This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
If you topic-edited a single message within a narrow, we would update
all our unreads/sidebar/etc. data structures, and would rerender the
message if appropriate. However, for the corner case of being inside
a topic narrow when you did this, we didn't have logic to remove the
message from the narrow (which is the appropriate situation when you
just topic-edited a message in a narrow).
When topic-editing multiple messages including the currently selected
message (the more common case), we would end up changing the narrow,
resulting in this issue being masked.
Fixes#11601.
Show "sent to different narrow" notification and other such notification by
notifications.notify_local_mixes for non locally echoed message sent by
current client.
With significant new comments added by tabbott.
Fixes: #11488.
Since the main autoscroll feature was implemeneted, the
maybe_advance_to_recently_sent_message logic had an unfortunate
structure, where the code for this potentially large scroll was
running AFTER the autoscroll decision was made, but before an actual
scroll could have occurred.
This resulted in code that was very difficult to reason about, as
there were 2 potential sources of scrolling when you send a new
message, with little connection between their implementations either
in location or implementation.
Moving this into the main autoscrolling code path clarifies the code,
with the added benefit of fixing a bug where we would report to the
user that they needed to scroll down when in fact we were just about
to scroll the bottom of the feed into view (via
maybe_advance_to_recently_sent_message).
With this change, we never display the "you need to scroll manually"
message in the cast that we just scrolled you there via selecting a
message.
We recently added a feature to warn users that they
may need to scroll down to view messages that they
just sent, but it was broken due to various complexities
in the rendering code path.
Now we compute it a bit more rigorously.
It requires us to pass some info about rendering up
and down the stack, which is why it's kind of a long
commit, but the bulk of the logic is in these JS files:
* message_list_view.js
* notifications.js
I choose to pass structs around instead of booleans,
because I anticipate we may eventually add more metadata
about rendering to it, plus bools are just kinda brittle.
(The exceptions are that `_maybe_autoscroll`, which
is at the bottom of the stack, just passes back a simple
boolean, and `notify_local_mixes`, also at the bottom
of the stack, just accepts a simple boolean.)
This errs on the side of warning the user, even if the
new message is partially visible.
Fixes#11138
We now have two functions:
add_new_messages
add_old_messages
This is a lot easier on the eyes, and it will also
prevent us from exceeding line length in future commits.
We also remove an unneeded stub in the narrow_activate
tests.
This commit makes it a bit more explicit about
why we're updating 2 or 3 message lists every time.
It looks funny now to repeat the home-list updates
in both sides of the conditional, but this will be
more obvious in a subsequent commit, where we want
to capture return values from rendering.
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
For message groups, I just changed the internal name
to "topic_links".
For uses of "subject_links" that are tied to how the
server names fields, I introduced these wrappers:
* util.set_topic_links(obj, topic_links)
* util.get_topic_links(obj)
These can be used for either messages or events.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
In a refactor last fall, we changed `set_message_booleans` to mutate
state (specifically, destroying msg.flags in favor of setting
properties like `msg.unread`). This was fine for most code paths, but
the maybe_add_narrowed_messages code path called
`message_store.add_message_metadata` twice (once after talking to the
server to find out whether the messages go into the current narrow),
and so when we extracted set_message_booleans from that, the second
call didn't properly short-circuit.
We fix this by just removing the second call, and also add a comment
warning about the add_message_metadata call there as being dangerous.
Fixes#8184.
Previously, we did a rerender without first re-computing which
messages were muted; this was incorrect, because whether a message is
muted can change if the topic changes.
Fixes#9241.
If you started composing a message to a topic, and then the topic was
edited, we would update the compose box and message list state, but we
didn't correctly update the fade state after updating your compose box
(and the message list), resulting in the messages being incorrectly
faded.
Adds a check for newline that was present on backend, but missing in the
frontend markdown implementation. Updating messages uses is_me_message flag
received from server instead of its own partial test. Similarly, rendering
previews uses markdown code.
Fixes#6493.
This fixes a bug where this used to happen:
* Alice has not read a message
* Bob edits the message
* Alice immediately reads the message
* Bob's edit arrives to Alice and sets her
message status back to unread
Essentially, the root cause of the bug is that we update
message.unread for edits, possibly from stale data, even
though Alice has more current info about reading the message.
This is the final fix to that scenario. There were some
aggravating factors that widened the race window which were
fixed in earlier commits.
Fixes#6248
We no longer set message.flags in the local echo path.
In the markdown parsing step, we just set message.mentioned
directly.
And then we change `insert_new_messages` to no longer
convert flags to booleans, and move that code to only
happen for incoming server message events.
We want to call `set_message_booleans` as soon as we
get data from the server, to avoid confusion about whether
`flags` is the authoritative field.
This commit has callers to `add_message_metadata` call
`set_message_booleans`.
This also sets us up to **not** call `set_message_booleans`
in the local echo codepath, where we can just have the
markdown processor set booleans natively.
In all cases the value of `flags` we were passing in was
actually `message.flags` (although it was slightly obscured in
one place), so now we just pass in `message`.
