/* eslint-disable no-console */ // System documented in https://zulip.readthedocs.io/en/latest/subsystems/logging.html // This must be included before the first call to $(document).ready // in order to be able to report exceptions that occur during their // execution. const blueslip_stacktrace = require("./blueslip_stacktrace"); if (Error.stackTraceLimit !== undefined) { Error.stackTraceLimit = 100000; } function Logger() { this._memory_log = []; } Logger.prototype = (function () { function pad(num, width) { let ret = num.toString(); while (ret.length < width) { ret = "0" + ret; } return ret; } function make_logger_func(name) { return function Logger_func(...args) { const now = new Date(); const date_str = now.getUTCFullYear() + '-' + pad(now.getUTCMonth() + 1, 2) + '-' + pad(now.getUTCDate(), 2) + ' ' + pad(now.getUTCHours(), 2) + ':' + pad(now.getUTCMinutes(), 2) + ':' + pad(now.getUTCSeconds(), 2) + '.' + pad(now.getUTCMilliseconds(), 3) + ' UTC'; const str_args = args.map((x) => typeof x === "object" ? JSON.stringify(x) : x); const log_entry = date_str + " " + name.toUpperCase() + ': ' + str_args.join(""); this._memory_log.push(log_entry); // Don't let the log grow without bound if (this._memory_log.length > 1000) { this._memory_log.shift(); } if (console[name] !== undefined) { return console[name](...args); } return; }; } const proto = { get_log: function Logger_get_log() { return this._memory_log; }, }; const methods = ['debug', 'log', 'info', 'warn', 'error']; let i; for (i = 0; i < methods.length; i += 1) { proto[methods[i]] = make_logger_func(methods[i]); } return proto; }()); const logger = new Logger(); exports.get_log = function blueslip_get_log() { return logger.get_log(); }; const reported_errors = new Set(); const last_report_attempt = new Map(); function report_error(msg, stack, opts) { opts = { show_ui_msg: false, ...opts }; if (stack === undefined) { stack = 'No stacktrace available'; } if (page_params.debug_mode) { // In development, we display blueslip errors in the web UI, // to make them hard to miss. blueslip_stacktrace.display_stacktrace(msg, stack); } const key = ':' + msg + stack; if (reported_errors.has(key) || last_report_attempt.has(key) // Only try to report a given error once every 5 minutes && Date.now() - last_report_attempt.get(key) <= 60 * 5 * 1000) { return; } last_report_attempt.set(key, Date.now()); // TODO: If an exception gets thrown before we setup ajax calls // to include the CSRF token, our ajax call will fail. The // elegant thing to do in that case is to either wait until that // setup is done or do it ourselves and then retry. // // Important: We don't use channel.js here so that exceptions // always make it to the server even if reload_state.is_in_progress. $.ajax({ type: 'POST', url: '/json/report/error', dataType: 'json', data: { message: msg, stacktrace: stack, ui_message: opts.show_ui_msg, more_info: JSON.stringify(opts.more_info), href: window.location.href, user_agent: window.navigator.userAgent, log: logger.get_log().join("\n"), }, timeout: 3 * 1000, success: function () { reported_errors.add(key); if (opts.show_ui_msg && ui_report !== undefined) { // There are a few races here (and below in the error // callback): // 1) The ui_report module or something it requires might // not have been compiled or initialized yet. // 2) The DOM might not be ready yet and so fetching // the #home-error div might fail. // For (1) we just don't show the message if the ui // hasn't been loaded yet. The user will probably // get another error once it does. We can't solve // (2) by using $(document).ready because the // callback never gets called (I think what's going // on here is if the exception was raised by a // function that was called as a result of the DOM // becoming ready then the internal state of jQuery // gets messed up and our callback never gets // invoked). In any case, it will pretty clear that // something is wrong with the page and the user will // probably try to reload anyway. ui_report.message("Oops. It seems something has gone wrong. " + "The error has been reported to the fine " + "folks at Zulip, but, in the mean time, " + "please try reloading the page.", $("#home-error"), "alert-error"); } }, error: function () { if (opts.show_ui_msg && ui_report !== undefined) { ui_report.message("Oops. It seems something has gone wrong. " + "Please try reloading the page.", $("#home-error"), "alert-error"); } }, }); if (page_params.save_stacktraces) { // Save the stacktrace so it can be examined even in // development servers. (N.B. This assumes you have set DEBUG // = False on your development server, or else this code path // won't execute to begin with -- useful for testing // (un)minification.) window.last_stacktrace = stack; } } function BlueslipError(msg, more_info) { // One can't subclass Error normally so we have to play games // with setting __proto__ const self = new Error(msg); self.name = "BlueslipError"; // Indirect access to __proto__ keeps jslint quiet const proto = '__proto__'; self[proto] = BlueslipError.prototype; if (more_info !== undefined) { self.more_info = more_info; } return self; } BlueslipError.prototype = Object.create(Error.prototype); exports.exception_msg = function blueslip_exception_msg(ex) { let message = ex.message; if (ex.fileName !== undefined) { message += " at " + ex.fileName; if (ex.lineNumber !== undefined) { message += ":" + ex.lineNumber; } } return message; }; $(window).on('error', (event) => { const ex = event.originalEvent.error; if (!ex || ex instanceof BlueslipError) { return; } const message = exports.exception_msg(ex); report_error(message, ex.stack); }); function build_arg_list(msg, more_info) { const args = [msg]; if (more_info !== undefined) { args.push("\nAdditional information: ", more_info); } return args; } exports.debug = function blueslip_debug(msg, more_info) { const args = build_arg_list(msg, more_info); logger.debug(...args); }; exports.log = function blueslip_log(msg, more_info) { const args = build_arg_list(msg, more_info); logger.log(...args); }; exports.info = function blueslip_info(msg, more_info) { const args = build_arg_list(msg, more_info); logger.info(...args); }; exports.warn = function blueslip_warn(msg, more_info) { const args = build_arg_list(msg, more_info); logger.warn(...args); if (page_params.debug_mode) { console.trace(); } }; exports.error = function blueslip_error(msg, more_info, stack) { if (stack === undefined) { stack = Error().stack; } const args = build_arg_list(msg, more_info); logger.error(...args); report_error(msg, stack, {more_info: more_info}); if (page_params.debug_mode) { throw new BlueslipError(msg, more_info); } }; exports.fatal = function blueslip_fatal(msg, more_info) { report_error(msg, Error().stack, {more_info: more_info}); throw new BlueslipError(msg, more_info); }; exports.timings = new Map(); exports.start_timing = function (label) { const t1 = performance.now(); return function () { const t2 = performance.now(); const elapsed = t2 - t1; exports.timings.set(label, elapsed); }; }; // Produces an easy-to-read preview on an HTML element. Currently // only used for including in error report emails; be sure to discuss // with other developers before using it in a user-facing context // because it is not XSS-safe. exports.preview_node = function (node) { if (node.constructor === jQuery) { node = node[0]; } const tag = node.tagName.toLowerCase(); const className = node.className.length ? node.className : false; const id = node.id.length ? node.id : false; const node_preview = "<" + tag + (id ? " id='" + id + "'" : "") + (className ? " class='" + className + "'" : "") + ">"; return node_preview; }; window.blueslip = exports;