var emoji = (function () { var exports = {}; exports.emojis = []; exports.all_realm_emojis = {}; exports.active_realm_emojis = {}; exports.emojis_by_name = {}; exports.default_emoji_aliases = {}; var default_emojis = []; var zulip_emoji = { id: 'zulip', emoji_name: 'zulip', emoji_url: '/static/generated/emoji/images/emoji/unicode/zulip.png', is_realm_emoji: true, deactivated: false, }; // Emoticons, and which emoji they should become (without colons). Duplicate // emoji are allowed. Changes here should be mimicked in `zerver/lib/emoji.py` // and `templates/zerver/help/enable-emoticon-translations.md`. var EMOTICON_CONVERSIONS = { ':)': 'smiley', '(:': 'smiley', ':(': 'slightly_frowning_face', '<3': 'heart', ':|': 'expressionless', ':/': 'confused', }; exports.update_emojis = function update_emojis(realm_emojis) { // exports.all_realm_emojis is emptied before adding the realm-specific emoji to it. // This makes sure that in case of deletion, the deleted realm_emojis don't // persist in exports.all_realm_emojis or exports.active_realm_emojis. exports.all_realm_emojis = {}; exports.active_realm_emojis = {}; // Copy the default emoji list and add realm-specific emoji to it exports.emojis = default_emojis.slice(0); _.each(realm_emojis, function (data, name) { exports.all_realm_emojis[name] = {id: data.id, emoji_name: name, emoji_url: data.source_url, deactivated: data.deactivated}; if (data.deactivated !== true) { // export.emojis are used in composebox autocomplete. This condition makes sure // that deactivated emojis don't appear in the autocomplete. exports.emojis.push({emoji_name: name, emoji_url: data.source_url, is_realm_emoji: true}); exports.active_realm_emojis[name] = {id: data.id, emoji_name: name, emoji_url: data.source_url}; } }); // Add the Zulip emoji to the realm emojis list exports.emojis.push(zulip_emoji); exports.all_realm_emojis.zulip = zulip_emoji; exports.active_realm_emojis.zulip = zulip_emoji; exports.emojis_by_name = {}; _.each(default_emojis, function (emoji) { exports.emojis_by_name[emoji.emoji_name] = emoji.emoji_url; }); }; exports.initialize = function initialize() { _.each(emoji_codes.names, function (value) { var base_name = emoji_codes.name_to_codepoint[value]; default_emojis.push({emoji_name: value, codepoint: emoji_codes.name_to_codepoint[value]}); if (exports.default_emoji_aliases.hasOwnProperty(base_name)) { exports.default_emoji_aliases[base_name].push(value); } else { exports.default_emoji_aliases[base_name] = [value]; } }); exports.update_emojis(page_params.realm_emoji); // Load the sprite image in the background so that the browser // can cache it for later use. var sprite = new Image(); sprite.src = '/static/generated/emoji/sheet_' + page_params.emojiset + '_32.png'; }; exports.build_emoji_upload_widget = function () { var get_file_input = function () { return $('#emoji_file_input'); }; var file_name_field = $('#emoji-file-name'); var input_error = $('#emoji_file_input_error'); var clear_button = $('#emoji_image_clear_button'); var upload_button = $('#emoji_upload_button'); return upload_widget.build_widget( get_file_input, file_name_field, input_error, clear_button, upload_button ); }; exports.get_canonical_name = function (emoji_name) { if (exports.active_realm_emojis.hasOwnProperty(emoji_name)) { return emoji_name; } if (!emoji_codes.name_to_codepoint.hasOwnProperty(emoji_name)) { blueslip.error("Invalid emoji name: " + emoji_name); return; } var codepoint = emoji_codes.name_to_codepoint[emoji_name]; return emoji_codes.codepoint_to_name[codepoint]; }; // Translates emoticons in a string to their colon syntax. exports.translate_emoticons_to_names = function translate_emoticons_to_names(text) { var translated = text; for (var emoticon in EMOTICON_CONVERSIONS) { if (EMOTICON_CONVERSIONS.hasOwnProperty(emoticon)) { var emoticon_reg_ex = new RegExp(util.escape_regexp(emoticon), "g"); translated = translated.replace( emoticon_reg_ex, ':' + EMOTICON_CONVERSIONS[emoticon] + ':'); } } return translated; }; return exports; }()); if (typeof module !== 'undefined') { module.exports = emoji; }