mirror of https://github.com/zulip/zulip.git
155 lines
4.7 KiB
JavaScript
155 lines
4.7 KiB
JavaScript
var pointer = (function () {
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var exports = {};
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exports.recenter_pointer_on_display = false;
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// Toggles re-centering the pointer in the window
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// when Home is next clicked by the user
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exports.suppress_scroll_pointer_update = false;
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exports.furthest_read = -1;
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exports.server_furthest_read = -1;
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var pointer_update_in_flight = false;
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function update_pointer() {
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if (!pointer_update_in_flight) {
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pointer_update_in_flight = true;
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return channel.put({
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url: '/json/users/me/pointer',
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idempotent: true,
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data: {pointer: pointer.furthest_read},
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success: function () {
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pointer.server_furthest_read = pointer.furthest_read;
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pointer_update_in_flight = false;
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},
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error: function () {
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pointer_update_in_flight = false;
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}
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});
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} else {
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// Return an empty, resolved Deferred.
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return $.when();
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}
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}
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exports.send_pointer_update = function () {
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// Only bother if you've read new messages.
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if (pointer.furthest_read > pointer.server_furthest_read) {
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update_pointer();
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}
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};
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function unconditionally_send_pointer_update() {
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if (pointer_update_in_flight) {
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// Keep trying.
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var deferred = $.Deferred();
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setTimeout(function () {
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deferred.resolve(unconditionally_send_pointer_update());
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}, 100);
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return deferred;
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} else {
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return update_pointer();
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}
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}
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exports.fast_forward_pointer = function () {
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channel.get({
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url: '/users/me',
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idempotent: true,
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data: {email: page_params.email},
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success: function (data) {
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unread.mark_all_as_read(function () {
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pointer.furthest_read = data.max_message_id;
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unconditionally_send_pointer_update().then(function () {
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ui.change_tab_to('#home');
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reload.initiate({immediate: true,
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save_pointer: false,
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save_narrow: false,
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save_compose: true});
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});
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});
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}
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});
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};
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exports.keep_pointer_in_view = function () {
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// See recenter_view() for related logic to keep the pointer onscreen.
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// This function mostly comes into place for mouse scrollers, and it
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// keeps the pointer in view. For people who purely scroll with the
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// mouse, the pointer is kind of meaningless to them, but keyboard
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// users will occasionally do big mouse scrolls, so this gives them
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// a pointer reasonably close to the middle of the screen.
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var candidate;
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var next_row = current_msg_list.selected_row();
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if (next_row.length === 0) {
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return;
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}
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var info = viewport.message_viewport_info();
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var top_threshold = info.visible_top + (1/10 * info.visible_height);
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var bottom_threshold = info.visible_top + (9/10 * info.visible_height);
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function message_is_far_enough_down() {
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if (viewport.at_top()) {
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return true;
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}
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var message_top = next_row.offset().top;
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// If the message starts after the very top of the screen, we just
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// leave it alone. This avoids bugs like #1608, where overzealousness
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// about repositioning the pointer can cause users to miss messages.
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if (message_top >= info.visible_top) {
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return true;
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}
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// If at least part of the message is below top_threshold (10% from
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// the top), then we also leave it alone.
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var bottom_offset = message_top + next_row.outerHeight(true);
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if (bottom_offset >= top_threshold) {
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return true;
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}
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// If we got this far, the message is not "in view."
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return false;
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}
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function message_is_far_enough_up() {
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return viewport.at_bottom() ||
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(next_row.offset().top <= bottom_threshold);
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}
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function adjust(in_view, get_next_row) {
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// return true only if we make an actual adjustment, so
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// that we know to short circuit the other direction
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if (in_view(next_row)) {
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return false; // try other side
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}
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while (!in_view(next_row)) {
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candidate = get_next_row(next_row);
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if (candidate.length === 0) {
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break;
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}
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next_row = candidate;
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}
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return true;
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}
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if (!adjust(message_is_far_enough_down, rows.next_visible)) {
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adjust(message_is_far_enough_up, rows.prev_visible);
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}
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current_msg_list.select_id(rows.id(next_row), {from_scroll: true});
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};
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return exports;
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}());
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if (typeof module !== 'undefined') {
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module.exports = pointer;
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}
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