Commit Graph

45 Commits

Author SHA1 Message Date
Anders Kaseorg 96dcc0ce6e js: Use ES6 object literal shorthand syntax.
Generated by ESLint.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-21 12:42:22 -07:00
Anders Kaseorg b65d2e063d js: Reformat with Prettier.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-17 14:31:25 -07:00
Anders Kaseorg 883e2fd325 js: Remove inner spacing from object literals.
We’re configuring Prettier with bracketSpacing: false.  Generated by
ESLint.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-17 14:31:25 -07:00
Anders Kaseorg f3726db89a js: Normalize strings to double quotes.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff.  Generated by ESLint.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-17 14:31:24 -07:00
Steve Howell 9ce220aca6 buddy_data test: Move huddle_fraction_present test.
This is mostly just moving code from the `activity.js`
tests, but I also now explicitly cover the "100%"
use case (i.e. all four folks in the huddle are present).
2020-05-27 11:02:18 -04:00
clarammdantas aae7c79c00 people.js: Rename add() to add_active_user(). 2020-05-26 21:41:54 -07:00
Steve Howell e64059de79 node tests: Remove most test_log length assertions.
For all the places where we just make zero or one
blueslip call, asserting for length is either
unnecessary or overkill.
2020-04-08 11:37:27 -04:00
Steve Howell f7b432afec node tests: Auto-include zblueslip for node tests.
We already use blueslip stubs in ~45 tests, so we
may as well just auto-include it.
2020-04-03 12:56:49 -04:00
Steve Howell df84c52a7f zblueslip: Change API to expect/reset.
The `set_test_data` never made complete sense to
me, since it wasn't really data that we were
setting.
2020-04-03 12:56:49 -04:00
Steve Howell 2788ebdde7 minor: Clean up blank lines in tests. 2020-04-03 12:56:49 -04:00
Steve Howell f0c99b42ec Rename people.add_in_realm to people.add().
We had this API:

    people.add_in_realm = full-fledged user
    people.add = not necessarily in realm

Now the API is this:

    people.add = full-fledged user
    people._add_user = internal API for cross-realm bots
        and deactivated users

I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.

And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.

In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.

For the 'basics' test in the people test suite, I clean
up the test setup for Isaac.  Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
2020-03-22 10:55:11 -07:00
Steve Howell b994889315 node tests: Just set i18n every time.
Explicitly stubbing i18n in 48 different files
is mostly busy work at this point, and it doesn't
provide much signal, since often it's invoked
only to satisfy transitive dependencies.
2020-02-28 17:11:24 -08:00
Steve Howell 9ab07d1038 util.js: Remove util from window.
We now treat util like a leaf module and
use "require" to import it everywhere it's used.

An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that.  Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.

It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile.  There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.

The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.

I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util.  The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart.  Also, we
can continue to nibble away at the
cruftier parts of the module.
2020-02-15 12:20:20 -08:00
Steve Howell 14396c3e32 presence: Prep for upcoming changes to server data.
In the next commit we're going to change what the
server sends for the following:

    - page_params
    - server responses to /json/users/me/presence

We will **not** yet be changing the format of the data
that we get in events when users update their presence.

It's also just a bit in flux what our final formats
will be for various presence payloads, and different
optimizations may lead us to use different data
structures in different payloads.

So for now we decouple these two things:

    raw_info: this is intended to represent a
        snapshot of the latest data from the
        server, including some data like
        timestamps that are only used
        in downstream calculations and not
        user-facing

    exports.presence_info: this is calculated
        info for modules like buddy_data that
        just need to know active vs. idle and
        last_active_date

Another change that happens here is we rename
set_info_for_user to update_info_for_event,
which just makes it clear that the function
expects data in the "event" format (as opposed
to the format for page_params or server
responses).

As of now keeping the intermediate raw_info data
around feels slightly awkward, because we just
immediately calculate presence_info for any kind
of update.  This may be sorta surprising if you
just skim the code and see the various timeout
constants.  You would think we might be automatically
expiring "active" statuses in the client due to
the simple passage of time, but in fact the precise
places we do this are all triggered by new data
from the server and we re-calculate statuses
immediately.

