Commit Graph

228 Commits

Author SHA1 Message Date
Anders Kaseorg f4c4e857ff generate-test-credentials: Fix shellcheck warnings.
In tools/setup/generate-test-credentials line 10:
password=$(./manage.py print_initial_password "$email" | fgrep "$email" | awk '{ print $2 }')
                                                         ^-- SC2197: fgrep is non-standard and deprecated. Use grep -F instead.

Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2018-08-03 09:15:27 -07:00
Harshit Bansal cf5b2b4815 emoji: Change emoticon mapping for `:)`, `(:` and `:(`.
See discussion on CZO:
https://chat.zulip.org/#narrow/stream/101-design/subject/emoji.20picker/near/617811
2018-07-26 11:17:03 -07:00
Harshit Bansal c0b0fb7cce emoji: Move `EMOTICON_CONVERSIONS` mapping to build_emoji infra.
This commit closes a long pending issue which involved moving the
`EMOTICON_CONVERSION` mapping to build_emoji infrastructure so
that there is only one source of truth. This was pending from the
time when this feature was implemented.
2018-07-23 12:35:08 -07:00
Harshit Bansal bf70955c0c emoji: Update `emoji-datasource` packages.
This commit updates the `emoji-datasource` packages to version 4.0.4.
This update brings following changes to emoji infra:

1: Fix for the bleeding sprite sheets.

2: The category of some emojis has been changed. Categorywise breakup of
   net gain or loss is as follows:
    Travel & Places: 58 (gain)
    Symbols: 47 (loss)
    Smileys & People: 52 (gain)
    Objects: 11 (loss)
    Food & Drink: 3 (gain)
    Animals and Nature: 46 (gain)
    Activities: 9 (loss)

3: There were some changes in the image farm of the package which were
   breaking our old emoji farm. I fixed them by modifying the remapped
   emoji map.

Fixes: #8235.
2018-07-23 08:04:58 -07:00
Harshit Bansal 6c28a60db0 emoji: Hardcode octopus emoji.
Google emojiset's octopus is really cute and whole Zulip community
loves it. So using a CSS hack, we hardcode octopus emoji to use image
from Google's emojiset only irrespective of the choosen emojiset.
2018-07-23 08:04:58 -07:00
Harshit Bansal 3f73826ffa emoji: Extract `get_emoji_code()`. 2018-07-23 08:04:58 -07:00
Harshit Bansal 69eaa2de67 emoji: Move `remapped_emojis` list to emoji_setup_utils.py. 2018-07-23 08:04:58 -07:00
Tim Abbott 811ac718d6 build_emoji: Document a quirk of generate_sprite_css_files. 2018-07-13 21:19:26 +05:30
Harshit Bansal ec1ce08523 emoji_setup_utils: Migrate to python3 type annotations. 2018-07-13 21:19:26 +05:30
Harshit Bansal f6fe5d6266 build_emoji: Migrate to python3 type annotations. 2018-07-13 21:19:25 +05:30
Harshit Bansal f636882e04 build_emoji: Migrate to use `emoji_names.py` file.
This migrates Zulip to use a dramatically better set of names and
aliases for our emoji set, defined in emoji_names.py (which is in turn
manually generated from our hand-curated CSV file).

This should significantly improve the experience of using Zulip's
emoji picker and emoji typeahead for finding what one is looking for.
2018-07-13 21:18:02 +05:30
Tim Abbott 7a86e83a6f build_emoji: Use with for writing to files.
This is a nice code cleanup.
2018-07-13 21:07:08 +05:30
Tim Abbott 85243c525d build_emoji: Pass around emoji_map data structure less.
It wasn't used in either of these functions.
2018-07-13 21:04:37 +05:30
Harshit Bansal 628e868d1e tools: Add `export_emoji_names_to_csv`.
This tool is used for exporting `emoji_names.py` to a csv file.
2018-07-13 20:53:08 +05:30
Harshit Bansal 05f85eb94d emoji: Add emoji_names.py file.
Credits to @rishig, Alice Lai, and @rntharu for naming all the emoji.

