mirror of https://github.com/zulip/zulip.git
65 lines
2.6 KiB
Python
65 lines
2.6 KiB
Python
# Useful reading is:
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# https://zulip.readthedocs.io/en/latest/subsystems/html-css.html#front-end-build-process
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import os
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from typing import Optional
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from django.conf import settings
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from django.contrib.staticfiles.storage import ManifestStaticFilesStorage
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if settings.DEBUG:
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from django.contrib.staticfiles.finders import find
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def static_path(path: str) -> str:
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return find(path) or "/nonexistent"
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else:
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def static_path(path: str) -> str:
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return os.path.join(settings.STATIC_ROOT, path)
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class IgnoreBundlesManifestStaticFilesStorage(ManifestStaticFilesStorage):
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def hashed_name(
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self, name: str, content: Optional[str] = None, filename: Optional[str] = None
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) -> str:
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ext = os.path.splitext(name)[1]
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if name.startswith("webpack-bundles"):
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# Hack to avoid renaming already-hashnamed webpack bundles
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# when minifying; this was causing every bundle to have
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# two hashes appended to its name, one by webpack and one
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# here. We can't just skip processing of these bundles,
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# since we do need the Django storage to add these to the
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# manifest for django_webpack_loader to work. So, we just
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# use a no-op hash function for these already-hashed
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# assets.
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return name
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if ext in [".png", ".gif", ".jpg", ".svg"]:
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# Similarly, don't hash-rename image files; we only serve
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# the original file paths (not the hashed file paths), and
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# so the only effect of hash-renaming these is to increase
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# the size of release tarballs with duplicate copies of thesex.
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#
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# One could imagine a future world in which we instead
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# used the hashed paths for these; in that case, though,
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# we should instead be removing the non-hashed paths.
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return name
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if ext in ["json", "po", "mo", "mp3", "ogg", "html"]:
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# And same story for translation files, sound files, etc.
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return name
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return super().hashed_name(name, content, filename)
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class ZulipStorage(IgnoreBundlesManifestStaticFilesStorage):
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# This is a hack to use staticfiles.json from within the
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# deployment, rather than a directory under STATIC_ROOT. By doing
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# so, we can use a different copy of staticfiles.json for each
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# deployment, which ensures that we always use the correct static
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# assets for each deployment.
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manifest_name = os.path.join(settings.DEPLOY_ROOT, "staticfiles.json")
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def path(self, name: str) -> str:
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if name == self.manifest_name:
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return name
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return super().path(name)
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