mirror of https://github.com/zulip/zulip.git
546 lines
16 KiB
JavaScript
546 lines
16 KiB
JavaScript
import $ from "jquery";
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import _ from "lodash";
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import * as emoji from "../shared/js/emoji";
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import render_message_reaction from "../templates/message_reaction.hbs";
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import * as blueslip from "./blueslip";
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import * as channel from "./channel";
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import * as emoji_picker from "./emoji_picker";
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import {$t} from "./i18n";
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import * as message_lists from "./message_lists";
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import * as message_store from "./message_store";
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import {page_params} from "./page_params";
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import * as people from "./people";
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export const view = {}; // function namespace
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export function get_local_reaction_id(reaction_info) {
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return [reaction_info.reaction_type, reaction_info.emoji_code].join(",");
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}
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export function open_reactions_popover() {
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const message = message_lists.current.selected_message();
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let target;
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// Use verbose style to ensure we test both sides of the condition.
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if (message.sent_by_me) {
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target = $(message_lists.current.selected_row()).find(".actions_hover")[0];
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} else {
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target = $(message_lists.current.selected_row()).find(".reaction_button")[0];
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}
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emoji_picker.toggle_emoji_popover(target, message_lists.current.selected_id());
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return true;
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}
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export function current_user_has_reacted_to_emoji(message, local_id) {
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set_clean_reactions(message);
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const r = message.clean_reactions.get(local_id);
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return r && r.user_ids.includes(page_params.user_id);
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}
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function get_message(message_id) {
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const message = message_store.get(message_id);
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if (!message) {
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blueslip.error("reactions: Bad message id: " + message_id);
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return undefined;
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}
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set_clean_reactions(message);
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return message;
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}
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function create_reaction(message_id, reaction_info) {
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return {
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message_id,
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user_id: page_params.user_id,
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local_id: get_local_reaction_id(reaction_info),
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reaction_type: reaction_info.reaction_type,
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emoji_name: reaction_info.emoji_name,
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emoji_code: reaction_info.emoji_code,
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};
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}
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function update_ui_and_send_reaction_ajax(message_id, reaction_info) {
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const message = get_message(message_id);
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const local_id = get_local_reaction_id(reaction_info);
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const has_reacted = current_user_has_reacted_to_emoji(message, local_id);
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const operation = has_reacted ? "remove" : "add";
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const reaction = create_reaction(message_id, reaction_info);
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if (operation === "add") {
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add_reaction(reaction);
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} else {
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remove_reaction(reaction);
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}
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const args = {
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url: "/json/messages/" + message_id + "/reactions",
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data: reaction_info,
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success() {},
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error(xhr) {
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const response = channel.xhr_error_message("Error sending reaction", xhr);
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// Errors are somewhat common here, due to race conditions
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// where the user tries to add/remove the reaction when there is already
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// an in-flight request. We eventually want to make this a blueslip
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// error, rather than a warning, but we need to implement either
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// #4291 or #4295 first.
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blueslip.warn(response);
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},
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};
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if (operation === "add") {
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channel.post(args);
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} else if (operation === "remove") {
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channel.del(args);
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}
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}
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export function toggle_emoji_reaction(message_id, emoji_name) {
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// This codepath doesn't support toggling a deactivated realm emoji.
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// Since an user can interact with a deactivated realm emoji only by
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// clicking on a reaction and that is handled by `process_reaction_click()`
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// method. This codepath is to be used only where there is no chance of an
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// user interacting with a deactivated realm emoji like emoji picker.
