//fgnass.github.com/spin.js#v1.3 /** @preserve Software from "Spin.js", which dynamically creates activity indicators, is Copyright (c) 2011-2013 Felix Gnass and is provided under the following license: -- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- */ /** * Copyright (c) 2011-2013 Felix Gnass * Licensed under the MIT license */ (function(root, factory) { /* CommonJS */ if (typeof exports == 'object') module.exports = factory() /* AMD module */ else if (typeof define == 'function' && define.amd) define(factory) /* Browser global */ else root.Spinner = factory() } (this, function() { "use strict"; var prefixes = ['webkit', 'Moz', 'ms', 'O'] /* Vendor prefixes */ , animations = {} /* Animation rules keyed by their name */ , useCssAnimations /* Whether to use CSS animations or setTimeout */ /** * Utility function to create elements. If no tag name is given, * a DIV is created. Optionally properties can be passed. */ function createEl(tag, prop) { var el = document.createElement(tag || 'div') , n for(n in prop) el[n] = prop[n] return el } /** * Appends children and returns the parent. */ function ins(parent /* child1, child2, ...*/) { for (var i=1, n=arguments.length; i> 1) : parseInt(o.left, 10) + mid) + 'px', top: (o.top == 'auto' ? tp.y-ep.y + (target.offsetHeight >> 1) : parseInt(o.top, 10) + mid) + 'px' }) } el.setAttribute('role', 'progressbar') self.lines(el, self.opts) if (!useCssAnimations) { // No CSS animation support, use setTimeout() instead var i = 0 , start = (o.lines - 1) * (1 - o.direction) / 2 , alpha , fps = o.fps , f = fps/o.speed , ostep = (1-o.opacity) / (f*o.trail / 100) , astep = f/o.lines ;(function anim() { i++; for (var j = 0; j < o.lines; j++) { alpha = Math.max(1 - (i + (o.lines - j) * astep) % f * ostep, o.opacity) self.opacity(el, j * o.direction + start, alpha, o) } self.timeout = self.el && setTimeout(anim, ~~(1000/fps)) })() } return self }, /** * Stops and removes the Spinner. */ stop: function() { var el = this.el if (el) { clearTimeout(this.timeout) if (el.parentNode) el.parentNode.removeChild(el) this.el = undefined } return this }, /** * Internal method that draws the individual lines. Will be overwritten * in VML fallback mode below. */ lines: function(el, o) { var i = 0 , start = (o.lines - 1) * (1 - o.direction) / 2 , seg function fill(color, shadow) { return css(createEl(), { position: 'absolute', width: (o.length+o.width) + 'px', height: o.width + 'px', background: color, boxShadow: shadow, transformOrigin: 'left', transform: 'rotate(' + ~~(360/o.lines*i+o.rotate) + 'deg) translate(' + o.radius+'px' +',0)', borderRadius: (o.corners * o.width>>1) + 'px' }) } for (; i < o.lines; i++) { seg = css(createEl(), { position: 'absolute', top: 1+~(o.width/2) + 'px', transform: o.hwaccel ? 'translate3d(0,0,0)' : '', opacity: o.opacity, animation: useCssAnimations && addAnimation(o.opacity, o.trail, start + i * o.direction, o.lines) + ' ' + 1/o.speed + 's linear infinite' }) if (o.shadow) ins(seg, css(fill('#000', '0 0 4px ' + '#000'), {top: 2+'px'})) ins(el, ins(seg, fill(o.color, '0 0 1px rgba(0,0,0,.1)'))) } return el }, /** * Internal method that adjusts the opacity of a single line. * Will be overwritten in VML fallback mode below. */ opacity: function(el, i, val) { if (i < el.childNodes.length) el.childNodes[i].style.opacity = val } }) function initVML() { /* Utility function to create a VML tag */ function vml(tag, attr) { return createEl('<' + tag + ' xmlns="urn:schemas-microsoft.com:vml" class="spin-vml">', attr) } // No CSS transforms but VML support, add a CSS rule for VML elements: sheet.addRule('.spin-vml', 'behavior:url(#default#VML)') Spinner.prototype.lines = function(el, o) { var r = o.length+o.width , s = 2*r function grp() { return css( vml('group', { coordsize: s + ' ' + s, coordorigin: -r + ' ' + -r }), { width: s, height: s } ) } var margin = -(o.width+o.length)*2 + 'px' , g = css(grp(), {position: 'absolute', top: margin, left: margin}) , i function seg(i, dx, filter) { ins(g, ins(css(grp(), {rotation: 360 / o.lines * i + 'deg', left: ~~dx}), ins(css(vml('roundrect', {arcsize: o.corners}), { width: r, height: o.width, left: o.radius, top: -o.width>>1, filter: filter }), vml('fill', {color: o.color, opacity: o.opacity}), vml('stroke', {opacity: 0}) // transparent stroke to fix color bleeding upon opacity change ) ) ) } if (o.shadow) for (i = 1; i <= o.lines; i++) seg(i, -2, 'progid:DXImageTransform.Microsoft.Blur(pixelradius=2,makeshadow=1,shadowopacity=.3)') for (i = 1; i <= o.lines; i++) seg(i) return ins(el, g) } Spinner.prototype.opacity = function(el, i, val, o) { var c = el.firstChild o = o.shadow && o.lines || 0 if (c && i+o < c.childNodes.length) { c = c.childNodes[i+o]; c = c && c.firstChild; c = c && c.firstChild if (c) c.opacity = val } } } var probe = css(createEl('group'), {behavior: 'url(#default#VML)'}) if (!vendor(probe, 'transform') && probe.adj) initVML() else useCssAnimations = vendor(probe, 'animation') return Spinner }));