Names are inspired by iamcal, gemoji, and unicode names, sources like
emojipedia and iemoji, google search results for articles about emoji,
and emoji usage on twitter.
2018-07-13 20:53:07 +05:30
Harshit Bansal ae17a15b29 tools: Add generate_emoji_names_table tool.
This tool generates a listing of the emojis as per the current cache
in use.
2018-07-13 20:53:07 +05:30
Harshit Bansal fef5b43e22 minor: Fix directory name label in 'import_emoji_names_from_csv'. 2018-07-13 20:53:02 +05:30
Harshit Bansal 8ada7cfe5b tools: Add import_emoji_names_from_csv tool. 2018-07-12 18:05:02 +05:30
Aditya Bansal b6ba162769 generate-fixtures: Extract zulip_test_template creation as a function.
This will be helpful in the upcoming changes which will make use
of this extracted function to re-create zulip_test_template after
migrating zulip_test db so that we have latest schema in tests.
2018-07-09 09:11:48 +05:30
Aditya Bansal a27c9a08dd generate-fixtures: Export DJANGO_SETTINGS_MODULE=zproject.test_settings.
This is required because the --settings=zproject.test_settings param
doesn't work with migrate or the dumpdata management commands. Thus
untill now if one ran just this tool ended up with test database not
properly setup. We never noticed this because test-backend ran this
tool again (after exporting DJANGO_SETTINGS_MODULE) thus making the
tool work this time.
2018-05-23 11:32:40 +05:30
Aditya Bansal addfde7374 tools: Change use of typing.Text to str. 2018-05-13 17:17:32 -07:00
Joshua Pan 073ecaac66 provision: Give concrete NFS error message on older OSX versions. 2018-05-13 08:47:19 -07:00
Preston Hansen 76d6c71595 tests: Move zerver/fixtures to zerver/tests/fixtures for clarity.
Fixes #9153.
2018-04-19 21:50:17 -07:00
Harshit Bansal 40958e0824 emoji: Switch to 64px 256 color indexed sprite sheets.
This commit switches our emoji infrastructure to use 256 color indexed
64px spritesheets. Earlier we were using non-indexed 32px spritesheets
which were blurry on high dpi displays. These indexed spritesheets not
only provide a crispier display but are also smaller in size.

This commit also removes the `emoji-datasource` package as a dependency
as all the data is now sourced from individual datasource packages.

Fixes: #7862.
2018-03-14 10:28:45 -07:00
Robert Hönig 53b4c793f6 setup_venvs.py: Enforce Python 2.7 for zulip-thumbor-venv setup.
zulip-thumbor-venv runs only with Python 2.7. This could cause
provision failures on setups where Python 2.7 is not the default.
2018-01-31 11:29:34 -08:00
Aditya Bansal 0fcf0c5052 thumbor: Add thumbor on port 9995 in development.
For now, this does nothing in a production environment, but it should
simplify the process of doing testing on the Thumbor implementation,
by integrating a lot of dependency management logic.
2018-01-29 13:10:29 -08:00
Greg Price e8bf7d23bf provision: Remove transitional Python 2->3 logic in setup_venvs.
At this point if we were accidentally using `/srv/zulip-venv` for
anything, we'd have run into it by now.  So just drop the bit of
historical logic that we had to ensure that.
2017-12-18 21:59:51 -08:00
Eeshan Garg bae1ecf1c5 tools/setup: Delete static/generated/bots before repopulating.
tools/setup/generate_zulip_bots_static_files now starts off by
deleting static/generated/bots/ (if it hasn't been removed already)
so that outdated static files from older versions of the zulip_bots
package don't supress errors in the main repo that would otherwise
break.

For more info, see #7542

Fixes: #7542.
2017-11-28 17:17:54 -08:00
Harshit Bansal 40fe6239c5 build_emoji: Migrate to python3. 2017-11-20 15:30:58 -08:00
Harshit Bansal e75f0c1ee4 requirements: Rename requirements files.
This commit renames various source requirements files like `dev.txt`,
`mypy.txt` etc to `dev.in`, `mypy.in` etc and various locked requirements
files like `dev_lock.txt`, `mypy_lock.txt` etc to `dev.txt`, `mypy.txt`
etc. This will help in emphasizing to the user that *.in are actually
input to `update-locked-requirements` tool which should be run after
updating any of these.
2017-11-21 02:38:26 +05:30
David Rosa Tamsen 7072fa5b37 docs: Reorganize developer docs to improve navigation.
This commit helps reduce clutter on the navigation sidebar.
Creates new directories and moves relevant files into them.
Modifies index.rst, symlinks, and image paths accordingly.