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const reaction_info = emoji.get_emoji_details_by_name(emoji_name);
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update_ui_and_send_reaction_ajax(message_id, reaction_info);
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}
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export function process_reaction_click(message_id, local_id) {
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const message = get_message(message_id);
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if (!message) {
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blueslip.error("message_id for reaction click is unknown: " + message_id);
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return;
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}
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const r = message.clean_reactions.get(local_id);
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if (!r) {
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blueslip.error(
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"Data integrity problem for reaction " + local_id + " (message " + message_id + ")",
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);
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return;
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}
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const reaction_info = {
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reaction_type: r.reaction_type,
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emoji_name: r.emoji_name,
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emoji_code: r.emoji_code,
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};
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update_ui_and_send_reaction_ajax(message_id, reaction_info);
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}
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function generate_title(emoji_name, user_ids) {
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const usernames = people.get_display_full_names(
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user_ids.filter((user_id) => user_id !== page_params.user_id),
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);
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const current_user_reacted = user_ids.length !== usernames.length;
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const context = {
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emoji_name: ":" + emoji_name + ":",
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};
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if (user_ids.length === 1) {
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if (current_user_reacted) {
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return $t({defaultMessage: "You (click to remove) reacted with {emoji_name}"}, context);
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}
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context.username = usernames[0];
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return $t({defaultMessage: "{username} reacted with {emoji_name}"}, context);
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}
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if (user_ids.length === 2 && current_user_reacted) {
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context.other_username = usernames[0];
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return $t(
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{
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defaultMessage:
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"You (click to remove) and {other_username} reacted with {emoji_name}",
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},
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context,
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);
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}
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context.comma_separated_usernames = _.initial(usernames).join(", ");
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context.last_username = _.last(usernames);
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if (current_user_reacted) {
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return $t(
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{
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defaultMessage:
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"You (click to remove), {comma_separated_usernames} and {last_username} reacted with {emoji_name}",
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},
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context,
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);
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}
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return $t(
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{
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defaultMessage:
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"{comma_separated_usernames} and {last_username} reacted with {emoji_name}",
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},
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context,
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);
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}
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// Add a tooltip showing who reacted to a message.
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export function get_reaction_title_data(message_id, local_id) {
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const message = get_message(message_id);
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const r = message.clean_reactions.get(local_id);
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const user_list = r.user_ids;
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const emoji_name = r.emoji_name;
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const title = generate_title(emoji_name, user_list);
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return title;
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}
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export function get_reaction_section(message_id) {
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const message_element = $(".message_table").find(`[zid='${CSS.escape(message_id)}']`);
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const section = message_element.find(".message_reactions");
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return section;
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}
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export function find_reaction(message_id, local_id) {
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const reaction_section = get_reaction_section(message_id);
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const reaction = reaction_section.find(`[data-reaction-id='${CSS.escape(local_id)}']`);
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return reaction;
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}
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export function get_add_reaction_button(message_id) {
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const reaction_section = get_reaction_section(message_id);
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const add_button = reaction_section.find(".reaction_button");
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return add_button;
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}
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export function set_reaction_count(reaction, count) {
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const count_element = reaction.find(".message_reaction_count");
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count_element.text(count);
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}
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export function add_reaction(event) {
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const message_id = event.message_id;
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const message = message_store.get(message_id);
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if (message === undefined) {
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// If we don't have the message in cache, do nothing; if we
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// ever fetch it from the server, it'll come with the
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// latest reactions attached
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return;
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}
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set_clean_reactions(message);
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const local_id = get_local_reaction_id(event);
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const user_id = event.user_id;
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const r = message.clean_reactions.get(local_id);
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if (r && r.user_ids.includes(user_id)) {
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return;
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}
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if (r) {
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r.user_ids.push(user_id);
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update_user_fields(r);
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} else {
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add_clean_reaction({
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message,
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local_id,
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user_ids: [user_id],
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reaction_type: event.reaction_type,
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emoji_name: event.emoji_name,
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emoji_code: event.emoji_code,
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});
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}
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const opts = {
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message_id,
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reaction_type: event.reaction_type,
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emoji_name: event.emoji_name,
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emoji_code: event.emoji_code,
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user_id,
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};
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if (r) {
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opts.user_list = r.user_ids;
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view.update_existing_reaction(opts);
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} else {
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view.insert_new_reaction(opts);
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}
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}
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view.update_existing_reaction = function (opts) {
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// Our caller ensures that this message already has a reaction
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// for this emoji and sets up our user_list. This function
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// simply updates the DOM.
