exports.get_message_events = function (message) { if (message.locally_echoed) { return; } if (!message.submessages) { return; } if (message.submessages.length === 0) { return; } message.submessages.sort(function (m1, m2) { return parseInt(m1.id, 10) - parseInt(m2.id, 10); }); var events = _.map(message.submessages, function (obj) { return { sender_id: obj.sender_id, data: JSON.parse(obj.content), }; }); return events; }; exports.process_submessages = function (in_opts) { // This happens in our rendering path, so we try to limit any // damage that may be triggered by one rogue message. try { return exports.do_process_submessages(in_opts); } catch (err) { blueslip.error('in process_submessages: ' + err.message); } }; exports.do_process_submessages = function (in_opts) { var message_id = in_opts.message_id; var message = message_store.get(message_id); if (!message) { return; } var events = exports.get_message_events(message); if (!events) { return; } var row = in_opts.row; // Right now, our only use of submessages is widgets. var data = events[0].data; if (data === undefined) { return; } var widget_type = data.widget_type; if (widget_type === undefined) { return; } var post_to_server = exports.make_server_callback(message_id); widgetize.activate({ widget_type: widget_type, extra_data: data.extra_data, events: events, row: row, message: message, post_to_server: post_to_server, }); }; exports.update_message = function (submsg) { var message = message_store.get(submsg.message_id); if (message === undefined) { // This is generally not a problem--the server // can send us events without us having received // the original message, since the server doesn't // track that. return; } var existing = _.find(message.submessages, function (sm) { return sm.id === submsg.id; }); if (existing !== undefined) { blueslip.warn("Got submessage multiple times: " + submsg.id); return; } if (message.submessages === undefined) { message.submessages = []; } message.submessages.push(submsg); }; exports.handle_event = function (submsg) { // Update message.submessages in case we haven't actually // activated the widget yet, so that when the message does // come in view, the data will be complete. exports.update_message(submsg); // Right now, our only use of submessages is widgets. var msg_type = submsg.msg_type; if (msg_type !== 'widget') { blueslip.warn('unknown msg_type: ' + msg_type); return; } var data; try { data = JSON.parse(submsg.content); } catch (err) { blueslip.error('server sent us invalid json in handle_event: ' + submsg.content); return; } widgetize.handle_event({ sender_id: submsg.sender_id, message_id: submsg.message_id, data: data, }); }; exports.make_server_callback = function (message_id) { return function (opts) { var url = '/json/submessage'; channel.post({ url: url, data: { message_id: message_id, msg_type: opts.msg_type, content: JSON.stringify(opts.data), }, }); }; }; window.submessage = exports;