mirror of https://github.com/zulip/zulip.git
283 lines
11 KiB
JavaScript
283 lines
11 KiB
JavaScript
function Socket(url) {
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this.url = url;
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this._is_open = false;
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this._is_authenticated = false;
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this._is_reconnecting = false;
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this._reconnect_initiation_time = null;
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this._send_queue = [];
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this._next_req_id = 0;
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this._requests = {};
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this._connection_failures = 0;
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this._reconnect_timeout_id = null;
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this._heartbeat_timeout_id = null;
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var that = this;
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this._is_unloading = false;
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$(window).on("unload", function () {
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that._is_unloading = true;
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});
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$(document).on("unsuspend", function () {
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that._try_to_reconnect();
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});
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this._supported_protocols = ['websocket', 'xdr-streaming', 'xhr-streaming',
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'xdr-polling', 'xhr-polling', 'jsonp-polling'];
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if (page_params.test_suite) {
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this._supported_protocols = _.reject(this._supported_protocols,
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function (x) { return x === 'xhr-streaming'; });
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}
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this._sockjs = new SockJS(url, null, {protocols_whitelist: this._supported_protocols});
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this._setup_sockjs_callbacks(this._sockjs);
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}
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Socket.prototype = {
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send: function Socket_send(msg, success, error) {
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if (! this._can_send()) {
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this._send_queue.push({msg: msg, success: success, error: error});
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this._try_to_reconnect();
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return;
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}
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this._do_send('request', msg, success, error);
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},
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_do_send: function Socket__do_send(type, msg, success, error) {
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var req_id = this._next_req_id;
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var that = this;
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this._next_req_id++;
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this._requests[req_id] = {type: type, request: msg, success: success,
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error: error};
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this._requests[req_id].ack_timeout_id = setTimeout(function () {
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blueslip.info("Timeout on ACK for request " + req_id);
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that._try_to_reconnect();
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}, 2000);
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try {
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this._sockjs.send(JSON.stringify({req_id: req_id,
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type: type, request: msg}));
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} catch (e) {
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if (e instanceof Error && e.message === 'INVALID_STATE_ERR') {
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// The connection was somehow closed. Our on-close handler will
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// be called imminently and we'll retry this request upon reconnect.
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return;
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} else if (e instanceof Error && e.message.indexOf("NS_ERROR_NOT_CONNECTED") !== -1) {
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// This is a rarely-occurring Firefox error. I'm not sure
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// whether our on-close handler will be called, so let's just
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// call close() explicitly.
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this._sockjs.close();
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return;
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} else {
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throw e;
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}
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}
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},
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_can_send: function Socket__can_send() {
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return this._is_open && this._is_authenticated;
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},
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_resend: function Socket__resend(req_id) {
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var req_info = this._requests[req_id];
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if (req_info.ack_timeout_id !== null) {
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clearTimeout(req_info.ack_timeout_id);
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req_info.ack_timeout_id = null;
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}
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delete this._requests[req_id];
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if (req_info.type !== 'request') {
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blueslip.error("Cannot resend message of type: " + req_info.type);
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return;
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}
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this.send(req_info.request, req_info.success, req_info.error);
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},
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_drain_queue: function Socket__drain_queue() {
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var that = this;
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var queue = this._send_queue;
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this._send_queue = [];
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_.each(queue, function (elem) {
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that.send(elem.msg, elem.success, elem.error);
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});
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},
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_process_response: function Socket__process_response(req_id, response) {
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var req_info = this._requests[req_id];
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if (req_info === undefined) {
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if (req_id >= this._next_req_id) {
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blueslip.error("Got a response for an unknown request",
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{request_id: req_id, next_id: this._next_req_id,
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outstanding_ids: _.keys(this._requests)});
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}
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// There is a small race where we might start reauthenticating
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// before one of our requests has finished but then have the request
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// finish and thus receive the finish notification both from the
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// status inquiry and from the normal response. Therefore, we might
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// be processing the response for a request where we already got the
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// response from a status inquiry. In that case, don't process the
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// response twice.
