var zcommand = (function () { var exports = {}; /* What in the heck is a zcommand? A zcommand is basically a specific type of slash command where the client does almost no work and the server just does something pretty simple like flip a setting. The first zcommand we wrote is for "/ping", and the server just responds with a 200 for that. Not all slash commands use zcommand under the hood. For more exotic things like /poll see submessage.js and widgetize.js */ exports.send = function (opts) { var command = opts.command; var on_success = opts.on_success; var data = { command: command, }; channel.post({ url: '/json/zcommand', data: data, success: function (data) { on_success(data); }, error: function () { exports.tell_user('server did not respond'); }, }); }; exports.tell_user = function (msg) { // This is a bit hacky, but we don't have a super easy API now // for just telling users stuff. $('#compose-send-status').removeClass(common.status_classes) .addClass('alert-error') .stop(true).fadeTo(0, 1); $('#compose-error-msg').text(msg); }; function update_setting(command) { exports.send({ command: command, on_success: function (data) { exports.tell_user(data.msg); }, }); } exports.process = function (message_content) { var content = message_content.trim(); if (content === '/ping') { var start_time = new Date(); exports.send({ command: content, on_success: function () { var end_time = new Date(); var diff = end_time - start_time; diff = Math.round(diff); var msg = "ping time: " + diff + "ms"; exports.tell_user(msg); }, }); return true; } if (content === '/day') { update_setting(content); return true; } if (content === '/night') { update_setting(content); return true; } // It is incredibly important here to return false // if we don't see an actual zcommand, so that compose.js // knows this is a normal message. return false; }; return exports; }()); if (typeof module !== 'undefined') { module.exports = zcommand; }