// This contains zulip's frontend markdown implementation; see // docs/subsystems/markdown.md for docs on our Markdown syntax. The other // main piece in rendering markdown client-side is // static/third/marked/lib/marked.js, which we have significantly // modified from the original implementation. // Docs: https://zulip.readthedocs.io/en/latest/subsystems/markdown.html // This should be initialized with a struct // similar to markdown_config.get_helpers(). // See the call to markdown.initialize() in ui_init // for example usage. let helpers; const realm_filter_map = new Map(); let realm_filter_list = []; // Regexes that match some of our common bugdown markup const backend_only_markdown_re = [ // Inline image previews, check for contiguous chars ending in image suffix // To keep the below regexes simple, split them out for the end-of-message case /[^\s]*(?:(?:\.bmp|\.gif|\.jpg|\.jpeg|\.png|\.webp)\)?)\s+/m, /[^\s]*(?:(?:\.bmp|\.gif|\.jpg|\.jpeg|\.png|\.webp)\)?)$/m, // Twitter and youtube links are given previews /[^\s]*(?:twitter|youtube).com\/[^\s]*/, ]; exports.translate_emoticons_to_names = (text) => { // Translates emoticons in a string to their colon syntax. let translated = text; let replacement_text; const terminal_symbols = ',.;?!()[] "\'\n\t'; // From composebox_typeahead const symbols_except_space = terminal_symbols.replace(' ', ''); const emoticon_replacer = function (match, g1, offset, str) { const prev_char = str[offset - 1]; const next_char = str[offset + match.length]; const symbol_at_start = terminal_symbols.includes(prev_char); const symbol_at_end = terminal_symbols.includes(next_char); const non_space_at_start = symbols_except_space.includes(prev_char); const non_space_at_end = symbols_except_space.includes(next_char); const valid_start = symbol_at_start || offset === 0; const valid_end = symbol_at_end || offset === str.length - match.length; if (non_space_at_start && non_space_at_end) { // Hello!:)? return match; } if (valid_start && valid_end) { return replacement_text; } return match; }; for (const translation of helpers.get_emoticon_translations()) { // We can't pass replacement_text directly into // emoticon_replacer, because emoticon_replacer is // a callback for `replace()`. Instead we just mutate // the `replacement_text` that the function closes on. replacement_text = translation.replacement_text; translated = translated.replace(translation.regex, emoticon_replacer); } return translated; }; exports.contains_backend_only_syntax = function (content) { // Try to guess whether or not a message has bugdown in it // If it doesn't, we can immediately render it client-side const markedup = backend_only_markdown_re.find(re => re.test(content)); // If a realm filter doesn't start with some specified characters // then don't render it locally. It is workaround for the fact that // javascript regex doesn't support lookbehind. const false_filter_match = realm_filter_list.find(re => { const pattern = /(?:[^\s'"\(,:<])/.source + re[0].source + /(?![\w])/.source; const regex = new RegExp(pattern); return regex.test(content); }); return markedup !== undefined || false_filter_match !== undefined; }; exports.apply_markdown = function (message) { message_store.init_booleans(message); const options = { userMentionHandler: function (mention, silently) { if (mention === 'all' || mention === 'everyone' || mention === 'stream') { message.mentioned = true; return '' + '@' + mention + ''; } let full_name; let user_id; const id_regex = /(.+)\|(\d+)$/g; // For @**user|id** syntax const match = id_regex.exec(mention); if (match) { /* If we have two users named Alice, we want users to provide mentions like this: alice|42 alice|99 The autocomplete feature will help users send correct mentions for duplicate names, but we also have to consider the possibility that the user will hand-type something incorrectly, in which case we'll fall through to the other code (which may be a misfeature). */ full_name = match[1]; user_id = parseInt(match[2], 10); if (!helpers.is_valid_full_name_and_user_id(full_name, user_id)) { user_id = undefined; full_name = undefined; } } if (user_id === undefined) { // Handle normal syntax full_name = mention; user_id = helpers.get_user_id_from_name(full_name); } if (user_id === undefined) { // This is nothing to be concerned about--the users // are allowed to hand-type mentions and they may // have had a typo in the name. return; } // HAPPY PATH! Note that we not only need to return the // appropriate HTML snippet here; we also want to update // flags on the message itself that get used by the message // view code and possibly our filtering code. if (helpers.my_user_id() === user_id && !silently) { message.mentioned = true; message.mentioned_me_directly = true; } let str = ''; if (silently) { str += ''; } else { str += '@'; } // If I mention "@aLiCe sMITH", I still want "Alice Smith" to // show in the pill. const actual_full_name = helpers.get_actual_name_from_user_id(user_id); return str + _.escape(actual_full_name) + ''; }, groupMentionHandler: function (name) { const group = helpers.get_user_group_from_name(name); if (group !