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return;
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}
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if (response.result === 'success') {
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req_info.success(response);
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} else {
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req_info.error('response', response);
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}
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delete this._requests[req_id];
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},
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_process_ack: function Socket__process_ack(req_id) {
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var req_info = this._requests[req_id];
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if (req_info === undefined) {
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blueslip.error("Got an ACK for an unknown request",
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{request_id: req_id, next_id: this._next_req_id,
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outstanding_ids: _.keys(this._requests)});
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return;
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}
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if (req_info.ack_timeout_id !== null) {
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clearTimeout(req_info.ack_timeout_id);
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req_info.ack_timeout_id = null;
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}
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},
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_setup_sockjs_callbacks: function Socket__setup_sockjs_callbacks(sockjs) {
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var that = this;
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sockjs.onopen = function Socket__sockjs_onopen() {
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blueslip.info("Socket connected [transport=" + sockjs.protocol + "]");
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if (that._reconnect_initiation_time !== null) {
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// If this is a reconnect, network was probably
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// recently interrupted, so we optimistically restart
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// get_updates
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restart_get_updates();
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}
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that._is_open = true;
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// Notify listeners that we've finished the websocket handshake
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$(document).trigger($.Event('websocket_postopen.zulip', {}));
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// We can only authenticate after the DOM has loaded because we need
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// the CSRF token
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$(function () {
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that._do_send('auth', {csrf_token: csrf_token,
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queue_id: page_params.event_queue_id,
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status_inquiries: _.keys(that._requests)},
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function (resp) {
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that._is_authenticated = true;
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that._is_reconnecting = false;
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that._reconnect_initiation_time = null;
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that._connection_failures = 0;
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_.each(resp.status_inquiries, function (status, id) {
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if (status.status === 'complete') {
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that._process_response(id, status.response);
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}
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if (status.status === 'not_received') {
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that._resend(id);
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}
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});
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that._drain_queue();
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},
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function (type, resp) {
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blueslip.info("Could not authenticate with server: " + resp.msg);
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that._connection_failures++;
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that._try_to_reconnect(that._reconnect_wait_time());
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});
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});
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};
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sockjs.onmessage = function Socket__sockjs_onmessage(event) {
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if (event.data.type === 'ack') {
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that._process_ack(event.data.req_id);
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} else {
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that._process_response(event.data.req_id, event.data.response);
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}
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};
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sockjs.onheartbeat = function Socket__socjks_onheartbeat() {
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if (that._heartbeat_timeout_id !== null) {
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clearTimeout(that._heartbeat_timeout_id);
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that._heartbeat_timeout_id = null;
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}
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that._heartbeat_timeout_id = setTimeout(function () {
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that._heartbeat_timeout_id = null;
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blueslip.info("Missed too many hearbeats");
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that._try_to_reconnect();
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}, 60000);
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};
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sockjs.onclose = function Socket__sockjs_onclose() {
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if (that._is_unloading) {
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return;
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}
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// We've failed to handshake, but notify that the attempt finished
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$(document).trigger($.Event('websocket_postopen.zulip', {}));
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blueslip.info("SockJS connection lost. Attempting to reconnect soon.");
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that._connection_failures++;
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that._is_reconnecting = false;
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that._try_to_reconnect(that._reconnect_wait_time());
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};
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},
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_reconnect_wait_time: function Socket__reconnect_wait_time() {
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if (this._connection_failures === 1) {
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// We specify a non-zero timeout here so that we don't try to
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// immediately reconnect when the page is refreshing
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return 30;
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} else {
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return Math.min(90, Math.exp(this._connection_failures/2)) * 1000;
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}
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},
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_try_to_reconnect: function Socket__try_to_reconnect(wait_time) {
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if (wait_time === undefined) {
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wait_time = 0;
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}
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var that = this;
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var now = (new Date()).getTime();
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if (this._is_reconnecting && now - this._reconnect_initiation_time < 1000) {
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// Only try to reconnect once a second
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return;
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}
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if (this._reconnect_timeout_id !== null) {
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clearTimeout(this._reconnect_timeout_id);
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this._reconnect_timeout_id = null;
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}
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if (this._heartbeat_timeout_id !== null) {
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clearTimeout(that._heartbeat_timeout_id);
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this._heartbeat_timeout_id = null;
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}
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// Cancel any pending auth requests and any timeouts for ACKs
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_.each(this._requests, function (val, key) {
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if (val.ack_timeout_id !== null) {
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clearTimeout(val.ack_timeout_id);
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val.ack_timeout_id = null;
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}
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if (val.type === 'auth') {
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delete that._requests[key];
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}
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});
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this._is_open = false;
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this._is_authenticated = false;
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this._is_reconnecting = true;
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this._reconnect_initiation_time = now;
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this._sockjs.close();
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this._reconnect_timeout_id = setTimeout(function () {
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that._reconnect_timeout_id = null;
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blueslip.info("Attempting socket reconnect.");
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that._sockjs = new SockJS(that.url, null, {protocols_whitelist: that._supported_protocols});
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that._setup_sockjs_callbacks(that._sockjs);
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}, wait_time);
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}
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};
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