(We also move a tiny bit of defensive code to set `flags`
into `set_message_booleans`.)
When we added support for mentioning users when editing messages, we
neglected to add this bit of code needed to make sure the UI code in
message_list_view.js would actually rerender that part of the
message's state.
Arguably, this is a sign that the message_container structure should
be just recomputed every time we rerender messages, but that's a less
tactical fix.
Previously, we didn't check the organization-level settings when
rendering a message list; instead, we only checked it when putting
messages into the message_store. That resulted in the state being
stale in the event that the setting controlling whether one can edit
messages was changed.
We remove some node tests, because revidving the node test for their
new home in message_list_view would be more work than we probably want
to do with an upcoming release. We basically need to be better about
exporting functions like populate_group_from_message_container and
set_topic_edit_properties, so we can do fine grained testing.
When we get around to the node tests, rather than exporting these
functions, it might make sense to create a new module with a name
like message_container.js, which would have all of these
last-second type of data manipulations on message objects. This
would be nice to split out of message_list_view.js. MLV is our
biggest module, and it's mostly cohesive, but it's real job
should be about assembling messages into a DOM list, which is
probably 80% of the code now. The 20% that I'd want to consider
splitting out is actually closer in spirit to message_store.js.
Thanks to Steve Howell for helping with the node tests.
When we learn about updated message, a bunch of flag/boolean
fields concern us:
starred
mentioned
alerted
is_me_message
We now set booleans consistently with how we set new incoming
messages.
This completes the major endpoint migrations to eliminate legacy API
endpoints from Zulip.
There's a few other things that will happen naturally, so I believe
this fixes#611.
We now call topic_data.add_message() and
topic_data.remove_message() when we get info about
incoming messages. The old way of passing in a boolean
made the calling code hard to read and added unncessary
conditional logic to the codepath.
We also have vague plans to change how we handle
removing topics, since increment/decrement logic is now
kind of fragile, so making the "remove" path more explicit
prepares us to something smarter in the future, like just
figure out when the last topic has been removed by calling
a filter function or something outside of topic_data.js.
Another thing to note here is that the code changed here
in echo.js is dead code, since we've disabled
message editing for locally edited messages. I considered
removing this code in a preparatory commit, but there's
other PR activity related to local echo that I don't want
to conflict with.
One nice aspect of removing process_message() is that
the new topic_data.js module does not refer to the legacy
field "subject" any more, nor do its node tests.
This new module tracks the recent topic names for any given
stream.
The code was pulled over almost verbatim from stream_data.js,
with minor renames to the function names.
We introduced a minor one-line function called stream_has_topics.
This commit renames possibly_notify_new_messages_outside_viewport()
to the more concise name notify_local_mixes().
We really only need to call this function in one place, so we
have the caller check the `local_id` condition. We can eventually
upstream this code even further so that it's completely
obvious that it's only ever called from the local-echo codepath.
We were calling maybe_add_narrowed_messages() in a place
where local_id is guaranteed to be undefined, since
we always set local_id to undefined when
can_apply_locally() fails.
In turn maybe_add_narrowed_messages() was calling
possibly_notify_new_messages_outside_viewport(), which
requires a local_id to do anything meaningful.
This removes all the associated dead code--passing in
a parameter that we know always was undefined and
calling a function that we know always would no-op.
Not only does this simplify the code a bit, but it avoids
us stepping on the toes of the alternative code path that
deals with non-locally-echoed messages.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
Altered message_edit.start to check for message.raw_content before
retrieving the same from the backend.
With tweaks by tabbott to update, rather than delete, on repeated
edits.
Fixes: #4404.
Despite the length of this commit, it is a very straightforward
moving of code from narrow.js -> narrow_state.js, and then
everything else is just s/narrow.foo()/narrow_state.foo()/
(with a few tiny cleanups to remove some code duplication
in certain callers).
The only new functions are simple setter/getters that
encapsulate the current_filter variable:
narrow_state.reset_current_filter()
narrow_state.set_current_filter()
narrow_state.get_current_filter()
We removed narrow.predicate() as part of this, since it was dead
code.
Also, we removed the shim for narrow_state.set_compose_defaults(),
and since that was the last shim, we removed shim.js from the app.
This fixes a regression in 3041480600
that would cause anything rendered on the backend differently than on
the frontend to experience this animation.
We actually only want to do the animation when the message content was
changed in a way that generates an edit history event, i.e. a
user-facing edit, not in cases where we're either transparently
swapping in post-backend-rendering content (e.g. with link previews)
or cases where there's a discrepancy between the exact HTML from the
frontend and backend markdown processes (e.g. mentions).
This is mostly just moving methods out of compose.js.
The variable `is_composing_message`, which isn't a boolean, has
been renamed to `message_type`, and there are new functions
set_message_type() and get_message_type() that wrap it.
This commit removes some shims related to the global variable
`compose_state`; now, `compose_state` is a typical global
variable with a 1:1 relationship with the module by the same
name.
The new module has 100% line coverage, most of it coming
via the tests on compose_actions.js. (The methods here are
super simple, so it's a good thing that the tests are somewhat
integrated with a higher layer.)