const emoji_codes = require("../generated/emoji/emoji_codes.json"); const render_message_reaction = require('../templates/message_reaction.hbs'); exports.view = {}; // function namespace exports.get_local_reaction_id = function (reaction_info) { return [ reaction_info.reaction_type, reaction_info.emoji_code, ].join(','); }; exports.open_reactions_popover = function () { const message = current_msg_list.selected_message(); let target = $(current_msg_list.selected_row()).find(".actions_hover")[0]; if (!message.sent_by_me) { target = $(current_msg_list.selected_row()).find(".reaction_button")[0]; } emoji_picker.toggle_emoji_popover(target, current_msg_list.selected_id()); return true; }; exports.current_user_has_reacted_to_emoji = function (message, local_id) { exports.set_clean_reactions(message); const r = message.clean_reactions.get(local_id); return r && r.user_ids.includes(page_params.user_id); }; function get_message(message_id) { const message = message_store.get(message_id); if (!message) { blueslip.error('reactions: Bad message id: ' + message_id); return; } exports.set_clean_reactions(message); return message; } function create_reaction(message_id, reaction_info) { return { message_id: message_id, user: { user_id: page_params.user_id, id: page_params.user_id, }, local_id: exports.get_local_reaction_id(reaction_info), reaction_type: reaction_info.reaction_type, emoji_name: reaction_info.emoji_name, emoji_code: reaction_info.emoji_code, }; } function update_ui_and_send_reaction_ajax(message_id, reaction_info) { const message = get_message(message_id); const local_id = exports.get_local_reaction_id(reaction_info); const has_reacted = exports.current_user_has_reacted_to_emoji( message, local_id ); const operation = has_reacted ? 'remove' : 'add'; const reaction = create_reaction(message_id, reaction_info); if (operation === "add") { exports.add_reaction(reaction); } else { exports.remove_reaction(reaction); } const args = { url: '/json/messages/' + message_id + '/reactions', data: reaction_info, success: function () {}, error: function (xhr) { const response = channel.xhr_error_message("Error sending reaction", xhr); // Errors are somewhat common here, due to race conditions // where the user tries to add/remove the reaction when there is already // an in-flight request. We eventually want to make this a blueslip // error, rather than a warning, but we need to implement either // #4291 or #4295 first. blueslip.warn(response); }, }; if (operation === 'add') { channel.post(args); } else if (operation === 'remove') { channel.del(args); } } exports.toggle_emoji_reaction = function (message_id, emoji_name) { // This codepath doesn't support toggling a deactivated realm emoji. // Since an user can interact with a deactivated realm emoji only by // clicking on a reaction and that is handled by `process_reaction_click()` // method. This codepath is to be used only where there is no chance of an // user interacting with a deactivated realm emoji like emoji picker. const reaction_info = { emoji_name: emoji_name, }; if (emoji.active_realm_emojis.has(emoji_name)) { if (emoji_name === 'zulip') { reaction_info.reaction_type = 'zulip_extra_emoji'; } else { reaction_info.reaction_type = 'realm_emoji'; } reaction_info.emoji_code = emoji.active_realm_emojis.get(emoji_name).id; } else if (emoji_codes.name_to_codepoint.hasOwnProperty(emoji_name)) { reaction_info.reaction_type = 'unicode_emoji'; reaction_info.emoji_code = emoji_codes.name_to_codepoint[emoji_name]; } else { blueslip.warn('Bad emoji name: ' + emoji_name); return; } update_ui_and_send_reaction_ajax(message_id, reaction_info); // The next line isn't always necessary, but it is harmless/quick // when no popovers are there. emoji_picker.hide_emoji_popover(); }; exports.process_reaction_click = function (message_id, local_id) { const message = get_message(message_id); if (!message) { blueslip.error('message_id for reaction click is unknown: ' + message_id); return; } const r = message.clean_reactions.get(local_id); if (!r) { blueslip.error( 'Data integrity problem for reaction ' + local_id + ' (message ' + message_id + ')'); return; } const reaction_info = { reaction_type: r.reaction_type, emoji_name: r.emoji_name, emoji_code: r.emoji_code, }; update_ui_and_send_reaction_ajax(message_id, reaction_info); }; function full_name(user_id) { if (user_id === page_params.user_id) { return 'You (click to remove)'; } return people.get_by_user_id(user_id).full_name; } function generate_title(emoji_name, user_ids) { const i = user_ids.indexOf(page_params.user_id); if (i !