var user_status_ui = (function () { var exports = {}; exports.input_field = function () { return $('.user_status_overlay input.user_status'); }; exports.submit_button = function () { return $('.user_status_overlay .set_user_status'); }; exports.open_overlay = function () { var overlay = $(".user_status_overlay"); overlays.open_overlay({ name: 'user_status_overlay', overlay: overlay, on_close: function () {}, }); var user_id = people.my_current_user_id(); var old_status_text = user_status.get_status_text(user_id); var field = exports.input_field(); field.val(old_status_text); field.select(); field.focus(); var button = exports.submit_button(); button.attr('disabled', true); }; exports.close_overlay = function () { overlays.close_overlay('user_status_overlay'); }; exports.submit_new_status = function () { var user_id = people.my_current_user_id(); var old_status_text = user_status.get_status_text(user_id) || ''; old_status_text = old_status_text.trim(); var new_status_text = exports.input_field().val().trim(); if (old_status_text === new_status_text) { exports.close_overlay(); return; } user_status.server_update({ status_text: new_status_text, success: function () { exports.close_overlay(); }, }); }; exports.update_button = function () { var user_id = people.my_current_user_id(); var old_status_text = user_status.get_status_text(user_id) || ''; old_status_text = old_status_text.trim(); var new_status_text = exports.input_field().val().trim(); var button = exports.submit_button(); if (old_status_text === new_status_text) { button.attr('disabled', true); } else { button.attr('disabled', false); } if (new_status_text === '') { button.text(i18n.t('Clear')); } else { button.text(i18n.t('Save')); } }; exports.initialize = function () { $('body').on('click', '.user_status_overlay .set_user_status', function () { exports.submit_new_status(); }); $('body').on('keyup', '.user_status_overlay input.user_status', function () { exports.update_button(); }); }; return exports; }()); if (typeof module !== 'undefined') { module.exports = user_status_ui; } window.user_status_ui = user_status_ui;