== undefined) { if (helpers.is_member_of_user_group(group.id, helpers.my_user_id())) { message.mentioned = true; } return '' + '@' + _.escape(group.name) + ''; } return; }, silencedMentionHandler: function (quote) { // Silence quoted mentions. const user_mention_re = /]*>@/gm; quote = quote.replace(user_mention_re, function (match) { match = match.replace(/"user-mention"/g, '"user-mention silent"'); match = match.replace(/>@/g, '>'); return match; }); // In most cases, if you are being mentioned in the message you're quoting, you wouldn't // mention yourself outside of the blockquote (and, above it). If that you do that, the // following mentioned status is false; the backend rendering is authoritative and the // only side effect is the lack red flash on immediately sending the message. message.mentioned = false; message.mentioned_me_directly = false; return quote; }, }; // Our python-markdown processor appends two \n\n to input message.content = marked(message.raw_content + '\n\n', options).trim(); message.is_me_message = exports.is_status_message(message.raw_content); }; exports.add_topic_links = function (message) { if (message.type !== 'stream') { message.topic_links = []; return; } const topic = message.topic; let links = []; for (const realm_filter of realm_filter_list) { const pattern = realm_filter[0]; const url = realm_filter[1]; let match; while ((match = pattern.exec(topic)) !== null) { let link_url = url; const matched_groups = match.slice(1); let i = 0; while (i < matched_groups.length) { const matched_group = matched_groups[i]; const current_group = i + 1; const back_ref = "\\" + current_group; link_url = link_url.replace(back_ref, matched_group); i += 1; } links.push(link_url); } } // Also make raw urls navigable const url_re = /\b(https?:\/\/[^\s<]+[^<.,:;"')\]\s])/g; // Slightly modified from third/marked.js const match = topic.match(url_re); if (match) { links = links.concat(match); } message.topic_links = links; }; exports.is_status_message = function (raw_content) { return raw_content.startsWith('/me '); }; function make_emoji_span(codepoint, title, alt_text) { return '' + alt_text + ''; } function handleUnicodeEmoji(unicode_emoji) { const codepoint = unicode_emoji.codePointAt(0).toString(16); const emoji_name = helpers.get_emoji_name(codepoint); if (emoji_name) { const alt_text = ':' + emoji_name + ':'; const title = emoji_name.split("_").join(" "); return make_emoji_span(codepoint, title, alt_text); } return unicode_emoji; } function handleEmoji(emoji_name) { const alt_text = ':' + emoji_name + ':'; const title = emoji_name.split("_").join(" "); // Zulip supports both standard/unicode emoji, served by a // spritesheet and custom realm-specific emoji (served by URL). // We first check if this is a realm emoji, and if so, render it. // // Otherwise we'll look at unicode emoji to render with an emoji // span using the spritesheet; and if it isn't one of those // either, we pass through the plain text syntax unmodified. const emoji_url = helpers.get_realm_emoji_url(emoji_name); if (emoji_url) { return '' + alt_text + ''; } const codepoint = helpers.get_emoji_codepoint(emoji_name); if (codepoint) { return make_emoji_span(codepoint, title, alt_text); } return alt_text; } function handleAvatar(email) { return '' + email + ''; } function handleTimestamp(time) { let timeobject; if (isNaN(time)) { // Moment throws a large deprecation warning when it has to fallback // to the Date() constructor. We needn't worry here and can let bugdown // handle any dates that moment misses. moment.suppressDeprecationWarnings = true; timeobject = moment(time); // not a Unix timestamp } else { // JavaScript dates are in milliseconds, Unix timestamps are in seconds timeobject = moment(time * 1000); } const escaped_time = _.escape(time); if (timeobject === null || !timeobject.isValid()) { // Unsupported time format: rerender accordingly. return `Invalid time format: ${escaped_time}`; } // Use html5