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const message_id = opts.message_id;
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const emoji_name = opts.emoji_name;
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const user_list = opts.user_list;
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const user_id = opts.user_id;
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const local_id = get_local_reaction_id(opts);
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const reaction = find_reaction(message_id, local_id);
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set_reaction_count(reaction, user_list.length);
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const new_label = generate_title(emoji_name, user_list);
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reaction.attr("aria-label", new_label);
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if (user_id === page_params.user_id) {
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reaction.addClass("reacted");
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}
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};
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view.insert_new_reaction = function (opts) {
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// Our caller ensures we are the first user to react to this
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// message with this emoji, and it populates user_list for
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// us. We then render the emoji/title/count and insert it
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// before the add button.
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const message_id = opts.message_id;
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const emoji_name = opts.emoji_name;
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const emoji_code = opts.emoji_code;
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const user_id = opts.user_id;
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const user_list = [user_id];
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const context = {
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message_id,
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emoji_name,
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emoji_code,
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};
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const new_label = generate_title(emoji_name, user_list);
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if (opts.reaction_type !== "unicode_emoji") {
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context.is_realm_emoji = true;
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const emoji_info = emoji.all_realm_emojis.get(emoji_code);
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if (!emoji_info) {
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blueslip.error(`Cannot find/insert realm emoji for code '${emoji_code}'.`);
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return;
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}
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context.url = emoji_info.emoji_url;
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}
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context.count = 1;
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context.label = new_label;
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context.local_id = get_local_reaction_id(opts);
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context.emoji_alt_code = page_params.emojiset === "text";
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if (opts.user_id === page_params.user_id) {
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context.class = "message_reaction reacted";
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} else {
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context.class = "message_reaction";
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}
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const new_reaction = $(render_message_reaction(context));
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// Now insert it before the add button.
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const reaction_button_element = get_add_reaction_button(message_id);
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new_reaction.insertBefore(reaction_button_element);
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};
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export function remove_reaction(event) {
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const reaction_type = event.reaction_type;
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const emoji_name = event.emoji_name;
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const emoji_code = event.emoji_code;
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const message_id = event.message_id;
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const user_id = event.user_id;
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const message = message_store.get(message_id);
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const local_id = get_local_reaction_id(event);
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if (message === undefined) {
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// If we don't have the message in cache, do nothing; if we
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// ever fetch it from the server, it'll come with the
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// latest reactions attached
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return;
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}
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set_clean_reactions(message);
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const r = message.clean_reactions.get(local_id);
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if (!r) {
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return;
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}
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if (!r.user_ids.includes(user_id)) {
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return;
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}
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r.user_ids = r.user_ids.filter((id) => id !== user_id);
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if (r.user_ids.length > 0) {
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update_user_fields(r);
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} else {
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message.clean_reactions.delete(local_id);
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}
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view.remove_reaction({
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message_id,
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reaction_type,
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emoji_name,
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emoji_code,
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user_list: r.user_ids,
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user_id,
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});
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}
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view.remove_reaction = function (opts) {
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const message_id = opts.message_id;
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const emoji_name = opts.emoji_name;
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const user_list = opts.user_list;
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const user_id = opts.user_id;
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const local_id = get_local_reaction_id(opts);
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const reaction = find_reaction(message_id, local_id);
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if (user_list.length === 0) {
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// If this user was the only one reacting for this emoji, we simply
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// remove the reaction and exit.
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reaction.remove();
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return;
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}
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// The emoji still has reactions from other users, so we need to update
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// the title/count and, if the user is the current user, turn off the
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// "reacted" class.
