zulip/static/js/zcommand.js

196 lines
5.2 KiB
JavaScript

import $ from "jquery";
import marked from "../third/marked/lib/marked";
import * as channel from "./channel";
import * as common from "./common";
import * as feedback_widget from "./feedback_widget";
import {$t} from "./i18n";
import * as night_mode from "./night_mode";
import * as scroll_bar from "./scroll_bar";
/*
What in the heck is a zcommand?
A zcommand is basically a specific type of slash
command where the client does almost no work and
the server just does something pretty simple like
flip a setting.
The first zcommand we wrote is for "/ping", and
the server just responds with a 200 for that.
Not all slash commands use zcommand under the hood.
For more exotic things like /poll see submessage.js
and widgetize.js
*/
export function send(opts) {
const command = opts.command;
const on_success = opts.on_success;
const data = {
command,
};
channel.post({
url: "/json/zcommand",
data,
success(data) {
if (on_success) {
on_success(data);
}
},
error() {
tell_user("server did not respond");
},
});
}
export function tell_user(msg) {
// This is a bit hacky, but we don't have a super easy API now
// for just telling users stuff.
$("#compose-send-status")
.removeClass(common.status_classes)
.addClass("alert-error")
.stop(true)
.fadeTo(0, 1);
$("#compose-error-msg").text(msg);
}
export function enter_day_mode() {
send({
command: "/day",
on_success(data) {
night_mode.disable();
feedback_widget.show({
populate(container) {
const rendered_msg = marked(data.msg).trim();
container.html(rendered_msg);
},
on_undo() {
send({
command: "/night",
});
},
title_text: $t({defaultMessage: "Day mode"}),
undo_button_text: $t({defaultMessage: "Night"}),
});
},
});
}
export function enter_night_mode() {
send({
command: "/night",
on_success(data) {
night_mode.enable();
feedback_widget.show({
populate(container) {
const rendered_msg = marked(data.msg).trim();
container.html(rendered_msg);
},
on_undo() {
send({
command: "/day",
});
},
title_text: $t({defaultMessage: "Night mode"}),
undo_button_text: $t({defaultMessage: "Day"}),
});
},
});
}
export function enter_fluid_mode() {
send({
command: "/fluid-width",
on_success(data) {
scroll_bar.set_layout_width();
feedback_widget.show({
populate(container) {
const rendered_msg = marked(data.msg).trim();
container.html(rendered_msg);
},
on_undo() {
send({
command: "/fixed-width",
});
},
title_text: $t({defaultMessage: "Fluid width mode"}),
undo_button_text: $t({defaultMessage: "Fixed width"}),
});
},
});
}
export function enter_fixed_mode() {
send({
command: "/fixed-width",
on_success(data) {
scroll_bar.set_layout_width();
feedback_widget.show({
populate(container) {
const rendered_msg = marked(data.msg).trim();
container.html(rendered_msg);
},
on_undo() {
send({
command: "/fluid-width",
});
},
title_text: $t({defaultMessage: "Fixed width mode"}),
undo_button_text: $t({defaultMessage: "Fluid width"}),
});
},
});
}
export function process(message_content) {
const content = message_content.trim();
if (content === "/ping") {
const start_time = new Date();
send({
command: content,
on_success() {
const end_time = new Date();
let diff = end_time - start_time;
diff = Math.round(diff);
const msg = "ping time: " + diff + "ms";
tell_user(msg);
},
});
return true;
}
const day_commands = ["/day", "/light"];
if (day_commands.includes(content)) {
enter_day_mode();
return true;
}
const night_commands = ["/night", "/dark"];
if (night_commands.includes(content)) {
enter_night_mode();
return true;
}
if (content === "/fluid-width") {
enter_fluid_mode();
return true;
}
if (content === "/fixed-width") {
enter_fixed_mode();
return true;
}
// It is incredibly important here to return false
// if we don't see an actual zcommand, so that compose.js
// knows this is a normal message.
return false;
}