import _ from "lodash"; // The following constants are tuned to work with // TYPING_STARTED_EXPIRY_PERIOD, which is what the other // users will use to time out our messages. (Or us, // depending on your perspective.) See typing_events.js. // How frequently 'still typing' notifications are sent // to extend the expiry const TYPING_STARTED_WAIT_PERIOD = 10000; // 10s // How long after someone stops editing in the compose box // do we send a 'stopped typing' notification const TYPING_STOPPED_WAIT_PERIOD = 5000; // 5s /** Exported only for tests. */ export const state = {}; /** Exported only for tests. */ export function initialize_state() { state.current_recipient = null; state.next_send_start_time = undefined; state.idle_timer = undefined; } initialize_state(); /** Exported only for tests. */ export function stop_last_notification(worker) { if (state.idle_timer) { clearTimeout(state.idle_timer); } worker.notify_server_stop(state.current_recipient); initialize_state(); } /** Exported only for tests. */ export function start_or_extend_idle_timer(worker) { function on_idle_timeout() { // We don't do any real error checking here, because // if we've been idle, we need to tell folks, and if // our current recipient has changed, previous code will // have stopped the timer. stop_last_notification(worker); } if (state.idle_timer) { clearTimeout(state.idle_timer); } state.idle_timer = setTimeout(on_idle_timeout, TYPING_STOPPED_WAIT_PERIOD); } function set_next_start_time(current_time) { state.next_send_start_time = current_time + TYPING_STARTED_WAIT_PERIOD; } function actually_ping_server(worker, recipient, current_time) { worker.notify_server_start(recipient); set_next_start_time(current_time); } /** Exported only for tests. */ export function maybe_ping_server(worker, recipient) { const current_time = worker.get_current_time(); if (current_time > state.next_send_start_time) { actually_ping_server(worker, recipient, current_time); } } /** * Update our state machine, and the server as needed, on the user's typing status. * * This can and should be called frequently, on each keystroke. The * implementation sends "still typing" notices at an appropriate throttled * rate, and keeps a timer to send a "stopped typing" notice when the user * hasn't typed for a few seconds. * * Zulip supports typing notifications only for PMs (both 1:1 and group); so * composing a stream message should be treated like composing no message at * all. * * Call with `new_recipient` of `null` when the user actively stops * composing a message. If the user switches from one set of recipients to * another, there's no need to call with `null` in between; the * implementation tracks the change and behaves appropriately. * * See docs/subsystems/typing-indicators.md for detailed background on the * typing indicators system. * * @param {*} worker Callbacks for reaching the real world. See typing.js * for implementations. * @param {*} new_recipient The users the PM being composed is addressed to, * as a sorted array of user IDs; or `null` if no PM is being composed * anymore. */ export function update(worker, new_recipient) { const current_recipient = state.current_recipient; if (current_recipient !== null) { // We need to use _.isEqual for comparisons; === doesn't work // on arrays. if (_.isEqual(new_recipient, current_recipient)) { // Nothing has really changed, except we may need // to send a ping to the server. maybe_ping_server(worker, new_recipient); // We can also extend out our idle time. start_or_extend_idle_timer(worker); return; } // We apparently stopped talking to our old recipient, // so we must stop the old notification. Don't return // yet, because we may have a new recipient. stop_last_notification(worker); } if (new_recipient === null) { // If we are not talking to somebody we care about, // then there is no more action to take. return; } // We just started talking to this recipient, so notify // the server. state.current_recipient = new_recipient; const current_time = worker.get_current_time(); actually_ping_server(worker, new_recipient, current_time); start_or_extend_idle_timer(worker); }