_events from "./server_events";
import * as ui_report from "./ui_report";
import * as util from "./util";
// Read https://zulip.readthedocs.io/en/latest/subsystems/hashchange-system.html
function preserve_state(send_after_reload, save_pointer, save_narrow, save_compose) {
if (!localstorage.supported()) {
// If local storage is not supported by the browser, we can't
// save the browser's position across reloads (since there's
// no secure way to pass that state in a signed fashion to the
// next instance of the browser client).
//
// So we jure return here and let the reload proceed without
// having preserved state. We keep the hash the same so we'll
// at least save their narrow state.
blueslip.log("Can't preserve state; no local storage.");
return;
}
if (send_after_reload === undefined) {
send_after_reload = 0;
}
let url = "#reload:send_after_reload=" + Number(send_after_reload);
url += "+csrf_token=" + encodeURIComponent(csrf_token);
if (save_compose) {
const msg_type = compose_state.get_message_type();
if (msg_type === "stream") {
url += "+msg_type=stream";
url += "+stream=" + encodeURIComponent(compose_state.stream_name());
url += "+topic=" + encodeURIComponent(compose_state.topic());
} else if (msg_type === "private") {
url += "+msg_type=private";
url += "+recipient=" + encodeURIComponent(compose_state.private_message_recipient());
}
if (msg_type) {
url += "+msg=" + encodeURIComponent(compose_state.message_content());
}
}
if (save_pointer) {
const pointer = home_msg_list.selected_id();
if (pointer !== -1) {
url += "+pointer=" + pointer;
}
}
if (save_narrow) {
const row = home_msg_list.selected_row();
if (!narrow_state.active()) {
if (row.length > 0) {
url += "+offset=" + row.offset().top;
}
} else {
url += "+offset=" + home_msg_list.pre_narrow_offset;
const narrow_pointer = message_list.narrowed.selected_id();
if (narrow_pointer !== -1) {
url += "+narrow_pointer=" + narrow_pointer;
}
const narrow_row = message_list.narrowed.selected_row();
if (narrow_row.length > 0) {
url += "+narrow_offset=" + narrow_row.offset().top;
}
}
}
let oldhash = window.location.hash;
if (oldhash.length !== 0 && oldhash[0] === "#") {
oldhash = oldhash.slice(1);
}
url += "+oldhash=" + encodeURIComponent(oldhash);
const ls = localstorage();
// Delete all the previous preserved states.
ls.removeRegex("reload:\\d+");
// To protect the browser against CSRF type attacks, the reload
// logic uses a random token (to distinct this browser from
// others) which is passed via the URL to the browser (post
// reloading). The token is a key into local storage, where we
// marshall and store the URL.
//
// TODO: Remove the now-unnecessary URL-encoding logic above and
// just pass the actual data structures through local storage.
const token = util.random_int(0, 1024 * 1024 * 1024 * 1024);
ls.set("reload:" + token, url);
window.location.replace("#reload:" + token);
}
// Check if we're doing a compose-preserving reload. This must be
// done before the first call to get_events
export function initialize() {
const location = window.location.toString();
const hash_fragment = location.slice(location.indexOf("#") + 1);
// hash_fragment should be e.g. `reload:12345123412312`
if (hash_fragment.search("reload:") !== 0) {
return;
}
// Using the token, recover the saved pre-reload data from local
// storage. Afterwards, we clear the reload entry from local
// storage to avoid a local storage space leak.
const ls = localstorage();
let fragment = ls.get(hash_fragment);
if (fragment === undefined) {
// Since this can happen sometimes with hand-reloading, it's
// not really worth throwing an exception if these don't
// exist, but be log it so that it's available for future
// debugging if an exception happens later.
blueslip.info("Invalid hash change reload token");
hashchange.changehash("");
return;
}
ls.remove(hash_fragment);
fragment = fragment.replace(/^reload:/, "");
const keyvals = fragment.split("+");
const vars = {};
for (const str of keyvals) {
const pair = str.split("=");
vars[pair[0]] = decodeURIComponent(pair[1]);
}
if (vars.msg !== undefined) {
const send_now = Number.parseInt(vars.send_after_reload, 10);
try {
// TODO: preserve focus
const topic = util.get_reload_topic(vars);
compose_actions.start(vars.msg_type, {
stream: vars.stream || "",
topic: topic || "",
private_message_recipient: vars.recipient || "",
content: vars.msg || "",
});
if (send_now) {
compose.finish();
}
} catch (error) {
// We log an error if we can't open the compose box, but otherwise
// we continue, since this is not critical.
blueslip.warn(error.toString());
}
}
const pointer = Number.parseInt(vars.pointer, 10);
if (pointer) {
page_params.initial_pointer = pointer;
}
const offset = Number.parseInt(vars.offset, 10);
if (offset) {
page_params.initial_offset = offset;
}
const narrow_pointer = Number.parseInt(vars.narrow_pointer, 10);
if (narrow_pointer) {
page_params.initial_narrow_pointer = narrow_pointer;
}
const narrow_offset = Number.parseInt(vars.narrow_offset, 10);
if (narrow_offset) {
page_params.initial_narrow_offset = narrow_offset;
}
activity.set_new_user_input(false);
hashchange.changehash(vars.oldhash);
}
function do_reload_app(send_after_reload, save_pointer, save_narrow, save_compose, message) {
if (reload_state.is_in_progress()) {
blueslip.log("do_reload_app: Doing nothing since reload_in_progress");
return;
}
// TODO: we should completely disable the UI here
if (save_pointer || save_narrow || save_compose) {
try {
preserve_state(send_after_reload, save_pointer, save_narrow, save_compose);
} catch (error) {
blueslip.error("Failed to preserve state", undefined, error.stack);
}
}
if (message === undefined) {
message = "Reloading ...";
}
// TODO: We need a better API for showing messages.