This commit also enables expandable/collapsible navigation items,
renames files in docs/development and docs/production,
modifies /tools/test-documentation so that it overrides a theme setting,
Also updates links to other docs, file paths in the codebase that point
to developer documents, and files that should be excluded from lint tests.

Note that this commit does not update direct links to
zulip.readthedocs.io in the codebase; those will be resolved in an
upcoming follow-up commit (it'll be easier to verify all the links
once this is merged and ReadTheDocs is updated).

Fixes #5265.
2017-11-16 09:45:08 -08:00
rht 72ce1c6501 Use a more concise `mkdir -p` when the situation permits. 2017-11-14 09:47:09 -08:00
rht f397e15128 tools: Text-wrap long lines exceeding 110. 2017-11-10 16:24:09 -08:00
rht ec5120e807 refactor: Remove six.moves.zip import. 2017-11-07 10:46:42 -08:00
Harshit Bansal 1067cfd92a node_modules: Add npm packages for the supported emojisets.
This commit adds emoji datasource packages for the rest of the emojiset
packages which we will use for serving images in notifications.
2017-10-28 10:38:32 -07:00
rht c8090aafa4 lint: Remove several unused imports. 2017-10-18 10:56:11 -07:00
rht 691598a88b py3: Remove "from six.moves import range".
This is no longer required, since in Python 3, this is what the range
built-in does.
2017-10-17 23:28:14 -07:00
Tim Abbott 3983ebce9a test_fixtures: Move test_db_status state under UUID_VAR_PATH.
This should mean that maintaining two Zulip development environments
using the same Git checkout no longer has caching problems keeping
track of the migration status.
2017-10-17 21:15:58 -07:00
Tim Abbott b7c3b4df0c migration_status: Switch to passing the path in Python.
This is an important prerequisite to changing these paths used in
provisioning.
2017-10-17 21:15:58 -07:00
Tim Abbott 4b24b9f0e7 install-aws-server: Add code for transferring an SSH key.
For quick iteration, sometimes you want a server to have an SSH key
(e.g. a GitHub deploy key for your fork).
2017-10-05 21:59:36 -07:00
Tim Abbott d9c26c307c install-aws-server: Improve handling of various corner cases.
This script is pretty far from being polished, but it is useful, so we
might as well make it a bit more robust.
2017-10-05 21:57:18 -07:00
Harshit Bansal ea5cb23c8e build_emoji: Extend emoji mappings to use new emojis from iamcal dataset.
Emojis which are represented by a sequence of codepoints or emojis
with ZWJ are not included until we implement a mechanism for dealing
with their unicode versions.

