This commit adds a basic eslintrc that emulates jslint defaults.
Rules that conflict with our existing code have been switched to
warnings instead of errors. Globals have been added to the eslintrc. The
bundled js file (generated by webpack) and blueslip.js are ignored with
.eslintignore.
To display warnings, run npm run lint-loud. This runs eslint without the
--quiet option on static/js and frontend_tests.
npm run --silent lint is run by tools/lint-all (in addition to jslint).
The --silent option is used to suppress the default output from npm run.
Fixes#535.
When we filtered buddy lists, a recent change introduced some
bugs related to case-insensitive emails. We now circumvent the
bug by indexing presence_info with user_ids.
We now use comma-delimited lists of user_ids for the following
data structures in unread.js:
- unread_privates[<user_ids_string>]
- get_counts.pm_count[<user_ids_string>]
Previously, this would incorrectly include a user with name and email
"" in the recipients list shown in the local echo code path.
We fix this and add a test for the issue.
We used to have hacky code where various functions would call
build_stream_sidebar_row() to get a jQuery object, and then they
would attach the jQuery object to the "sub" object from stream_data.js.
Now build_stream_sidebar_row() localizes the hack of attaching
a UI object to the "sub" object to just one function (and we can
clean this up in a follow-up commit).
Also, the UI object is now a JS object that can close on some useful
state information like the stream name and encapsulate how we
toggle the inactive_stream class.
Finally, we don't have build_stream_sidebar_row() needlessly append
list items to $('#stream_filters') when we know that our callers are
going to re-build the list anyway.
It used to be the case that you would get new messages for a
huddle, but the huddle wouldn't show up on your buddy list until
the every-50-seconds mass update of the buddy list.
Now we make sure to work with non-stale jQuery objects, and,
more importantly, we resize ourselves if we add new huddles.
(The resize issue arises due to some complicated heuristics
where we don't want group PMs to take up too much of the buddy
list for users who don't have many in their history.)
* Fixes handling of multiple stream links and invalid stream names.
* Fixes text regex so it handle hash sign the right way.
* Adds tests for these stream link cases.
The widget that gets built in topic_list.build_widget()
now knows how to add itself to its parent element and expose
an interface to retrieve the parent.
This moves one method over from stream_list.js. There's still a
lot of boilerplate here, unfortunately, as topic lists have a lot
of dependencies on other parts of the system--narrowing state,
muting state, jQuery, handlebars, etc.
We now use stream_id as our key to rename streams, which
should prevent a few race conditions long term. (We are
still possibly contending with other events that use
stream_name as a key, so this is not perfect.)
Now we just have two methods of importance:
compile_template
render_template
The compile_template() function will automatically
(and recursively) compile any partials it depends
on and mark those as compiled.
If I try to send a message to an unknown user (which is possible
for some types of realms), then I simply ignore them during the
send codepath, so that I don't later need to patch up their attributes.