A common path is a new user goes to realm_uri, which redirects to
realm_uri/login, and clicks the google auth button thinking it is a
registration button.
This commit just changes the wording on the page they land on to be
friendlier for that use case.
Webpack dev server by default does host checking for requests. so
in dev enviorment if the the request came for zulipdev.com it would not
send js files which caused dev envoirment to not work.
This shouldn't have a material performance impact, since we don't
query these except during login, and meanwhile this fixes an issue
where users needed to restart memcached (which usually manifested as
"needing to reboot the whole server" after updating their LDAP
configuration before a user who was migrated from one OU to another
could login).
Fixes#9057.
Apparently, essentially every one of our landing pages extending
portico.html had two copies of portico.css included in their head
section; one from porticocustomhead (or the super of customhead) and
the other directly included.
Clean this up by removing all these duplicate inclusions of the
portico stylesheet.
This coverts the "checkbox" for `realm_allow_message_editing` and
"input" for `realm_message_content_edit_limit_seconds` into a
dropdown with the option for custom time limit option.
We use the attrs property provided by render_bundle function of
django-webpack-loader to add `nonce="<csp_nonce_val_here>" to
js scripts being rendered by webpack.
This piece of code was used when we used Django template engine. Since
we moved to Jinja2 template engine, we wrote a newer version of this
function (minified_js) in 'zproject/jinja2/compressors.py' which is
now used in our templates. This newer function essentially retired the
old function defination and thus the old code became dead. We probably
missed out this clean up at the time we migrated to Jinja2 template
engine.
This should make it easier to find the templates that are actually
part of the core webapp, instead of having them all mixed together
with the portico pages.
Update the config file to show slightly more information while
compiling webpack. Also decreased the time webpack waits before
recompiling in order to speed up HMR.
Changed the devtoool setting for development from 'eval' to
'cheap-module-eval-source-map' as it has better support for
breakpoints in Google Chrome and the difference is time is
negligible at the number and size of files currently being
consumed by webpack. This stragtegy can be reviewed in the
future as the size of files grows or Chrome adds better
support.
Upgrade webpack to latest version at the time of authoring. This
involves upgrading webpack version and its loaders to compatible
versions. It also involved editing tools/webpack to use the
executable for webpack-cli instead because of a change in how the
webpack package wants you to handle shell execution.
It also fixes the confugration for TypeScript in the webpack config
as that was previously broken. Including TypeScript files in JS
files compiled by webpack now works.
This completes the effort to ensure that all of our webhooks that do
parsing of the third-party message format log something that we can
use to debug cases where we're not parsing the payloads correctly.
If the browser is in the progress of reloading when it finishes
fetching some messages, it's not really a bug, and we shouldn't report
it as such.
This should help make Zulip's browser error reporting less spammy.
If you visit a narrow that has unread messages on it that aren't part
of the home view (e.g. in a muted stream), then we were never calling
`message_util.do_unread_count_updates`, and more importantly,
`unread.process_loaded_messages` on those messages. As a result, they
would be unread, and moving the cursor over them would never mark
those messages as read (which was visible through the little green
marker never disappearing).
I can't tell whether this fixes#8042 and/or #8236; neither of them
exactly fits the description of this issue unless the PM threads in
question were muted or something, but this does feel related.
I have no idea why this started failing just now, but the test was
written without a proper wait in between actions, and fixing that
fixes the failure I'd been seeing.