[![Travis Build Status](https://travis-ci.org/wycats/handlebars.js.png?branch=master)](https://travis-ci.org/wycats/handlebars.js) [![Selenium Test Status](https://saucelabs.com/buildstatus/handlebars)](https://saucelabs.com/u/handlebars) Handlebars.js ============= Handlebars.js is an extension to the [Mustache templating language](http://mustache.github.com/) created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. Checkout the official Handlebars docs site at [http://www.handlebarsjs.com](http://www.handlebarsjs.com). Installing ---------- Installing Handlebars is easy. Simply download the package [from the official site](http://handlebarsjs.com/) or the [bower repository][bower-repo] and add it to your web pages (you should usually use the most recent version). Alternatively, if you prefer having the latest version of handlebars from the 'master' branch, passing builds of the 'master' branch are automatically published to S3. You may download the latest passing master build by grabbing a `handlebars-latest.js` file from the [builds page][builds-page]. When the build is published, it is also available as a `handlebars-gitSHA.js` file on the builds page if you need a version to refer to others. `handlebars-runtime.js` builds are also available. **Note**: The S3 builds page is provided as a convenience for the community, but you should not use it for hosting Handlebars in production. Usage ----- In general, the syntax of Handlebars.js templates is a superset of Mustache templates. For basic syntax, check out the [Mustache manpage](http://mustache.github.com/mustache.5.html). Once you have a template, use the `Handlebars.compile` method to compile the template into a function. The generated function takes a context argument, which will be used to render the template. ```js var source = "
Hello, my name is {{name}}. I am from {{hometown}}. I have " + "{{kids.length}} kids:
" + "Hello, my name is Alan. I am from Somewhere, TX. I have 2 kids:
//Precompile handlebar templates. Usage: handlebars template... Options: -a, --amd Create an AMD format function (allows loading with RequireJS) [boolean] -f, --output Output File [string] -k, --known Known helpers [string] -o, --knownOnly Known helpers only [boolean] -m, --min Minimize output [boolean] -s, --simple Output template function only. [boolean] -r, --root Template root. Base value that will be stripped from template names. [string] -c, --commonjs Exports CommonJS style, path to Handlebars module [string] -h, --handlebarPath Path to handlebar.js (only valid for amd-style) [string] -n, --namespace Template namespace [string] -p, --partial Compiling a partial template [boolean] -d, --data Include data when compiling [boolean] -e, --extension Template extension. [string] -b, --bom Removes the BOM (Byte Order Mark) from the beginning of the templates. [boolean]If using the precompiler's normal mode, the resulting templates will be stored to the `Handlebars.templates` object using the relative template name sans the extension. These templates may be executed in the same manner as templates. If using the simple mode the precompiler will generate a single javascript method. To execute this method it must be passed to the using the `Handlebars.template` method and the resulting object may be as normal. ### Optimizations - Rather than using the full _handlebars.js_ library, implementations that do not need to compile templates at runtime may include _handlebars.runtime.js_ whose min+gzip size is approximately 1k. - If a helper is known to exist in the target environment they may be defined using the `--known name` argument may be used to optimize accesses to these helpers for size and speed. - When all helpers are known in advance the `--knownOnly` argument may be used to optimize all block helper references. - Implementations that do not use `@data` variables can improve performance of iteration centric templates by specifying `{data: false}` in the compiler options. Supported Environments ---------------------- Handlebars has been designed to work in any ECMAScript 3 environment. This includes - Node.js - Chrome - Firefox - Safari 5+ - Opera 11+ - IE 6+ Older versions and other runtimes are likely to work but have not been formally tested. [![Selenium Test Status](https://saucelabs.com/browser-matrix/handlebars.svg)](https://saucelabs.com/u/handlebars) Performance ----------- In a rough performance test, precompiled Handlebars.js templates (in the original version of Handlebars.js) rendered in about half the time of Mustache templates. It would be a shame if it were any other way, since they were precompiled, but the difference in architecture does have some big performance advantages. Justin Marney, a.k.a. [gotascii](http://github.com/gotascii), confirmed that with an [independent test](http://sorescode.com/2010/09/12/benchmarks.html). The rewritten Handlebars (current