This better sets expectatations for the fact that in Zulip, the
Organization settings UI is available read-only to non-administrator
users.
Tweaked by tabbott to update some additional references.
For the settings UI, we now wait until a user goes to a particular
settings section before calling the appropriate function to set
up the section (which usually involves setting up click handlers
and populating initial data).
We had never-enabled code to allow users to set default
streams for their bots (for event registration, default sending, etc.).
This commit removes the code.
In this commit we fix the issue of scrollbar occasionally scrolling
down too far when we click more topics option. Upon scrolling to top
the scroll gets reset everything returns to normal. This sometimes
leads to big blank space upon clicking more topics. This has been
fixed by reseting the scroll upon narrowing.
Fixes: #4440.
In this we fix the positioning of the loading spinner on the home page
when its loaded for the first time. First time here does not mean first
time use but means first time of a new session.
Prevent switching of stream rows on pressing arrow key when focussed
on the 'Create stream' section (this would cancel the curren stream
creation flow).
We've had this kind of hacky setting called message_view_only for
a long time in the hotkeys code, and it originally helped optimize
the code a bit. It wasn't well maintained, and people started
adding non-message-view behavior to the arrow keys without flipping
that flag to false. This change finally flips the flag to false,
which simplifies some of our logic.
We now explicitly return true from process_hotkey() when we
handle up/down/backspace for the drafts modal. Also, we no longer
call preventDefault() from drafts.draft_handle_events(), since the
caller does that, and we no longer return `true`, since we were
never inspecting the return value anyway.
The up/down arrows now navigate the left pane of the settings menu.
The code here was originally implemented as part of our settings
redesign, but the code was added in a place that became unreachable
after we fixed a bug with home_tab_obscured(). This commit
resurrects the code and places the guts of it in settings.js. It
is possible that we want to clean this code up eventually to deal
better with hidden blocks.
The code here used to live in hotkey.js. Its complicated calling
protocol made it difficult to unit test. We are also trying to
slim down hotkey.js.
Our arrow navigation for things like `#stream_filters` has always
been kind of awkward, since it's difficult to get the focus to
their list items. This commit does nothing to fix that yet.
The subscriber data is currently pulled from the web needlessly
when it exists in memory. This processes data returned from
the `stream_data.get_sub_by_id(n).subscribers` and the
`people.get_person_from_user_id(n).email` methods to build the
same list of subscribers that is sent from the server.
Fixes: #4314.
On filling out the name and description for new stream,
and changing the tab (e.g. by clicking on a stream on the left),
then come back to 'Create streams', it should restore stream name
similar to the stream description.
Fix#4311.
The web app doesn't need any presence data for its first ping to
the server, because it already has up-to-date presence info in
page_params. So now we can tell the server not to send us a big
payload that we were already ignoring.
For small-ish realms (<= 250 users), we ensure that the presence
info includes all realm users the front end knows about, even in
cases where the server sends down a slimmed version of presence
data. We make the users "offline" by default, of course.
This commit sets us up to optimize larger realms without concerns
of breaking small realms. Small realms may want to continue to
show all users, even users who may have been offline several weeks,
since it doesn't clutter their API as much as it would for big
realms.
Most of this code was simply moved from activity.js with some
minor renaming of functions like set_presence_info -> set_info.
Some functions were slightly nontrivial extractions:
is_not_offline:
came from activity.huddle_fraction_present
get_status/get_mobile:
simple getters
set_user_status:
partial extraction from activity.set_user_status
last_active_date:
pulled out of admin.js code
We also fixed activity.filter_and_sort to take user_ids.
* Change the classes and ids of different widgets and modals
and make suitable changes in `admin.js`.
* Remove any other occurrences of `alias` or `realm_alias`
from admin.js.
This fixes an issue with the menu going below the bottom of screen
with non-tiny windows, and it was rare that anyone benefitted from the
extra suggestions.
Fixes: #4133.
This moves the implementations of error/report/message from
ui.js to ui_report.js. They had been shimmed before, so calling
modules still use the same names to call the functions, but we
no longer need the shims.
Previously drafts called compose.snapshot_message which would then
get the message object from compose.create_message_object. This method often
checked for the validity of stream/user recipients which would often cause tracebacks.
The new method in drafts.snapshot message just gets the data from the fields and
stores them in the draft model without any additional checking.
This commit adds the backend support for a new style of tutorial which
allows for highlighting of multiple areas of the page with hotspots that
disappear when clicked by the user.
* 'd' in message view opens drafts.
This also adds hotkeys within the drafts UI:
* Up/down arrow keys navigate the drafts.
* Pressing enter edits the selected draft.
* Pressing backspace deletes the selected draft.
Some variable names tweaked by tabbott.
Zulip's logic for garbage-collecting data structures before reloading
was a fix for a Chrome memory leak that lasted across reloads a few
years ago. That memory leak is probably now fixed, and thus logic is
causing lots of JavaScript tracebacks that are probably not useful.
So, let's try removing this cleanup logic (everything but the
still-useful deletion of the event queue).
We no longer let the left arrow put you into the message edit
UI for a message where you can only edit topics, since that is
just confusing to most users.
This change also improves error handling a bit, and it removes
an unnecessary call to rows.id().
Finally, it moves some logic out of message_list.js, so that we
don't have a circular dependency for this codepath.
Fixes#4259
If we get reactions for deactivated users, or otherwise missing
users, we only issue a blueslip warning now. The function
get_message_reactions() was indirectly causing blueslip errors
before this fix, but we can downgrade to warnings now that this
function has better unit tests around it.