Fixes: #6279.
2017-10-04 23:09:14 -07:00
Harshit Bansal 1836ac2ff5 emoji_setup_utils: Add 'get_extended_codepoint_to_name()` function. 2017-10-04 23:09:14 -07:00
Harshit Bansal 3fdf25940f emoji_setup_utils: Add `get_extended_name_to_codepoint()` function. 2017-10-04 23:09:14 -07:00
Harshit Bansal f6e113a8a3 emoji_setup_utils: Add 'get_extended_names_list()` function. 2017-10-04 23:09:14 -07:00
Harshit Bansal 95b17217b2 emoji_setup_utils: Add `get_new_emoji_dicts()` function. 2017-10-04 23:09:14 -07:00
Harshit Bansal dc4ddb1578 emoji_setup_utils.py: Add `emoji_can_be_included()` function. 2017-10-04 23:09:14 -07:00
rht bf4eda7374 tools: Remove absolute_import in most tools.
Tweaked by tabbott to not remove it from lister.py, linter_lib, and
friends, since those are intended to support both Python 2 and 3
(we're planning to extract them from the repository).
2017-09-29 12:28:43 -07:00
Harshit Bansal 521ac31d3d build_emoji: Remove the redundant `codepoints` list.
This list contained a list of codepoints of all the emojis. We now have
`codepoint_to_name` in emoji_codes.js and hence this is not required.
2017-09-29 11:17:06 -07:00
Harshit Bansal f6c621dab5 build_emoji: Remove the hack used for displaying number emojis correctly.
This hack was used to fix the broken number emojis in the emoji picker.
It was broken because of the partial migration to the iamcal dataset.
See issue #4775 for more details.
2017-09-29 11:17:06 -07:00
Harshit Bansal 0940d2cf85 build_emoji: Remove the hack used for displaying flag emojis correctly.
This hack was used to fix the broken flag emojis in emoji-picker.
It was broken due to the incomplete migration to iamcal dataset.
See issue #4775 for more details.
2017-09-29 11:17:06 -07:00
Harshit Bansal 5b5bcce098 emoji: Migrate bugdown emoji to use sprite sheets.
This commit switches to use sprite sheets for rendering emojis
in all the remaining places, i.e., message bodies and composebox
typeahead. This commit also includes some changes to notifications.py
file so that the spans used for rendering emojis can be converted
to corresponding image tags so that we don't break the emoji rendering
in missed message emails since we can't use sprite sheets there.

As part of switching the bugdown system to use sprite sheets, we need
to switch the name_to_codepoint mappings to match the new sprite
sheets.  This has the side effect of fixing a bunch of emoji like
numbers and flag emoji in the emoji pickers.

Fixes: #3895.
Fixes: #3972.
2017-09-29 11:14:34 -07:00
Eeshan Garg bb34ba37b5 tools: Rename build_pygments_data.py -> build_pygments_data.
Dropping the file extension (.py) conforms to our naming
convention for such scripts.
2017-09-26 16:00:41 -07:00
Harshit Bansal 995a0f3cc0 build_emoji: Remove an unnecessary check for symlink support.
We already check for symlink support in provisioning script so no
need of doing so here.
2017-09-24 04:51:33 -07:00
Harshit Bansal 6ff7da04de emoji: Remove `NotoColorEmoji.ttf`.
We no longer use glyphs from `NotoColorEmoji.ttf` so removing this.
2017-09-24 04:51:33 -07:00
Harshit Bansal c8c1c8ef43 emoji: Remove `AndroidEmoji.ttf`. 2017-09-24 04:51:33 -07:00
Harshit Bansal 0d8e68d75e build_emoji: Some code cleanup. 2017-09-24 04:51:33 -07:00
Harshit Bansal 6b1525680e build_emoji: Remove now unused `MissingGlyphError` exception.
This exception was raised if there was no glyph available for a
codepoint. We no longer need this.
2017-09-24 04:51:33 -07:00
Harshit Bansal 898d7d1160 build_emoji: Remove now unused `bw_font()` function.
This function was used get a black and white glyph for an emoji if there
was no corresponding image file present in the `NotoColorEmoji.ttf` but
due to the new emoji farm setup code, we no longer need this.
2017-09-24 04:51:33 -07:00
Harshit Bansal b95fbbe29a build_emoji: Remove now unused `color_font()` function.
This function was used to color transparent number emojis. We no
longer need to do this since now we have remapped number emojis
to the corresponding colored emojis in the new emoji farm.
2017-09-24 04:51:33 -07:00
Harshit Bansal 6ebacba425 build_emoji: Remove `code_point_to_file_name_map()`.
We have symlinked the old emoji farm to the old emoji farm and hence
we don't use the images from the `NotoColorEmoji.ttf` file. This
function was used to generate a map from codepoint to filename by
parsing the ttx file passed to it. We no longer need this map.
2017-09-24 04:51:33 -07:00
Harshit Bansal e295bed20f build_emoji: Extract `generate_map_files()` function.
This commit extracts out the `generate_map_files()` function from
the `dump_emojis()` function. This function generates various data
files like `emoji_codes.js`, `name_to_codepoint.json` etc which are
used by webapp, bugdown etc.
2017-09-24 04:51:33 -07:00
Harshit Bansal ef96adf7e5 build_emoji: Remove old emoji farm setup code.
This commit removes the old emoji farm generation code  in favor of
`setup_old_emoji_farm()`. Instead of having individual images in old
emoji farm we now symlink them to the images in the new emoji farm.
2017-09-24 04:51:33 -07:00
Harshit Bansal 273e37b2f9 build_emoji: Add `setup_old_emoji_farm()` function.
This commit adds `setup_old_emoji_farm()` function to the build_emoji
script. This will change the way of setting up the old emoji farm.
Earlier we used to extract the glyphs corresponding to each emoji from
the `NotoColorEmoji.ttf` file. But since now we already have individual
images in the new emoji farm(from iamcal's 'emoji-datasource-google' npm
package) we can just symlink old emoji files to the new image files. This
apart from helping us in cleaning up the `build_emoji` script will also
help in reducing the increased size of the release tarball due to the
addition of new emoji farm.
2017-09-24 04:51:33 -07:00
Harshit Bansal eed7d4b8d7 build_emoji: Remove old code in favor of `generate_sprite_css_files()`. 2017-09-24 04:51:33 -07:00
Harshit Bansal beab00a5e1 build_emoji: Add `generate_sprite_css_files()` function. 2017-09-24 04:51:33 -07:00
Harshit Bansal dcf6f1e0f0 build_emoji: Build new emoji farm.
This commit adds the 'setup_emoji_farm()' which copies the individual
images from `emoji-datasource-google` packge to target emoji dump.
2017-09-24 04:51:33 -07:00
Eeshan Garg 390a1fec92 zulip_bots: Generate static files during provisioning.
This commit implements support for copying over static files
for all bots in the zulip_bots package to
static/generated/bots/ during provisioning. This directory
isn't tracked by Git. This allows us to have access to files
stored in an arbitrary zulip_bots package directory somewhere
on the system. For now, logo.* and doc.md files are copied over.

