import $ from "jquery"; import render_dialog_default_language from "../templates/default_language_modal.hbs"; import * as channel from "./channel"; import * as dialog_widget from "./dialog_widget"; import * as emojisets from "./emojisets"; import {$t_html, get_language_list_columns, get_language_name} from "./i18n"; import * as loading from "./loading"; import * as overlays from "./overlays"; import * as settings_org from "./settings_org"; import * as settings_ui from "./settings_ui"; import * as ui_report from "./ui_report"; import {user_settings} from "./user_settings"; const meta = { loaded: false, }; export const user_settings_panel = {}; export let user_default_language_name; export function set_default_language_name(name) { user_default_language_name = name; } function change_display_setting(data, $status_el, success_msg_html, sticky) { const status_is_sticky = $status_el.data("is_sticky"); const display_message_html = status_is_sticky ? $status_el.data("sticky_msg_html") : success_msg_html; const opts = { success_msg_html: display_message_html, sticky: status_is_sticky || sticky, }; if (sticky) { $status_el.data("is_sticky", true); $status_el.data("sticky_msg_html", success_msg_html); } settings_ui.do_settings_change(channel.patch, "/json/settings", data, $status_el, opts); } export function set_up(settings_panel) { meta.loaded = true; const $container = $(settings_panel.container); const settings_object = settings_panel.settings_object; const for_realm_settings = settings_panel.for_realm_settings; $container.find(".advanced-settings-status").hide(); // Select current values for enum/select type fields. For boolean // fields, the current value is set automatically in the template. $container .find(".setting_demote_inactive_streams") .val(settings_object.demote_inactive_streams); $container.find(".setting_color_scheme").val(settings_object.color_scheme); $container.find(".setting_default_view").val(settings_object.default_view); $container .find(".setting_twenty_four_hour_time") .val(JSON.stringify(settings_object.twenty_four_hour_time)); $container .find(`.setting_emojiset_choice[value="${CSS.escape(settings_object.emojiset)}"]`) .prop("checked", true); if (for_realm_settings) { // For the realm-level defaults page, we use the common // settings_org.js handlers, so we can return early here. return; } // Common handler for sending requests to the server when an input // element is changed. $container.on("change", "input[type=checkbox], select", function (e) { const $input_elem = $(e.currentTarget); const setting = $input_elem.attr("name"); const data = {}; data[setting] = settings_org.get_input_element_value(this); const $status_element = $input_elem .closest(".subsection-parent") .find(".alert-notification"); if (["left_side_userlist"].includes(setting)) { change_display_setting( data, $status_element, $t_html( { defaultMessage: "Saved. Please reload for the change to take effect.", }, {"z-link": (content_html) => `${content_html}`}, ), true, ); } else { change_display_setting(data, $status_element); } }); function default_language_modal_post_render() { $("#user_default_language_modal") .find(".language") .on("click", (e) => { e.preventDefault(); e.stopPropagation(); dialog_widget.close_modal(); const $link = $(e.target).closest("a[data-code]"); const setting_value = $link.attr("data-code"); const data = {default_language: setting_value}; const new_language = $link.attr("data-name"); $container.find(".default_language_name").text(new_language); change_display_setting( data, $container.find(".lang-time-settings-status"), $t_html( { defaultMessage: "Saved. Please reload for the change to take effect.", }, {"z-link": (content_html) => `${content_html}`}, ), true, ); }); } $container.find(".setting_default_language").on("click", (e) => { e.preventDefault(); e.stopPropagation(); const html_body = render_dialog_default_language({ language_list: get_language_list_columns(user_settings.default_language), }); dialog_widget.launch({ html_heading: $t_html({defaultMessage: "Select default language"}), html_body, html_submit_button: $t_html({defaultMessage: "Close"}), id: "user_default_language_modal", close_on_submit: true, focus_submit_on_open: true, single_footer_button: true, post_render: default_language_modal_post_render, on_click: () => {}, }); }); $("body").on("click", ".reload_link", () => { window.location.reload(); }); $container.find(".setting_emojiset_choice").on("click", function () { const data = {emojiset: $(this).val()}; const current_emojiset = settings_object.emojiset; if (current_emojiset === data.emojiset) { return; } const $spinner = $container.find(".theme-settings-status").expectOne(); loading.make_indicator($spinner, {text: settings_ui.strings.saving}); channel.patch({ url: "/json/settings", data, success() {}, error(xhr) { ui_report.error( settings_ui.strings.failure_html, xhr, $container.find(".theme-settings-status").expectOne(), ); }, }); }); } export async function report_emojiset_change(settings_panel) { // TODO: Clean up how this works so we can use // change_display_setting. The challenge is that we don't want to // report success before the server_events request returns that // causes the actual sprite sheet to change. The current // implementation is wrong, though, in that it displays the UI // update in all active browser windows. await emojisets.select(settings_panel.settings_object.emojiset); const $spinner = $(settings_panel.container).find(".theme-settings-status"); if ($spinner.length) { loading.destroy_indicator($spinner); ui_report.success( $t_html({defaultMessage: "Emoji set changed successfully!"}), $spinner.expectOne(), ); $spinner.expectOne(); settings_ui.display_checkmark($spinner); } } export function update_page(property) { if (!overlays.settings_open()) { return; } const $container = $(user_settings_panel.container); let value = user_settings[property]; // The default_language button text updates to the language // name and not the value of the user_settings property. if (property === "default_language") { $container.find(".default_language_name").text(user_default_language_name); return; } // settings_org.set_input_element_value doesn't support radio // button widgets like this one. if (property === "emojiset") { $container.find(`input[value=${CSS.escape(value)}]`).prop("checked", true); return; } // The twenty_four_hour_time setting is represented as a boolean // in the API, but a dropdown with "true"/"false" as strings in // the UI, so we need to convert its format here. if (property === "twenty_four_hour_time") { value = value.toString(); } const $input_elem = $container.find(`[name=${CSS.escape(property)}]`); settings_org.set_input_element_value($input_elem, value); } export function initialize() { const user_language_name = get_language_name(user_settings.default_language); set_default_language_name(user_language_name); user_settings_panel.container = "#user-display-settings"; user_settings_panel.settings_object = user_settings; user_settings_panel.for_realm_settings = false; }