Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Some uploads can be rejected in the frontend, like when the file
size is too big, without sending the file to the server. Remove the
'Uploading file...' message from the compose box in such cases.
If a file cannot be added for upload because of restrictions in frontend
we call cancelAll immediately in 'info-visible' callback. This would
prevent files that are already added to be cancelled but does not cancel
files that are yet to be added. So we use break to prevent any more files
from being added.
Calling uppy.cancelAll() when a batch of uploads is completed
result in the cancelation of any other batch of uploads that is
in progress. This case happens when a user uploads some files
and then tries to upload another bunch of files before the existing
upload is completed.
Explicitly stubbing i18n in 48 different files
is mostly busy work at this point, and it doesn't
provide much signal, since often it's invoked
only to satisfy transitive dependencies.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
If MAX_FILE_UPLOAD_SIZE is set to 0, then UI elements like the upload
icon in the compose and message edit UI and "Attachments" menu in
"/#settings" are not displayed.
A different error message is also displayed if a user tries to drag and
drop or paste a file into the compose message box.
Fixes#12152.
Use the placeholder `[uploading file]()` when uploading before the
upload has completed. This behavior prevents an image from being
improperly placed when typing after starting an upload. This is based
on GitHub's handling of image uploading.
Also, add tests to the `upload` Node tests and update existing tests to
account for the new behavior.
Fix#10305.
This is preparation for our migration of our JS pipeline to webpack,
which includes as part of the process a hack of exporting globals via
the window object.
This run_test helper sets up a convention that allows
us to give really short tracebacks for errors, and
eventually we can have more control over running
individual tests. (The latter goal has some
complications, since we often intentionally leak
setup in tests.)
Here `file.lastModified` is unique for each upload so it is used
to track each upload individually.
Also, we have used `uploadStarted` function because it is
called for each file during an upload.
Fixes: #9068.
There was already a progress bar set up, but it became non-functional
after refactoring. This fixes it.
The default animation was getting cut off when `uploadFinished` is
called, so we add a delay before removing the upload bar to make it
get to the end.
Tweaked by tabbott to have a more natural feeling animation setup
(where we don't animate the width adjustments; just the disappearance
of the bar).
Fixes#8863.
This provides a slightly clearer interface, allowing us to remove the
unnecessary split of the code for the clone_file_input concept across
multiple modules (we now just clone it on-demand).
If your cursor is in the middle of a word when you upload
an image, the code will now properly put spaces in the markdown
around the attachment link.
Fixes: #7212.
Now, all the various DOM elements are named by a variable, keyed off
the configuration of the upload_options object.
This is most of the work required to support file upload in the
message edit area.
This is a nonfunctional refactor that is key preparation for allowing
uploading files in message editing.
Note that this makes no actual changes to the code; it just changes
the function structure.
The first argument to the error callback is *usually* a string code
from a list in the filedrop source; but sometimes it was the text
the server sent in the HTTP status line, instead. The latter isn't
predictable, and so it's not possible to write app code that uses it
to handle error consistently.
Instead, use that parameter for the numeric HTTP status code. This
still isn't totally clean in that sometimes it's internal filedrop
errors, as strings, and sometimes it's HTTP status codes, as numbers;
but at least both of those are things we can sanely handle with a
`switch` statement.
Also pass through `serverResponse`, which for a nice JSON error from
the server will contain meaningful information about the error which
the calling code can use for nice error handling. And just drop the
HTTP status text, which at best is redundant with the numeric code.
In passing, fix one case where for no obvious reason filedrop was
passing the file object but not the index.
This should be a pure refactor.
We'll replace this primarily with per-realm quotas (plus the simple
per-file limit of settings.MAX_FILE_UPLOAD_SIZE, 25 MiB by default).
We do want per-user quotas too, but they'll need some more management
apparatus around them so an admin has a practical way to set them
differently for different users. And the error handling in this
existing code is rather confused. Just clear this feature out
entirely for now; then we'll build the per-realm version more cleanly,
and then we can later add back per-realm quotas modelled after that.
The migration to actually remove the field is in a subsequent commit.
Based in part on work by Vishnu Ks (hackerkid).