This commit should act as a starting point for extending our
macro-based Markdown framework to our bots/API packages'
documentation and eventually rendering these static files
alongside our webhooks' documentation.
2017-09-22 15:14:42 -07:00
julianasobreira df2d448f7b python: Add lint rule banning 'from os.path import'.
This enforces our use of a consistent style in how we access Python
modules; "from os.path import dirname" is a particularly popular
abbreviation inconsistent with our style, and so it deserves a lint
rule.

Commit message and error text tweaked by tabbott.

Fixes #6543.
2017-09-22 04:55:38 -07:00
Umair Khan c039f73656 setup_venv: Link to the correct Python interpreter.
Travis enables different Python versions through virtual environments,
but it seems that there is a little caveat when we try to create Zulip's
virtual environment by referring Travis' virtual environment; Zulip's
virtual environment refers the system Python. We encountered this
behaviour when we tried to run our backend test suite under Python 3.5
in Travis. 'python3 --version' command before activating Zulip's
virtualenv showed 'Python 3.5.3' and after it showed 'Python 3.4.3'.
This happened when we created the virtual environment using
'virtualenv -p python3'.

The solution seems to be to explicitly give the path of the Python
interpreter in the Travis' virtual environment using 'which python3'.
2017-09-06 13:48:50 -07:00
Harshit Bansal facb5dbe85 zulip_tools.py: Extract `generate_sha1sum_emoji()`.
Given the path of a zulip installation, it returns a hash corresponding
to the emoji infrastructure of that installation.
2017-08-27 17:51:24 -07:00
neiljp (Neil Pilgrim) a059872856 mypy: Clarify xml.find use in build_emoji:code_point_to_file_name_map. 2017-08-25 12:04:15 -07:00
rht 80f4ba7a76 requirements: Replace py3_dev.txt with dev_lock.txt. 2017-08-22 10:10:57 -07:00
Greg Price a099e698e2 py3: Switch almost all shebang lines to use `python3`.
This causes `upgrade-zulip-from-git`, as well as a no-option run of
`tools/build-release-tarball`, to produce a Zulip install running
Python 3, rather than Python 2.  In particular this means that the
virtualenv we create, in which all application code runs, is Python 3.

