zulip/static/js/submessage.js

149 lines
3.4 KiB
JavaScript

"use strict";
exports.get_message_events = function (message) {
if (message.locally_echoed) {
return;
}
if (!message.submessages) {
return;
}
if (message.submessages.length === 0) {
return;
}
message.submessages.sort((m1, m2) => parseInt(m1.id, 10) - parseInt(m2.id, 10));
const events = message.submessages.map((obj) => ({
sender_id: obj.sender_id,
data: JSON.parse(obj.content),
}));
return events;
};
exports.process_submessages = function (in_opts) {
// This happens in our rendering path, so we try to limit any
// damage that may be triggered by one rogue message.
try {
return exports.do_process_submessages(in_opts);
} catch (err) {
blueslip.error("in process_submessages: " + err.message);
}
};
exports.do_process_submessages = function (in_opts) {
const message_id = in_opts.message_id;
const message = message_store.get(message_id);
if (!message) {
return;
}
const events = exports.get_message_events(message);
if (!events) {
return;
}
const row = in_opts.row;
// Right now, our only use of submessages is widgets.
const data = events[0].data;
if (data === undefined) {
return;
}
const widget_type = data.widget_type;
if (widget_type === undefined) {
return;
}
const post_to_server = exports.make_server_callback(message_id);
widgetize.activate({
widget_type,
extra_data: data.extra_data,
events,
row,
message,
post_to_server,
});
};
exports.update_message = function (submsg) {
const message = message_store.get(submsg.message_id);
if (message === undefined) {
// This is generally not a problem--the server
// can send us events without us having received
// the original message, since the server doesn't
// track that.
return;
}
if (message.submessages === undefined) {
message.submessages = [];
}
const existing = message.submessages.find((sm) => sm.id === submsg.id);
if (existing !== undefined) {
blueslip.warn("Got submessage multiple times: " + submsg.id);
return;
}
message.submessages.push(submsg);
};
exports.handle_event = function (submsg) {
// Update message.submessages in case we haven't actually
// activated the widget yet, so that when the message does
// come in view, the data will be complete.
exports.update_message(submsg);
// Right now, our only use of submessages is widgets.
const msg_type = submsg.msg_type;
if (msg_type !== "widget") {
blueslip.warn("unknown msg_type: " + msg_type);
return;
}
let data;
try {
data = JSON.parse(submsg.content);
} catch (err) {
blueslip.error("server sent us invalid json in handle_event: " + submsg.content);
return;
}
widgetize.handle_event({
sender_id: submsg.sender_id,
message_id: submsg.message_id,
data,
});
};
exports.make_server_callback = function (message_id) {
return function (opts) {
const url = "/json/submessage";
channel.post({
url,
data: {
message_id,
msg_type: opts.msg_type,
content: JSON.stringify(opts.data),
},
});
};
};
window.submessage = exports;