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const new_label = generate_title(emoji_name, user_list);
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reaction.attr("aria-label", new_label);
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// If the user is the current user, turn off the "reacted" class.
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set_reaction_count(reaction, user_list.length);
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if (user_id === page_params.user_id) {
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reaction.removeClass("reacted");
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}
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};
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export function get_emojis_used_by_user_for_message_id(message_id) {
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const user_id = page_params.user_id;
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const message = message_store.get(message_id);
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set_clean_reactions(message);
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const names = [];
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for (const r of message.clean_reactions.values()) {
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if (r.user_ids.includes(user_id)) {
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names.push(r.emoji_name);
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}
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}
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return names;
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}
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export function get_message_reactions(message) {
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set_clean_reactions(message);
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return Array.from(message.clean_reactions.values());
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}
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export function set_clean_reactions(message) {
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/*
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The server sends us a single structure for
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each reaction, even if two users are reacting
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with the same emoji. Our first loop creates
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a map of distinct reactions and a map of
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local_id -> user_ids. The `local_id` is
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basically a key for the emoji name.
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Then in our second loop we build a more compact
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data structure that's easier for our message
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list view templates to work with.
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*/
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if (message.clean_reactions) {
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return;
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}
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const distinct_reactions = new Map();
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const user_map = new Map();
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for (const reaction of message.reactions) {
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const local_id = get_local_reaction_id(reaction);
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const user_id = reaction.user_id;
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if (!people.is_known_user_id(user_id)) {
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blueslip.warn("Unknown user_id " + user_id + " in reaction for message " + message.id);
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continue;
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}
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if (!distinct_reactions.has(local_id)) {
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distinct_reactions.set(local_id, reaction);
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user_map.set(local_id, []);
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}
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const user_ids = user_map.get(local_id);
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if (user_ids.includes(user_id)) {
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blueslip.error(
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"server sent duplicate reactions for user " + user_id + " (key=" + local_id + ")",
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);
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continue;
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}
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user_ids.push(user_id);
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}
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/*
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It might feel a little janky to attach clean_reactions
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directly to the message object, but this allows the
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server to send us a new copy of the message, and then
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the next time we try to get reactions from it, we
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won't have `clean_reactions`, and we will re-process
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the server's latest copy of the reactions.
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*/
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message.clean_reactions = new Map();
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for (const local_id of distinct_reactions.keys()) {
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const reaction = distinct_reactions.get(local_id);
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const user_ids = user_map.get(local_id);
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add_clean_reaction({
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message,
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local_id,
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user_ids,
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reaction_type: reaction.reaction_type,
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emoji_name: reaction.emoji_name,
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emoji_code: reaction.emoji_code,
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});
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}
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}
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export function add_clean_reaction(opts) {
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const r = {};
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r.reaction_type = opts.reaction_type;
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r.emoji_name = opts.emoji_name;
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r.emoji_code = opts.emoji_code;
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r.local_id = opts.local_id;
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r.user_ids = opts.user_ids;
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update_user_fields(r);
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r.emoji_alt_code = page_params.emojiset === "text";
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if (r.reaction_type !== "unicode_emoji") {
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r.is_realm_emoji = true;
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const emoji_info = emoji.all_realm_emojis.get(r.emoji_code);
|
|
if (!emoji_info) {
|
|
blueslip.error(`Cannot find/add realm emoji for code '${r.emoji_code}'.`);
|
|
return;
|
|
}
|
|
r.url = emoji_info.emoji_url;
|
|
}
|
|
|
|
opts.message.clean_reactions.set(opts.local_id, r);
|
|
}
|
|
|
|
export function update_user_fields(r) {
|
|
r.count = r.user_ids.length;
|
|
r.label = generate_title(r.emoji_name, r.user_ids);
|
|
if (r.user_ids.includes(page_params.user_id)) {
|
|
r.class = "message_reaction reacted";
|
|
} else {
|
|
r.class = "message_reaction";
|
|
}
|
|
}
|