One shebang line, on `zulip-ec2-configure-interfaces`, explicitly
keeps Python 2, and at least one external ops script, `wal-e`, also
still runs on Python 2.  See discussion on the respective previous
commits that made those explicit.  There may also be some other
third-party scripts we use, outside of this source tree and running
outside our virtualenv, that still run on Python 2.
2017-08-16 17:54:43 -07:00
Greg Price b7ec1b55dd py3: Cut Python 2 codepaths from provision. 2017-08-16 17:54:43 -07:00
Greg Price 73cb361896 install-aws-server: Cut out use of /root/zulip .
Our previous dependencies on the `/root/zulip` path should all be
long gone at this point.  Use a fresh temporary directory instead;
that's cleaner.
2017-08-15 17:41:07 -07:00
rht b0e4233d3f Dev environment setup: default to Python 3.
From the line in tools/provision it should trickle to the rest of the
scripts. This works since almost all the python scripts have been linted
to be generic.

Proof that the setup is python3 only: with this commit, within the
vagrant container env, /srv/zulip-venv is no longer present and
`./tools/run-dev.py` runs just fine.

[gnprice: Added `rm -f` and warning message, and made small edits.]
2017-08-08 15:28:11 -07:00
rht 532bd6eaa6 Ensure virtualenv is run throughout the entire Travis dev provision. 2017-08-01 15:29:13 -07:00
Harshit Bansal d7617085e6 build_emoji: Update `get_success_stamp()` function.
Updates `get_success_stamp()` function to use the `emoji-datasource`
package's version while calculating success stamp so that an emoji
cache rebuild gets triggered automatically if the version is changed.
2017-07-16 12:36:19 -07:00
Harshit Bansal 92f6613bdd tools: Remove `tools/setup/emoji/download-emoji-data` tool.
This tool was used for downloading sprite sheets from iamcal's
repository. Since now we have moved to using `emoji-datasource`
npm package, this tool is no longer required.
2017-07-13 21:52:01 -07:00
Harshit Bansal ebdd8c9e3d emoji: Switch to using `emoji-datasource` npm package.
This commit does the following things:
* Instead of using a manual tool for downloading sprite sheets, use
  `emoji-datasource` npm package.
* Modify the `build_emoji` script to use sprite sheets from the npm
  package.

Bumps PROVISION_VERSION.

Fixes: #4730.
2017-07-13 21:52:01 -07:00
Harshit Bansal a876ebb52a build_emoji: Close open file objects after reading. 2017-07-01 11:14:24 -07:00
Harshit Bansal 8c92024fae build_emoji: Add `codepoint_to_name` dict to emoji_codes.js.
This dict is a mapping from codepoint to canonical name.
2017-07-01 11:14:24 -07:00
Harshit Bansal fee4065571 build_emoji: Generate `codepoint_to_name.json` file.
Store the `codepoint_to_name` map in a JSON file which can be used
by the rest of codebase(zerver) to convert emoji codepoints to
canonical names.
2017-07-01 11:14:24 -07:00
Harshit Bansal e30e244b29 emoji: Moved `unified_reactions.json` file.
Moved `unified_reactions.json` file from `tools/setup/emoji` to
`zerver/management/data` so that it can be used in production
environment.
2017-06-09 16:38:58 -07:00
Harshit Bansal 821ff06629 Add `unified_reactions.json` to be used for reactions migration.
This file contains the mapping from old emoji names to new codepoints
from iamcal's dataset to be used in reaction migration.
2017-06-06 23:52:41 -07:00
Tim Abbott a0ef2babab text_fixtures: Rename migration status file to have test in name.
This is preparation for making things clear as we move towards not
always rebuilding the test database in provision.
2017-06-02 13:27:34 -07:00
Aditya Bansal 5b0b8fd8bb pep8: Add compliance with rule E261 emoji_setup_utils.py. 2017-05-31 17:07:15 -07:00
Tim Abbott 8aaf9b1426 Revert "Fix emoji cache setup when not using provision.py."
This reverts commit ab2cfadcaa.

This broke production installation.
2017-05-24 10:35:41 -07:00
Carey Metcalfe ab2cfadcaa Fix emoji cache setup when not using provision.py.
Moves creating the emoji folder from the provisioning script to
the build_emoji script.