(There are indirect ways that clients
have timing logic, since they ask the
server for new data at various intervals, but a
smarter client could simply expire users on its
own, or at least with a more efficient transfer
of info between it and the server. One of
the thing that complicates client-side logic
is that server and client clocks may be out
of sync.  Also, it's not inherently super expensive
to get updates from the server.)
2020-02-10 14:37:44 -08:00
Steve Howell b63909ad41 node tests: Simplify activate_people().
The important details for the test setup here
are just the number of users who are active.
We don't need to simulate the currently awkward
way of populating this data.
2020-02-10 14:37:44 -08:00
Anders Kaseorg 02511bff1c js: Automatically convert _.each to for…of.
This commit was automatically generated by the following script,
followed by lint --fix and a few small manual lint-related cleanups.

import * as babelParser from "recast/parsers/babel";
import * as recast from "recast";
import * as tsParser from "recast/parsers/typescript";
import { builders as b, namedTypes as n } from "ast-types";
import { Context } from "ast-types/lib/path-visitor";
import K from "ast-types/gen/kinds";
import { NodePath } from "ast-types/lib/node-path";
import assert from "assert";
import fs from "fs";
import path from "path";
import process from "process";

const checkExpression = (node: n.Node): node is K.ExpressionKind =>
  n.Expression.check(node);
const checkStatement = (node: n.Node): node is K.StatementKind =>
  n.Statement.check(node);

for (const file of process.argv.slice(2)) {
  console.log("Parsing", file);
  const ast = recast.parse(fs.readFileSync(file, { encoding: "utf8" }), {
    parser: path.extname(file) === ".ts" ? tsParser : babelParser,
  });
  let changed = false;
  let inLoop = false;
  let replaceReturn = false;

  const visitLoop = (...args: string[]) =>
    function(this: Context, path: NodePath) {
      for (const arg of args) {
        this.visit(path.get(arg));
      }
      const old = { inLoop };
      inLoop = true;
      this.visit(path.get("body"));
      inLoop = old.inLoop;
      return false;
    };

  recast.visit(ast, {
    visitDoWhileStatement: visitLoop("test"),

    visitExpressionStatement(path) {
      const { expression, comments } = path.node;
      let valueOnly;
      if (
        n.CallExpression.check(expression) &&
        n.MemberExpression.check(expression.callee) &&
        !expression.callee.computed &&
        n.Identifier.check(expression.callee.object) &&
        expression.callee.object.name === "_" &&
        n.Identifier.check(expression.callee.property) &&
        ["each", "forEach"].includes(expression.callee.property.name) &&
        [2, 3].includes(expression.arguments.length) &&
        checkExpression(expression.arguments[0]) &&
        (n.FunctionExpression.check(expression.arguments[1]) ||
          n.ArrowFunctionExpression.check(expression.arguments[1])) &&
        [1, 2].includes(expression.arguments[1].params.length) &&
        n.Identifier.check(expression.arguments[1].params[0]) &&
        ((valueOnly = expression.arguments[1].params[1] === undefined) ||
          n.Identifier.check(expression.arguments[1].params[1])) &&
        (expression.arguments[2] === undefined ||
          n.ThisExpression.check(expression.arguments[2]))
      ) {
        const old = { inLoop, replaceReturn };
        inLoop = false;
        replaceReturn = true;
        this.visit(
          path
            .get("expression")
            .get("arguments")
            .get(1)
            .get("body")
        );
        inLoop = old.inLoop;
        replaceReturn = old.replaceReturn;

        const [right, { body, params }] = expression.arguments;
        const loop = b.forOfStatement(
          b.variableDeclaration("let", [
            b.variableDeclarator(
              valueOnly ? params[0] : b.arrayPattern([params[1], params[0]])
            ),
          ]),
          valueOnly
            ? right
            : b.callExpression(
                b.memberExpression(right, b.identifier("entries")),
                []
              ),
          checkStatement(body) ? body : b.expressionStatement(body)
        );
        loop.comments = comments;
        path.replace(loop);
        changed = true;
      }
      this.traverse(path);
    },

    visitForStatement: visitLoop("init", "test", "update"),

    visitForInStatement: visitLoop("left", "right"),

    visitForOfStatement: visitLoop("left", "right"),

    visitFunction(path) {
      this.visit(path.get("params"));
      const old = { replaceReturn };
      replaceReturn = false;
      this.visit(path.get("body"));
      replaceReturn = old.replaceReturn;
      return false;
    },

    visitReturnStatement(path) {
      if (replaceReturn) {
        assert(!inLoop); // could use labeled continue if this ever fires
        const { argument, comments } = path.node;
        if (argument === null) {
          const s = b.continueStatement();
          s.comments = comments;
          path.replace(s);
        } else {
          const s = b.expressionStatement(argument);
          s.comments = comments;
          path.replace(s, b.continueStatement());
        }
        return false;
      }
      this.traverse(path);
    },

    visitWhileStatement: visitLoop("test"),
  });

  if (changed) {
    console.log("Writing", file);
    fs.writeFileSync(file, recast.print(ast).code, { encoding: "utf8" });
  }
}

