from django.db import models from django.db.models import CASCADE from django.utils.timezone import now as timezone_now from zerver.models.clients import Client from zerver.models.messages import AbstractEmoji from zerver.models.realms import Realm from zerver.models.users import UserProfile class UserPresence(models.Model): """A record from the last time we heard from a given user on a given client. NOTE: Users can disable updates to this table (see UserProfile.presence_enabled), so this cannot be used to determine if a user was recently active on Zulip. The UserActivity table is recommended for that purpose. This is a tricky subsystem, because it is highly optimized. See the docs: https://zulip.readthedocs.io/en/latest/subsystems/presence.html """ user_profile = models.OneToOneField(UserProfile, on_delete=CASCADE, unique=True) # Realm is just here as denormalization to optimize database # queries to fetch all presence data for a given realm. realm = models.ForeignKey(Realm, on_delete=CASCADE) # The sequence ID within this realm for the last update to this user's presence; # these IDs are generated by the PresenceSequence table and an important part # of how we send incremental presence updates efficiently. # To put it simply, every time we update a UserPresence row in a realm, # the row gets last_update_id equal to 1 more than the previously updated # row in that realm. # This allows us to order UserPresence rows by when they were last updated. last_update_id = models.PositiveBigIntegerField(db_index=True, default=0) # The last time the user had a client connected to Zulip, # including idle clients where the user hasn't interacted with the # system recently (and thus might be AFK). last_connected_time = models.DateTimeField(default=timezone_now, db_index=True, null=True) # The last time a client connected to Zulip reported that the user # was actually present (E.g. via focusing a browser window or # interacting with a computer running the desktop app) last_active_time = models.DateTimeField(default=timezone_now, db_index=True, null=True) # The following constants are used in the presence API for # communicating whether a user is active (last_active_time recent) # or idle (last_connected_time recent) or offline (neither # recent). They're no longer part of the data model. LEGACY_STATUS_ACTIVE = "active" LEGACY_STATUS_IDLE = "idle" LEGACY_STATUS_ACTIVE_INT = 1 LEGACY_STATUS_IDLE_INT = 2 class Meta: indexes = [ models.Index( fields=["realm", "last_active_time"], name="zerver_userpresence_realm_id_last_active_time_1c5aa9a2_idx", ), models.Index( fields=["realm", "last_connected_time"], name="zerver_userpresence_realm_id_last_connected_time_98d2fc9f_idx", ), models.Index( fields=["realm", "last_update_id"], name="zerver_userpresence_realm_last_update_id_idx", ), ] @staticmethod def status_from_string(status: str) -> int | None: if status == "active": return UserPresence.LEGACY_STATUS_ACTIVE_INT elif status == "idle": return UserPresence.LEGACY_STATUS_IDLE_INT return None class PresenceSequence(models.Model): """ This table is used to generate last_update_id values in the UserPresence table. It serves as a per-realm sequence generator, while also facilitating locking to avoid concurrency issues with setting last_update_id values. Every realm has its unique row in this table, and when a UserPresence in the realm is being updated, this row get locked against other UserPresence updates in the realm to ensure sequential processing and set last_update_id values correctly. """ realm = models.OneToOneField(Realm, on_delete=CASCADE) last_update_id = models.PositiveBigIntegerField() class UserStatus(AbstractEmoji): user_profile = models.OneToOneField(UserProfile, on_delete=CASCADE) timestamp = models.DateTimeField() client = models.ForeignKey(Client, on_delete=CASCADE) # Override emoji_name and emoji_code field of (AbstractReaction model) to accept # default value. emoji_name = models.TextField(default="") emoji_code = models.TextField(default="") status_text = models.CharField(max_length=255, default="")