Fixes the fact that the emoji cache directory wasn't being created
when not using the provision.py script.
2017-05-22 11:08:43 -07:00
Harshit Bansal a549013c50 emoji_pickers: Fix broken flag emojis.
Due to differences between the codepoints of flag emojis in
`emoji_map.json` and iamcal's dataset, we need to patch the
css classes for the flag emojis temporarily until the migration
to iamcal's dataset is complete inorder to render them properly.
There is a difference between the images of flag emojis in our
old emoji farm and iamcal's spritesheets and since we have not
yet switched to using spritesheets for displaying emojis in
messages, there is a difference between the flag emojis as
rendered in messages and in emoji pickers.
2017-05-17 08:09:50 -07:00
Harshit Bansal 0d28d5d808 build_emoji: Fix the spritesheet CSS generation code.
Modify the spritesheet generation code to account for the differences
between emoji_map.json and iamcal's dataset. Due to the differences
between the two mappings, some emojis like 1️⃣, 2️⃣ etc were not
getting rendered properly in the two emoji pickers where we are using
the iamcal's spritesheets for rendering them. This was so because there
was no CSS class corresponding to the codepoints of these emojis(as
mapped using emoji_map.json) in our spritesheet CSS(generated using
iamcal's dataset).

Fixes: #4775.
2017-05-16 13:06:12 -07:00
Harshit Bansal 0667297c6e build_emoji: Fix the coloring of the white emojis.
Fix the coloring of the white emojis to match that of the images
in the iamcal's spritesheets.
2017-05-16 13:06:12 -07:00
Brock Whittaker ed4866b9f9 message-feed: Improve scroll perf by removing scaling on emojis.
This removes scaling from the emojis by changing the background size to
a lower value and then allowing for the widths and heights of the
emojis to be proportionally smaller.

The transform: scale property would cause many more repaints in Chrome
and other browsers than should have been necessary which would render
messages above and below the feed light grey boxes that would
momentarily flash as blank before filling with content.

Modified by tabbott to use a percentage in the background-size.

Fixes #4660.
2017-05-03 14:49:47 -07:00
Tim Abbott 110f161288 emoji: Remove code for generating old sprite sheets. 2017-05-03 13:34:30 -07:00
Tim Abbott b9cb6199cf emoji: Use lower-case hex letters in iamcal data. 2017-05-03 13:01:53 -07:00
Tim Abbott cfeff245c1 emoji: Manage Zulip emoji as a custom/extra realm emoji.
This is prerequisite for converting our emoji system to work off of
iamcal sprite sheets.

Also, fixes #4308.
2017-04-30 16:40:31 -07:00
Cory Lynch 0965c43238 Add typeahead for syntax highlighting languages.
Modified composebox_typeahead.js to recognize the triple backtick
and tilde for code blocks, and added appropriate typeahead functions
in that file and in typeahead_helper.js.

Additionally, a new file pygments_data.js contains a dictionary of
the supported languages, mapping to relative popularity
rankings. These rankings determine the order of sort of the
languages in the typeahead.

This JavaScript file is actually in static/generated/pygments_data.js, as it
is generated by a Python script, tools/build_pymgents_data.py. This is
so that if Pygments adds support for new languages, the JavaScript file
will be updated appropriately. This python script uses a set of popularity
rankings defined in lang.json.

Corresponding unit tests were also added.

Fixes #4111.
2017-04-28 17:22:59 -07:00
derAnfaenger 2adf641b72 Fix provisioning failing due to partial downloads.
'$COMMIT' was originally printed in '$COMMIT_FILE_PATH' before all
respective files were downloaded, meaning that this step
wouldn't be repeated if one download failed. This commit prints
'$COMMIT' only after all downloads were successful.
2017-04-22 21:16:11 -07:00
Harshit Bansal 09c521d9e8 build_emoji: Use `ujson.load()` instead of `json.load()`.
Use `ujson.load()` to load `emoji_map.json` and `emoji.json` as
it is faster than `json.load()`.
2017-04-18 13:00:46 -07:00