version) is faster than the old version, and we will have some benchmarks in the near future. Building -------- To build handlebars, just run `grunt build`, and the build will output to the `dist` directory. Upgrading --------- See [release-notes.md](https://github.com/wycats/handlebars.js/blob/master/release-notes.md) for upgrade notes. Known Issues ------------ * Handlebars.js can be cryptic when there's an error while rendering. * Using a variable, helper, or partial named `class` causes errors in IE browsers. (Instead, use `className`) Handlebars in the Wild ---------------------- * [Assemble](http://assemble.io), by [@jonschlinkert](https://github.com/jonschlinkert) and [@doowb](https://github.com/doowb), is a static site generator that uses Handlebars.js as its template engine. * [CoSchedule](http://coschedule.com) An editorial calendar for WordPress that uses Handlebars.js * [Ember.js](http://www.emberjs.com) makes Handlebars.js the primary way to structure your views, also with automatic data binding support. * [Ghost](https://ghost.org/) Just a blogging platform. * [handlebars_assets](http://github.com/leshill/handlebars_assets): A Rails Asset Pipeline gem from Les Hill (@leshill). * [handlebars-helpers](https://github.com/assemble/handlebars-helpers) is an extensive library with 100+ handlebars helpers. * [hbs](http://github.com/donpark/hbs): An Express.js view engine adapter for Handlebars.js, from Don Park. * [jblotus](http://github.com/jblotus) created [http://tryhandlebarsjs.com](http://tryhandlebarsjs.com) for anyone who would like to try out Handlebars.js in their browser. * [jQuery plugin](http://71104.github.io/jquery-handlebars/): allows you to use Handlebars.js with [jQuery](http://jquery.com/). * [Lumbar](http://walmartlabs.github.io/lumbar) provides easy module-based template management for handlebars projects. * [sammy.js](http://github.com/quirkey/sammy) by Aaron Quint, a.k.a. quirkey, supports Handlebars.js as one of its template plugins. * [SproutCore](http://www.sproutcore.com) uses Handlebars.js as its main templating engine, extending it with automatic data binding support. * [YUI](http://yuilibrary.com/yui/docs/handlebars/) implements a port of handlebars * [Swag](https://github.com/elving/swag) by [@elving](https://github.com/elving) is a growing collection of helpers for handlebars.js. Give your handlebars.js templates some swag son! * [DOMBars](https://github.com/blakeembrey/dombars) is a DOM-based templating engine built on the Handlebars parser and runtime External Resources ------------------ * [Gist about Synchronous and asynchronous loading of external handlebars templates](https://gist.github.com/2287070) Have a project using Handlebars? Send us a [pull request][pull-request]! Helping Out ----------- To build Handlebars.js you'll need a few things installed. * Node.js * [Grunt](http://gruntjs.com/getting-started) Project dependencies may be installed via `npm install`. To build Handlebars.js from scratch, you'll want to run `grunt` in the root of the project. That will build Handlebars and output the results to the dist/ folder. To re-run tests, run `grunt test` or `npm test`. You can also run our set of benchmarks with `grunt bench`. The `grunt dev` implements watching for tests and allows for in browser testing at `http://localhost:9999/spec/`. If you notice any problems, please report them to the GitHub issue tracker at [http://github.com/wycats/handlebars.js/issues](http://github.com/wycats/handlebars.js/issues). Feel free to contact commondream or wycats through GitHub with any other questions or feature requests. To submit changes fork the project and send a pull request. ### Ember testing The current ember distribution should be tested as part of the handlebars release process. This requires building the `handlebars-source` gem locally and then executing the ember test script. ```sh grunt build release export HANDLEBARS_PATH=`pwd` cd $emberRepoDir bundle exec rake clean bundle exec rake test ``` ### Releasing Handlebars utilizes the [release yeoman generator][generator-release] to perform most release tasks. A full release may be completed with the following: ``` yo release:notes patch yo release:release patch npm publish yo release:publish cdnjs handlebars.js dist/cdnjs/ yo release:publish components handlebars.js dist/components/ cd dist/components/ gem build handlebars-source.gemspec gem push handlebars-source-*.gem ``` After this point the handlebars site needs to be updated to point to the new version numbers. License ------- Handlebars.js is released under the MIT license. [bower-repo]: https://github.com/components/handlebars.js [builds-page]: http://builds.handlebarsjs.com.s3.amazonaws.com/bucket-listing.html?sort=lastmod&sortdir=desc [generator-release]: https://github.com/walmartlabs/generator-release [pull-request]: https://github.com/wycats/handlebars.js/pull/new/master