== -1) { // Move current user's id to start of list user_ids.splice(i, 1); user_ids.unshift(page_params.user_id); } const reacted_with_string = ' reacted with :' + emoji_name + ':'; const user_names = user_ids.map(full_name); if (user_names.length === 1) { return user_names[0] + reacted_with_string; } return _.initial(user_names).join(', ') + ' and ' + _.last(user_names) + reacted_with_string; } // Add a tooltip showing who reacted to a message. exports.get_reaction_title_data = function (message_id, local_id) { const message = get_message(message_id); const r = message.clean_reactions.get(local_id); const user_list = r.user_ids; const emoji_name = r.emoji_name; const title = generate_title(emoji_name, user_list); return title; }; exports.get_reaction_section = function (message_id) { const message_element = $('.message_table').find("[zid='" + message_id + "']"); const section = message_element.find('.message_reactions'); return section; }; exports.find_reaction = function (message_id, local_id) { const reaction_section = exports.get_reaction_section(message_id); const reaction = reaction_section.find("[data-reaction-id='" + local_id + "']"); return reaction; }; exports.get_add_reaction_button = function (message_id) { const reaction_section = exports.get_reaction_section(message_id); const add_button = reaction_section.find('.reaction_button'); return add_button; }; exports.set_reaction_count = function (reaction, count) { const count_element = reaction.find('.message_reaction_count'); count_element.text(count); }; exports.add_reaction = function (event) { const message_id = event.message_id; const message = message_store.get(message_id); if (message === undefined) { // If we don't have the message in cache, do nothing; if we // ever fetch it from the server, it'll come with the // latest reactions attached return; } exports.set_clean_reactions(message); const local_id = exports.get_local_reaction_id(event); const user_id = event.user.user_id; const r = message.clean_reactions.get(local_id); if (r && r.user_ids.includes(user_id)) { return; } if (r) { r.user_ids.push(user_id); exports.update_user_fields(r); } else { exports.add_clean_reaction({ message: message, local_id: local_id, user_ids: [user_id], reaction_type: event.reaction_type, emoji_name: event.emoji_name, emoji_code: event.emoji_code, }); } const opts = { message_id: message_id, reaction_type: event.reaction_type, emoji_name: event.emoji_name, emoji_code: event.emoji_code, user_id: user_id, }; if (r) { opts.user_list = r.user_ids; exports.view.update_existing_reaction(opts); } else { exports.view.insert_new_reaction(opts); } }; exports.view.update_existing_reaction = function (opts) { // Our caller ensures that this message already has a reaction // for this emoji and sets up our user_list. This function // simply updates the DOM. const message_id = opts.message_id; const emoji_name = opts.emoji_name; const user_list = opts.user_list; const user_id = opts.user_id; const local_id = exports.get_local_reaction_id(opts); const reaction = exports.find_reaction(message_id, local_id); exports.set_reaction_count(reaction, user_list.length); const new_label = generate_title(emoji_name, user_list); reaction.attr('aria-label', new_label); if (user_id === page_params.user_id) { reaction.addClass("reacted"); } }; exports.view.insert_new_reaction = function (opts) { // Our caller ensures we are the first user to react to this // message with this emoji, and it populates user_list for // us. We then render the emoji/title/count and insert it // before the add button. const message_id = opts.message_id; const emoji_name = opts.emoji_name; const emoji_code = opts.emoji_code; const user_id = opts.user_id; const user_list = [user_id]; const context = { message_id: message_id, emoji_name: emoji_name, emoji_code: emoji_code, }; const new_label = generate_title(emoji_name, user_list); if (opts.reaction_type !== 'unicode_emoji') { context.is_realm_emoji = true; context.url = emoji.all_realm_emojis.get(emoji_code).emoji_url; } context.count = 1; context.label = new_label; context.local_id = exports.get_local_reaction_id(opts); context.emoji_alt_code = page_params.emojiset === 'text'; if (opts.user_id === page_params.user_id) { context.class = "message_reaction reacted"; } else { context.class = "message_reaction"; } const new_reaction = $(render_message_reaction(context)); // Now insert it before the add button. const reaction_button_element = exports.get_add_reaction_button(message_id); new_reaction.insertBefore(reaction_button_element); }; exports.remove_reaction = function (event) { const reaction_type = event.reaction_type; const emoji_name = event.emoji_name; const emoji_code = event.emoji_code; const message_id = event.message_id; const user_id = event.user.user_id; const message = message_store.get(message_id); const local_id = exports.get_local_reaction_id(event); if (message === undefined) { // If we don't have the message in cache, do nothing; if we // ever fetch it from the server, it'll come with the // latest reactions attached return; } exports.set_clean_reactions(message); const r = message.clean_reactions.get(local_id); if (!r) { return; } if (!r.user_ids.includes(user_id)) { return; } r.user_ids = r.user_ids.filter(id => id !