var emoji = (function () { var exports = {}; exports.emojis = []; exports.realm_emojis = {}; exports.emojis_by_name = {}; exports.emojis_name_to_css_class = {}; exports.emojis_by_unicode = {}; var default_emojis = []; var default_unicode_emojis = []; _.each(emoji_codes.names, function (value) { var base_name = emoji_codes.name_to_codepoint[value]; default_emojis.push({emoji_name: value, emoji_url: "/static/generated/emoji/images/emoji/unicode/" + base_name + ".png"}); }); _.each(emoji_codes.codepoints, function (value) { default_unicode_emojis.push({emoji_name: value, emoji_url: "/static/generated/emoji/images/emoji/unicode/" + value + ".png"}); }); exports.emoji_name_to_css_class = function (emoji_name) { if (emoji_name.indexOf("+") >= 0) { return emoji_name.replace("+", ""); } return emoji_name; }; exports.update_emojis = function update_emojis(realm_emojis) { // Copy the default emoji list and add realm-specific emoji to it exports.emojis = default_emojis.slice(0); _.each(realm_emojis, function (data, name) { exports.emojis.push({emoji_name: name, emoji_url: data.display_url, is_realm_emoji: true}); exports.realm_emojis[name] = {emoji_name: name, emoji_url: data.display_url}; }); exports.emojis_by_name = {}; exports.emojis_name_to_css_class = {}; _.each(exports.emojis, function (emoji) { var css_class = exports.emoji_name_to_css_class(emoji.emoji_name); exports.emojis_name_to_css_class[emoji.emoji_name] = css_class; exports.emojis_by_name[emoji.emoji_name] = emoji.emoji_url; }); exports.emojis_by_unicode = {}; _.each(default_unicode_emojis, function (emoji) { exports.emojis_by_unicode[emoji.emoji_name] = emoji.emoji_url; }); }; exports.initialize = function initialize() { // Load the sprite image in the background so that the browser // can cache it for later use. var sprite = new Image(); sprite.src = '/static/generated/emoji/sprite.png'; }; exports.update_emojis(page_params.realm_emoji); return exports; }()); if (typeof module !== 'undefined') { module.exports = emoji; }