# Useful reading is: # https://zulip.readthedocs.io/en/latest/subsystems/html-css.html#front-end-build-process import os from typing import Optional from django.conf import settings from django.contrib.staticfiles.storage import ManifestStaticFilesStorage from django.core.files.base import File from django.core.files.storage import FileSystemStorage if settings.DEBUG: from django.contrib.staticfiles.finders import find def static_path(path: str) -> str: return find(path) or "/nonexistent" else: def static_path(path: str) -> str: return os.path.join(settings.STATIC_ROOT, path) class IgnoreBundlesManifestStaticFilesStorage(ManifestStaticFilesStorage): def hashed_name( self, name: str, content: Optional["File[bytes]"] = None, filename: Optional[str] = None ) -> str: ext = os.path.splitext(name)[1] if name.startswith("webpack-bundles"): # Hack to avoid renaming already-hashnamed webpack bundles # when minifying; this was causing every bundle to have # two hashes appended to its name, one by webpack and one # here. We can't just skip processing of these bundles, # since we do need the Django storage to add these to the # manifest for django_webpack_loader to work. So, we just # use a no-op hash function for these already-hashed # assets. return name if ext in [".png", ".gif", ".jpg", ".svg"]: # Similarly, don't hash-rename image files; we only serve # the original file paths (not the hashed file paths), and # so the only effect of hash-renaming these is to increase # the size of release tarballs with duplicate copies of these. # # One could imagine a future world in which we instead # used the hashed paths for these; in that case, though, # we should instead be removing the non-hashed paths. return name if ext in ["json", "po", "mo", "mp3", "ogg", "html"]: # And same story for translation files, sound files, etc. return name return super().hashed_name(name, content, filename) class ZulipStorage(IgnoreBundlesManifestStaticFilesStorage): # This is a hack to use staticfiles.json from within the # deployment, rather than a directory under STATIC_ROOT. By doing # so, we can use a different copy of staticfiles.json for each # deployment, which ensures that we always use the correct static # assets for each deployment. def __init__(self) -> None: return super().__init__(manifest_storage=FileSystemStorage(location=settings.DEPLOY_ROOT))