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-07 14:09:47 -08:00
Anders Kaseorg 737efd1fac presence: Convert presence_info from object to Map.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-06 17:24:43 -08:00
Steve Howell b8f01f9cda people: Rename method to get_by_user_id().
This name is consistent with:

    get_by_email()
    get_by_name()
2020-02-05 12:04:56 -08:00
Steve Howell ef84d47d88 presence: Add warning for missing user_id.
This is defensive code for the scenario that we
have a user_id in presence but not people.  This is
unlikely to occur by the time that we actually render
the buddy list, which is the context for this code.

We have previously been reporting an error here via
the people code, but we add an additional warning.
Also, we filter the user_id from the result.
2020-02-04 12:24:53 -08:00
Vinit Singh 19234f8705 sidebar: Move the buddy list tooltip content logic to JS.
Moved the logic from static/templates/buddy_list_tooltip_content.hbs to
the get_title_data function to simplify the template.

Fixes #13426.
2019-11-20 17:04:31 -08:00
Anders Kaseorg f9f104a4f8 js: Automatically convert var to let and const in more files.
This commit was automatically generated by `tools/lint --only=eslint
--fix`, after an `.eslintrc.json` change.

A half dozen files were removed from the changes by tabbott pending
further work to ensure we avoid breaking valuable PRs with merge
conflicts.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2019-11-20 14:10:47 -08:00
Vinit Singh 329d0126bd user status: Add JS tooltips for Buddy List and PM List.
Hovering over user names (and user circles for PM List) now displays
Name, Status Message and Last online time in a js tooltip.
Hovering over group names displays the names of all group members.
Unavailable users are shown as "Last active: Today".

Hovering on a user circle in the Buddy List results in a js tooltip
with Active/Idle/Offline/Unavailable for
green/orange/white/white-with-line.

Resolves #11607.
2019-11-20 12:49:37 -08:00
Anders Kaseorg 28f3dfa284 js: Automatically convert var to let and const in most files.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`.  It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2019-11-03 12:42:39 -08:00
vinitS101 232f588d4e user status: Change Online now to Active now in full user profile.
Change "Online now" to "Active now" in Last seen field of
full user profile.
2019-08-07 16:20:19 -07:00
vinitS101 ead9598fbe user status: Change Active now to Online now in full user profile.
Change "Active now" to "Online now" in Last seen field of
full user profile.
2019-03-14 15:19:09 -07:00
vinitS101 2dddf8d8b9 refactor: Move user_last_seen_time_status() to buddy_data.
This is a pure data function, so it shouldn't be in popovers.js file

(Steve Howell added test coverage here, and tabbott removed an
accidental functional change.)
2019-03-01 15:32:14 -08:00
Steve Howell 3fc2a43573 node tests: Fix recent build break.
This is a one-line fix for the new CSS class
we're using for "away".
2019-03-01 10:07:38 -08:00
Steve Howell 1adcaad04a refactor: Simplify logic for circles.
We now have a function get_user_circle_class
that returns one of these values:

    "user_circle_green"
    "user_circle_orange"
    "user_circle_empty"

And we put that in the templates.

And then CSS renders the circle of the appropriate
color.

The unit tests now explicitly capture whether
we are rendering the correct kind of circle.
2019-02-18 14:22:37 -08:00
Rishi Gupta b856d9c0f9 user status: Change away to unavailable. 2019-02-16 09:28:58 -08:00
Steve Howell 17c906d6bb user status: Surface status in the buddy list.
When you hover over a user that has set a user
status, we now show something like "out to lunch."

