function Socket(url) { this.url = url; this._is_open = false; this._is_authenticated = false; this._is_reconnecting = false; this._reconnect_initiation_time = null; this._send_queue = []; this._next_req_id = 0; this._requests = {}; this._connection_failures = 0; this._reconnect_timeout_id = null; this._heartbeat_timeout_id = null; this._is_unloading = false; $(window).on("unload", function () { this._is_unloading = true; }); this._supported_protocols = ['websocket', 'xdr-streaming', 'xhr-streaming', 'xdr-polling', 'xhr-polling', 'jsonp-polling']; if (page_params.test_suite) { this._supported_protocols = _.reject(this._supported_protocols, function (x) { return x === 'xhr-streaming'; }); } this._sockjs = new SockJS(url, null, {protocols_whitelist: this._supported_protocols}); this._setup_sockjs_callbacks(this._sockjs); } Socket.prototype = { send: function Socket_send(msg, success, error) { if (! this._can_send()) { this._send_queue.push({msg: msg, success: success, error: error}); this._try_to_reconnect(); return; } this._do_send('request', msg, success, error); }, _do_send: function Socket__do_send(type, msg, success, error) { var req_id = this._next_req_id; this._next_req_id++; this._requests[req_id] = {success: success, error: error}; // TODO: I think we might need to catch exceptions here for certain transports this._sockjs.send(JSON.stringify({req_id: req_id, type: type, request: msg})); }, _can_send: function Socket__can_send() { return this._is_open && this._is_authenticated; }, _drain_queue: function Socket__drain_queue() { var that = this; var queue = this._send_queue; this._send_queue = []; _.each(queue, function (elem) { that.send(elem.msg, elem.success, elem.error); }); }, _process_response: function Socket__process_response(req_id, response) { var req_info = this._requests[req_id]; if (req_info === undefined) { if (req_id >= this._next_req_id) { blueslip.error("Got a response for an unknown request", {request_id: req_id, next_id: this._next_req_id, outstanding_ids: _.keys(this._requests)}); } // There is a small race where we might start reauthenticating // before one of our requests has finished but then have the request // finish and thus receive the finish notification both from the // status inquiry and from the normal response. Therefore, we might // be processing the response for a request where we already got the // response from a status inquiry. In that case, don't process the // response twice. return; } if (response.result === 'success') { req_info.success(response); } else { req_info.error('response', response); } delete this._requests[req_id]; }, _setup_sockjs_callbacks: function Socket__setup_sockjs_callbacks(sockjs) { var that = this; sockjs.onopen = function Socket__sockjs_onopen() { blueslip.info("Socket connected."); that._is_open = true; // We can only authenticate after the DOM has loaded because we need // the CSRF token $(function () { that._do_send('auth', {csrf_token: csrf_token, queue_id: page_params.event_queue_id, status_inquiries: _.keys(that._requests)}, function (resp) { that._is_authenticated = true; that._is_reconnecting = false; that._reconnect_initiation_time = null; that._connection_failures = 0; _.each(resp.status_inquiries, function (status, id) { if (status.status === 'complete') { that._process_response(id, status.response); } if (status.status === 'not_received') { that._process_response(id, {result: 'error', msg: 'Server has no record of request'}); } }); that._drain_queue(); }, function (type, resp) { blueslip.info("Could not authenticate with server: " + resp.msg); that._connection_failures++; that._try_to_reconnect(that._reconnect_wait_time()); }); }); }; sockjs.onmessage = function Socket__sockjs_onmessage(event) { that._process_response(event.data.req_id, event.data.response); }; sockjs.onheartbeat = function Socket__socjks_onheartbeat() { if (that._heartbeat_timeout_id !== null) { clearTimeout(that._heartbeat_timeout_id); that._heartbeat_timeout_id = null; } that._heartbeat_timeout_id = setTimeout(function () { that._heartbeat_timeout_id = null; blueslip.info("Missed too many hearbeats"); that._try_to_reconnect(); }, 60000); }; sockjs.onclose = function Socket__sockjs_onclose() { if (that._is_unloading) { return; } blueslip.info("SockJS connection lost. Attempting to reconnect soon."); that._connection_failures++; that._is_reconnecting = false; that._try_to_reconnect(that._reconnect_wait_time()); }; }, _reconnect_wait_time: function Socket__reconnect_wait_time() { if (this._connection_failures === 1) { // We specify a non-zero timeout here so that we don't try to // immediately reconnect when the page is refreshing return 30; } else { return Math.min(90, Math.exp(this._connection_failures/2)) * 1000; } }, _try_to_reconnect: function Socket__try_to_reconnect(wait_time) { if (wait_time === undefined) { wait_time = 0; } var that = this; var now = (new Date()).getTime(); if (this._is_reconnecting && now - this._reconnect_initiation_time < 1000) { // Only try to reconnect once a second return; } if (this._reconnect_timeout_id !== null) { clearTimeout(this._reconnect_timeout_id); this._reconnect_timeout_id = null; } if (this._heartbeat_timeout_id !== null) { clearTimeout(that._heartbeat_timeout_id); this._heartbeat_timeout_id = null; } this._is_open = false; this._is_authenticated = false; this._is_reconnecting = true; this._reconnect_initiation_time = now; this._reconnect_timeout_id = setTimeout(function () { that._reconnect_timeout_id = null; blueslip.info("Attempting socket reconnect."); that._sockjs = new SockJS(that.url, null, {protocols_whitelist: that._supported_protocols}); that._setup_sockjs_callbacks(that._sockjs); }, wait_time); } };