We eventually want to track deactivated users on the client.
Fixes#4289
- Add message retention period field to organization settings form.
- Add css for retention period field.
- Add convertor to not negative int or to None.
- Add retention period setting processing to back-end.
- Fix tests.
Modified by tabbott to hide the setting, since it doesn't work yet.
The goal of merging this setting code now is to avoid unnecessary
merge conflicts in the future.
Part of #106.
This modifies the lightbox to only display images inside the
".message_inline_image" class, rather than all images inside the
message body, which currently includes things like the bot icon.
When we get a server error for adding/removing a reaction, we
no longer make a blueslip error, since it is somewhat common for
users to retry actions before the server sends an event. The
code comment that is part of this commit explains this further.
Fixes#4290.
Apparently, Django's CSRF protection mechanism changed at some point,
and now we get a different CSRF token every time the webapp is loaded.
This, in turn, caused our reload logic to avoid losing state to be
completely ineffective, since the CSRF check in reload.initialize
always failed.
We fix this in a secure fashion by passing the reload instructions
from the browser to its reloaded self via localstorage, keyed by a
randomly generated token. The token randomization is primarily
relevant for handling several Zulip tabs in the same browser, but also
servers to make it very difficult for an attacker to ever trigger this
code path by redirecting a browser to `/#reload` URLs.
Fixes#3411.
Fixes#3687.
This was actually being done in 2 ways: via not saving the narrow in
the reload and second through calling `change_tab_to('#home')`. The
code is so ancient that it seems unlikely that this behavior was still
intentional.
Fixes part of #3687 (the remainder is fixed in a few commits).
We now track our inbound timing events using code in
typing_data.js.
This code may be a little more robust with variations on how
recipients are represented in events, although there are no known
bugs here.
This change moves most of the logic related to starting and
stopping outbound typing indicators to a new module called
typing_status.js that is heavily unit tested.
While this was in some sense a rewrite, the logic was mostly
inspired by the existing code.
This change does fix one known bug, which is that when we
were changing recipients before (while typing was active), we
were not stopping and starting typing indicators. This was
a fairly minor bug, since usually users leave the compose
box to change recipients, and we would do stop/start under
that scenario. Now we also handle the case where the user
does not leave the compose box to change recipients.
Previously, we would let the backend pick a color and send it to the
frontend; then the frontend would ignore that color and pick a
different color and send it to the backend, which would in turn resync
to us.
Fixes#3572.
Fixes#3858.
This fixes two bugs:
* If a user is not subscribed to a default stream, he or she would not
be have the option to invite users to that default stream.
* The initial streams checked in the invite modal were the
non-invite-only streams the user was subscribed to, not their
default streams.
Fixes: #4209.
The old code may have had some subtle bugs related to sorting of
ids or stringification or failed Dict lookups. The new data
layer should be more robust. We had some tracebacks recently
from the old code, and they should go away now.
This fixes the styling to stay on the screen of most reasonably sized
monitors along with extending the JavaScript code to allow for the
video to be keyed to in the lightbox.
This fixes the hubot text that still stays when you transition to
integration details along with fixing the first animation that is
choppy and previews briefly before fading in.
Fixes#4210.
Replacing file input doesn't work for value clearing. The best
way is to clean value directly, which excludes accidentally adding
wrong file after upload-widget validation error.
This makes it much more convenient to close the emoji reactions
popover after opening it with the hotkeys.
It'd be great if we had a test suite for escape so that we could add
tests for this.
Fixes part of #4197.
This is kinda hacky and probably not how we want this to work
long-term, but I think it's a larger refactoring project to make this
part of the model make sense.
Checking by href is a flawed approach due to the fact that hashes
are included in the href and will throw off the results of
returning the last block in a path. The window.location.pathname
property is a much better indicator of the current path.
If a url is present in stream description, it will be
rendered as a clickable link under /streams page.
Tweaked by tabbott to use the separate rendered_description element to
avoid duplicate rendering and to live-update.
Fixes#1435.
iOS doesn’t seem to play nice with the web socket library we are using
them, so disable use of websockets for sending messages until we can
fix that.
Fixes#2306.
Instead of passing in a hash to template whose keys are a
mixture of records and strings, we now pass in an
array of records. This also removes a spurious if condition
in the template that was a result of the janky data structure.
We were incorrectly appending all the emoji into the emoji picker
every time it was opened, rather than just once.
Note by tabbott: Arguably this isn't the right fix, in that it might
be better to just render the emoji picker once at the beginning. But
this definitely fixes the bug.
Fixes#3952.
This was regressed in 89e17e1aee.
At least one of the symptoms was that we weren't updating the
activity list properly. This could also cause tracebacks in
compose fade logic.
This adds an image feed that you can scroll through with hotkeys
in the lightbox.
The left and right arrow keys along with the left and right arrows
will go to the prev/next image, and clicking on an image will also
take a user to that image.
This fixes a bug where newly received very-long messages would only
sometimes be collapsed properly until a second message arrived
(whether it did the right thing dependened on whether the new message
had the same recipient or a different recipient from other arriving
messages).
Apparently, we correctly called condense.condense_and_collapse in all
but one of the codepaths of `render` that add new messages. This
adds a call on the missing codepath.
Fixes#3978.
This adds an organization description field to the Realm model, as well as
an input field to the organization settings template. Added three tests.
Set the max length of the field to 100 characters.
Fixes#3962.