You can test this in the console by doing:

    user_status.server_update({status_text: 'out to lunch'})

And then hover over your name in the buddy list.
2019-01-25 16:53:51 -08:00
Steve Howell 7b5f282aee status: Show "(away)" next to yourself if you're away. 2019-01-02 09:27:16 -08:00
Steve Howell 6507804637 status: buddy list: Add basic UI to show away status.
Right now we do very simple things:

    you: make the green circle empty

    them: make the circle empty and demote to last group
2019-01-02 09:23:19 -08:00
Steve Howell bb8750c22b refactor: Export buddy_data.level().
This is mostly for testing purposes.  The code
structure here is pretty stable--we will probably
always use level() here to either sort or
group users, and being able to test it directly
is nice, rather than bringing in all the other
machinery.
2019-01-02 09:16:31 -08:00
Steve Howell f4f59a7557 presence: Rename presence.set_user_status() -> set_info_for_user(). 2018-12-18 11:01:10 -08:00
Steve Howell 2c719bdb3f buddy list: Exclude current user from searches.
The current user gets excluded from all non-empty
searches, even ones that match the user, since
it can look funny when the user's at the top of a
search, and you'd never need to search for yourself
(again, since the current user is at the top of
the buddy list).
2018-12-18 11:01:06 -08:00
Steve Howell 712054e128 node tests: Clean up buddy_data test.
It's still a bit messy, but we add a real
user for "me", add a specific human user (Selma),
and make the setup an ordinary function.
2018-12-18 11:01:05 -08:00
Steve Howell bf152b94b5 presence: Put current user back at the top of the buddy list.
We tried this out, reverted it, and then put it back.
2018-12-18 11:01:01 -08:00
Tim Abbott d5f2eb3790 Revert "buddy list: Put "me" at the top of the list."
This reverts commit 1890c30ee1.
2018-12-04 16:08:18 -08:00
Steve Howell 1890c30ee1 buddy list: Put "me" at the top of the list.
I think people will want this, particularly folks
with names toward the back of the alphabet.
2018-11-27 14:52:19 -08:00
Steve Howell 3aa490edbe Add current user back to the buddy list.
For many years we have been excluding the current user
from the buddy list, since their presence is kind
of implicit, and it saves a line of real estate.

This commit removes various user-is-me checks
and puts the user back for the following reasons:

    * explicit is better
    * newbies will be less confused when they
      can see they're actually online
    * even long-time users like myself will
      feel more comfortable if it's just there
    * having yourself in the buddy list facilitates
      things like checking your presence or sending
      yourself a message
    * showing "me" reinforces the meaning of the
      green circle (if my circle is green and I'm
      active, then others with green circles must
      be active too)
    * If you're literally the first user in the
      realm, you can now see what the buddy list
      looks like and try out the chevron menu.

The biggest tradeoff here is the opportunity cost.
For an org with more people than fit on the screen,
we put the Nth person below the fold to show "me".
I think that's fine--users can still scroll or
search.

This commit doesn't do anything special with the
current user in terms of sorting them higher in the
list or giving specific styling.

Fixes #10476
2018-11-27 14:52:19 -08:00
Steve Howell 2d8f7843a2 node tests: Consolidate some set_global() calls.
Hopefully these cleanups will make it a little easier
to migrate our tests to take advantage of a true
module loading system.
2018-08-02 08:02:12 -04:00
Joshua Pan 7214315e00 node tests: Use run_test helper in buddy_data.js. 2018-06-02 06:10:34 -04:00
Steve Howell 42435db492 Add run_test helper for individual tests.
This run_test helper sets up a convention that allows
us to give really short tracebacks for errors, and
eventually we can have more control over running
individual tests.  (The latter goal has some
complications, since we often intentionally leak
setup in tests.)
2018-05-15 08:24:44 -07:00
Steve Howell 2879a63bcc buddy list: Relax count limit when doing searches.
A recent change filtered out offline users from the buddy list
whenever the list size would otherwise exceed 600.

This commit reverts half that change--we can now show 600+ users
again, but only when searching.
2018-04-28 11:15:14 -07:00
Steve Howell 54389f7b41 buddy list: Shrink overly large lists.
If we would have more than 600 people in a buddy list, it's kind of
cumbersome to scroll through it, and it's also expensive to render
it (short of doing progressive rendering, which adds a lot of
complexity).

So, as a short term measure, we filter out offline users whenever the
list would exceed 600 users.  Note that if you are doing a search that
narrows to fewer 600 users, the offline users will appear again.
2018-04-22 20:08:08 -07:00