ui_report.message(message, $("#reloading-application"));
blueslip.log("Starting server requested page reload");
reload_state.set_state_to_in_progress();
// Sometimes the window.location.reload that we attempt has no
// immediate effect (likely by browsers trying to save power by
// skipping requested reloads), which can leave the Zulip app in a
// broken state and cause lots of confusing tracebacks. So, we
// set ourselves to try reloading a bit later, both periodically
// and when the user focuses the window.
$(window).on("focus", () => {
blueslip.log("Retrying on-focus page reload");
window.location.reload(true);
});
setInterval(() => {
blueslip.log("Retrying page reload due to 30s timer");
window.location.reload(true);
}, 30000);
try {
server_events.cleanup_event_queue();
} catch (error) {
blueslip.error("Failed to cleanup before reloading", undefined, error.stack);
}
window.location.reload(true);
}
export function initiate(options) {
options = {
immediate: false,
save_pointer: true,
save_narrow: true,
save_compose: true,
send_after_reload: false,
...options,
};
if (
options.save_pointer === undefined ||
options.save_narrow === undefined ||
options.save_compose === undefined
) {
blueslip.error("reload.initiate() called without explicit save options.");
}
if (options.immediate) {
do_reload_app(
options.send_after_reload,
options.save_pointer,
options.save_narrow,
options.save_compose,
options.message,
);
}
if (reload_state.is_pending()) {
return;
}
reload_state.set_state_to_pending();
// We're now planning to execute a reload of the browser, usually
// to get an updated version of the Zulip webapp code. Because in
// most cases all browsers will be receiving this notice at the
// same or similar times, we need to randomize the time that we do
// this in order to avoid a thundering herd overloading the server.
//
// Additionally, we try to do this reload at a time the user will
// not notice. So completely idle clients will reload first;
// those will an open compose box will wait until the message has
// been sent (or until it's clear the user isn't likely to send it).
//
// And then we unconditionally reload sometime after 30 minutes
// even if there is continued activity, because we don't support
// old JavaScript versions against newer servers and eventually
// letting that situation continue will lead to users seeing bugs.
//
// It's a little odd that how this timeout logic works with
// compose box resets including the random variance, but that
// makes it simple to reason about: We know that reloads will be
// spread over at least 5 minutes in all cases.
let idle_control;
const random_variance = util.random_int(0, 1000 * 60 * 5);
const unconditional_timeout = 1000 * 60 * 30 + random_variance;
const composing_idle_timeout = 1000 * 60 * 7 + random_variance;
const basic_idle_timeout = 1000 * 60 * 1 + random_variance;
let compose_started_handler;
function reload_from_idle() {
do_reload_app(
false,
options.save_pointer,
options.save_narrow,
options.save_compose,
options.message,
);
}
// Make sure we always do a reload eventually after
// unconditional_timeout. Because we save cursor location and
// compose state when reloading, we expect this to not be
// particularly disruptive.
setTimeout(reload_from_idle, unconditional_timeout);
const compose_done_handler = function () {
// If the user sends their message or otherwise closes
// compose, we return them to the not-composing timeouts.
idle_control.cancel();
idle_control = $(document).idle({idle: basic_idle_timeout, onIdle: reload_from_idle});
$(document).off("compose_canceled.zulip compose_finished.zulip", compose_done_handler);
$(document).on("compose_started.zulip", compose_started_handler);
};
compose_started_handler = function () {
// If the user stops being idle and starts composing a
// message, switch to the compose-open timeouts.
idle_control.cancel();
idle_control = $(document).idle({idle: composing_idle_timeout, onIdle: reload_from_idle});
$(document).off("compose_started.zulip", compose_started_handler);
$(document).on("compose_canceled.zulip compose_finished.zulip", compose_done_handler);
};
if (compose_state.composing()) {
idle_control = $(document).idle({idle: composing_idle_timeout, onIdle: reload_from_idle});
$(document).on("compose_canceled.zulip compose_finished.zulip", compose_done_handler);
} else {
idle_control = $(document).idle({idle: basic_idle_timeout, onIdle: reload_from_idle});
$(document).on("compose_started.zulip", compose_started_handler);
}
}
window.addEventListener("beforeunload", () => {
// When navigating away from the page do not try to reload.
// The polling get_events call will fail after we delete the event queue.
// When that happens we reload the page to correct the problem. If this
// happens before the navigation is complete the user is kept captive at
// zulip.
blueslip.log("Setting reload_in_progress in beforeunload handler");
reload_state.set_state_to_in_progress();
});
reload_state.set_csrf_failed_handler(() => {
initiate({
immediate: true,
save_pointer: true,
save_narrow: true,
save_compose: true,
});
});