import $ from "jquery";
import * as channel from "./channel";
import * as emojisets from "./emojisets";
import {$t_html, get_language_name} from "./i18n";
import * as loading from "./loading";
import * as overlays from "./overlays";
import * as settings_org from "./settings_org";
import * as settings_ui from "./settings_ui";
import * as ui_report from "./ui_report";
import {user_settings} from "./user_settings";
const meta = {
loaded: false,
};
export const user_settings_panel = {};
export let user_default_language_name;
export function set_default_language_name(name) {
user_default_language_name = name;
}
function change_display_setting(data, $status_el, success_msg_html, sticky) {
const status_is_sticky = $status_el.data("is_sticky");
const display_message_html = status_is_sticky
? $status_el.data("sticky_msg_html")
: success_msg_html;
const opts = {
success_msg_html: display_message_html,
sticky: status_is_sticky || sticky,
};
if (sticky) {
$status_el.data("is_sticky", true);
$status_el.data("sticky_msg_html", success_msg_html);
}
settings_ui.do_settings_change(channel.patch, "/json/settings", data, $status_el, opts);
}
export function set_up(settings_panel) {
meta.loaded = true;
const container = $(settings_panel.container);
const settings_object = settings_panel.settings_object;
const for_realm_settings = settings_panel.for_realm_settings;
container.find(".advanced-settings-status").hide();
container.find(".setting_demote_inactive_streams").val(settings_object.demote_inactive_streams);
container.find(".setting_color_scheme").val(settings_object.color_scheme);
container.find(".setting_default_view").val(settings_object.default_view);
container
.find(".setting_twenty_four_hour_time")
.val(JSON.stringify(settings_object.twenty_four_hour_time));
container
.find(`.setting_emojiset_choice[value="${CSS.escape(settings_object.emojiset)}"]`)
.prop("checked", true);
if (for_realm_settings) {
// For the realm-level defaults page, we use the common
// settings_org.js handlers, so we can return early here.
return;
}
$("#user_default_language_modal [data-dismiss]").on("click", () => {
overlays.close_modal("#user_default_language_modal");
});
// Common handler for sending requests to the server when an input
// element is changed.
container.on("change", "input[type=checkbox], select", function (e) {
const input_elem = $(e.currentTarget);
const setting = input_elem.attr("name");
const data = {};
data[setting] = settings_org.get_input_element_value(this);
const status_element = input_elem.closest(".subsection-parent").find(".alert-notification");
if (["left_side_userlist"].includes(setting)) {
change_display_setting(
data,
status_element,
$t_html(
{
defaultMessage:
"Saved. Please reload for the change to take effect.",
},
{"z-link": (content_html) => `${content_html}`},
),
true,
);
} else {
change_display_setting(data, status_element);
}
});
$("#user_default_language_modal")
.find(".language")
.on("click", (e) => {
e.preventDefault();
e.stopPropagation();
overlays.close_modal("#user_default_language_modal");
const $link = $(e.target).closest("a[data-code]");
const setting_value = $link.attr("data-code");
const data = {default_language: setting_value};
const new_language = $link.attr("data-name");
container.find(".default_language_name").text(new_language);
change_display_setting(
data,
container.find(".language-settings-status"),
$t_html(
{
defaultMessage:
"Saved. Please reload for the change to take effect.",
},
{"z-link": (content_html) => `${content_html}`},
),
true,
);
});
container.find(".setting_default_language").on("click", (e) => {
e.preventDefault();
e.stopPropagation();
overlays.open_modal("#user_default_language_modal");
});
$("body").on("click", ".reload_link", () => {
window.location.reload();
});
container.find(".setting_emojiset_choice").on("click", function () {
const data = {emojiset: $(this).val()};
const current_emojiset = settings_object.emojiset;
if (current_emojiset === data.emojiset) {
return;
}
const spinner = container.find(".theme-settings-status").expectOne();
loading.make_indicator(spinner, {text: settings_ui.strings.saving});
channel.patch({
url: "/json/settings",
data,
success() {},
error(xhr) {
ui_report.error(
settings_ui.strings.failure_html,
xhr,
container.find(".theme-settings-status").expectOne(),
);
},
});
});
}
export async function report_emojiset_change(settings_panel) {
// TODO: Clean up how this works so we can use
// change_display_setting. The challenge is that we don't want to
// report success before the server_events request returns that
// causes the actual sprite sheet to change. The current
// implementation is wrong, though, in that it displays the UI
// update in all active browser windows.
await emojisets.select(settings_panel.settings_object.emojiset);
const spinner = $(settings_panel.container).find(".theme-settings-status");
if (spinner.length) {
loading.destroy_indicator(spinner);
ui_report.success(
$t_html({defaultMessage: "Emoji set changed successfully!"}),
spinner.expectOne(),
);
spinner.expectOne();
settings_ui.display_checkmark(spinner);
}
}
export function update_page(settings_panel) {
const default_language_name = user_default_language_name;
const container = $(settings_panel.container);
const settings_object = settings_panel.settings_object;
container.find(".left_side_userlist").prop("checked", settings_object.left_side_userlist);
container.find(".default_language_name").text(default_language_name);
container.find(".translate_emoticons").prop("checked", settings_object.translate_emoticons);
container
.find(".setting_twenty_four_hour_time")
.val(JSON.stringify(settings_object.twenty_four_hour_time));
container.find(".setting_color_scheme").val(JSON.stringify(settings_object.color_scheme));
container.find(".setting_default_view").val(settings_object.default_view);
// TODO: Set emoji set selector here.
// Longer term, we'll want to automate this function
}
export function initialize() {
const user_language_name = get_language_name(user_settings.default_language);
set_default_language_name(user_language_name);
user_settings_panel.container = "#user-display-settings";
user_settings_panel.settings_object = user_settings;
user_settings_panel.for_realm_settings = false;
}