== user_id); if (r.user_ids.length > 0) { exports.update_user_fields(r); } else { message.clean_reactions.delete(local_id); } exports.view.remove_reaction({ message_id: message_id, reaction_type: reaction_type, emoji_name: emoji_name, emoji_code: emoji_code, user_list: r.user_ids, user_id: user_id, }); }; exports.view.remove_reaction = function (opts) { const message_id = opts.message_id; const emoji_name = opts.emoji_name; const user_list = opts.user_list; const user_id = opts.user_id; const local_id = exports.get_local_reaction_id(opts); const reaction = exports.find_reaction(message_id, local_id); if (user_list.length === 0) { // If this user was the only one reacting for this emoji, we simply // remove the reaction and exit. reaction.remove(); return; } // The emoji still has reactions from other users, so we need to update // the title/count and, if the user is the current user, turn off the // "reacted" class. const new_label = generate_title(emoji_name, user_list); reaction.attr('aria-label', new_label); // If the user is the current user, turn off the "reacted" class. exports.set_reaction_count(reaction, user_list.length); if (user_id === page_params.user_id) { reaction.removeClass("reacted"); } }; exports.get_emojis_used_by_user_for_message_id = function (message_id) { const user_id = page_params.user_id; const message = message_store.get(message_id); exports.set_clean_reactions(message); const names = []; for (const r of message.clean_reactions.values()) { if (r.user_ids.includes(user_id)) { names.push(r.emoji_name); } } return names; }; exports.get_message_reactions = function (message) { exports.set_clean_reactions(message); return Array.from(message.clean_reactions.values()); }; exports.set_clean_reactions = function (message) { /* The server sends us a single structure for each reaction, even if two users are reacting with the same emoji. Our first loop creates a map of distinct reactions and a map of local_id -> user_ids. The `local_id` is basically a key for the emoji name. Then in our second loop we build a more compact data structure that's easier for our message list view templates to work with. */ if (message.clean_reactions) { return; } const distinct_reactions = new Map(); const user_map = new Map(); for (const reaction of message.reactions) { const local_id = exports.get_local_reaction_id(reaction); const user_id = reaction.user.id; if (!people.is_known_user_id(user_id)) { blueslip.warn('Unknown user_id ' + user_id + ' in reaction for message ' + message.id); continue; } if (!distinct_reactions.has(local_id)) { distinct_reactions.set(local_id, reaction); user_map.set(local_id, []); } const user_ids = user_map.get(local_id); if (user_ids.includes(user_id)) { blueslip.error('server sent duplicate reactions for user ' + user_id + ' (key=' + local_id + ')'); continue; } user_ids.push(user_id); } /* It might feel a little janky to attach clean_reactions directly to the message object, but this allows the server to send us a new copy of the message, and then the next time we try to get reactions from it, we won't have `clean_reactions`, and we will re-process the server's latest copy of the reactions. */ message.clean_reactions = new Map(); for (const local_id of distinct_reactions.keys()) { const reaction = distinct_reactions.get(local_id); const user_ids = user_map.get(local_id); exports.add_clean_reaction({ message: message, local_id: local_id, user_ids: user_ids, reaction_type: reaction.reaction_type, emoji_name: reaction.emoji_name, emoji_code: reaction.emoji_code, }); } }; exports.add_clean_reaction = function (opts) { const r = {}; r.reaction_type = opts.reaction_type; r.emoji_name = opts.emoji_name; r.emoji_code = opts.emoji_code; r.local_id = opts.local_id; r.user_ids = opts.user_ids; exports.update_user_fields(r); r.emoji_alt_code = page_params.emojiset === 'text'; if (r.reaction_type !== 'unicode_emoji') { r.is_realm_emoji = true; r.url = emoji.all_realm_emojis.get(r.emoji_code).emoji_url; } opts.message.clean_reactions.set(opts.local_id, r); }; exports.update_user_fields = function (r) { r.count = r.user_ids.length; r.label = generate_title(r.emoji_name, r.user_ids); if (r.user_ids.includes(page_params.user_id)) { r.class = "message_reaction reacted"; } else { r.class = "message_reaction"; } }; window.reactions = exports;