I have a hunch that the messages sent from different files
are interfering with each other as well. This commit will make
it clear if indeed this is the case.
This adds support for running a Zulip production server with each
realm on its own unique subdomain, e.g. https://realm_name.example.com.
This patch includes a ton of important features:
* Configuring the Zulip sesion middleware to issue cookier correctly
for the subdomains case.
* Throwing an error if the user tries to visit an invalid subdomain.
* Runs a portion of the Casper tests with REALMS_HAVE_SUBDOMAINS
enabled to test the subdomain signup process.
* Updating our integrations documentation to refer to the current subdomain.
* Enforces that users can only login to the subdomain of their realm
(but does not restrict the API; that will be tightened in a future commit).
Note that toggling settings.REALMS_HAVE_SUBDOMAINS on a live server is
not supported without manual intervention (the main problem will be
adding "subdomain" values for all the existing realms).
[substantially modified by tabbott as part of merging]
This restructures the styling for the Zulip settings and
administration pages to minimize use of Bootstrap and use a consistent
styling library for similar elements.
While it is basically a wash in terms of the page's visuals, it will
make our life a lot easier for future work on improving the settings
pages section of the site.
In HTML, the line break immediately following a start tag is ignored
(see: https://www.w3.org/TR/html4/appendix/notes.html#h-B.3.1). An
extra span tag has been introduced in the upstream Pygments
HtmlFormatter in order to preserve the first new line. The Bugdown
Tests as well as our fenced_code.js frontend markdown processor have
been updated to reflect this new behavior.
Chaining together `wait*` functions can create race conditions in the
frontend tests. To avoid race condition, we need to insert `then`
function between two `wait*` functions.
From the popups that appear when clicking the down-arrow in the left
column's streams, you can now unsubscribe from that particular
channel. This runs on the same function that unsubscribes you from
streams in the "Subscriptions" tab.
Fixes: #1554.
[tweaked by tabbott to fix some errors]
The ‘for’ attribute is not valid HTML in the case of this because the
emails are invalid character sets and the input has no ID with the
email.
This changes it to a data-name which is still searchable but doesn’t
interfere with typical input behavior.
The checkboxes no longer float-left, fixing an issue with the
subscribe buttons leaning right in narrow windows.
Fixes: #1491.
This makes sure we are explicit about partials in
individual test modules. Eventually, we should figure
out a way to make partials automatically compile as
part of the node tests.
Adds a new field default language in the zerver_realm model.
This realm level default language will be used as default language
for newly created users. Realm level default language can be
changed from the administration page.
Fixes#1372.
Create `media.css` using media queries that had been at the bottom
of `zulip.css`, then update miscellaneous setttings/docs files.
I also add `.screen-medium-show` and `.screen-narrow-show` to
`media.css`, as they seem to be an important part of our
responsive design.
Fixes#1532.
These tests would work as part of the whole suite, but
not standalone, because they were getting objects out
of node's require cache that a previous test had cleaned up.
Now they should work standalone as well, and the tests
are more explicit about their dependencies.
Some node tests used to pass as long as prior tests ran,
but then they would fail if you ran them standalone. Now
we are more aggressive about cleaning up node's require
cache after each individual test runs.
This introduces a very minor different in behavior if you specify
an invalid filename as a command line argument. We now show
warnings for those *before* running the rest of the tests.
In templates.js we want to enforce outputting just
one output file per template, and we also keep the source
alphabetical by template name. This isn't a permanent
decision, but it makes organizing the ouput a little
easier for now.
This reverts commit be93b6ea28.
Unfortunately, the newer jquery comes with a huge performance
regression affecting the hotkeys code, which has the effect of making
typing super slow.
Fixes: #1449.
In python 3, subprocess uses bytes for input and output if
universal_newlines=False (the default). It uses str for input and
output if universal_newlines=True.
Since we mostly deal with strings, add universal_newlines=True to
subprocess.check_output.
As they stand now, alert words tests will cause a race condition with
all subsequent tests which access the UserProfile object these tests
modify. Currently, if we modify alert words, we don't get any
notification from the server, issue reported at #1269. Consequently, we
can't wait on any condition to avoid the race condition. The best option
is to wait for the fix of #1269 and modify the tests in that issue.
Fixes: #1244
There is a hard to reproduce race condition causing these tests to
occasionally fail. We believe it is caused by switching to the home tab and
not properly waiting for all the messages to load; see Issue #1243. The
tests are for the following pathway (not a high priority to test):
1. User starts editing a message.
2. allow_message_editing is turned off for the realm (in this case, by the
user going to the admin page and turning it off).
3. User finishes editing the message and hits send.
This is controlled through the admin tab and a new field in the Realms table.
Notes:
* The admin tab setting takes a value in minutes, whereas the backend stores it
in seconds.
* This setting is unused when allow_message_editing is false.
* There is some generosity in how the limit is enforced. For instance, if the
user sees the hovering edit button, we ensure they have at least 5 seconds to
click it, and if the user gets to the message edit form, we ensure they have
at least 10 seconds to make the edit, by relaxing the limit.
* This commit also includes a countdown timer in the message edit form.
Resolves#903.
There is a hard to reproduce race condition causing these tests to
occasionally fail. We believe it is caused by switching to the home tab and
not properly waiting for all the messages to load; see Issue #1243. The
tests are for the following pathway (not a high priority to test):
1. User starts editing a message.
2. allow_message_editing is turned off for the realm (in this case, by the
user going to the admin page and turning it off).
3. User finishes editing the message and hits send.
This is controlled through the admin tab and a new field in the Realms
table. This mirrors the behavior of the old hardcoded setting
feature_flags.disable_message_editing. Partially resolves#903.
We originally waited for .message_edit_notice to appear, now we wait for
textarea.message_edit_content to disappear.
This is better because the previous code didn't correctly handle
editing the same message twice (the "EDITED" tag would still be there
from the first edit, so it wouldn't wait at all the second time!).
Assigns hotkey 'w' to search streams.
Only show search box when active. Activate with hotkey or by clicking
STREAMS.
Filter matches at the beginning of words in stream name.
Behaviour is otherwise almost identical to user search.
Casper tests.
We only use zxcvbn in the main webapp for checking the user's password
in the change password form. Since zxcvbn is a very large javascript
library (~700KB), loading it asynchronously only when a user is trying
to change their password results in a significant performance
improvement for loading the Zulip webapp on a slow network.
Fixes#263.
* The warning contains a count of the number of people in the stream.
* An error appears if the warning is ignored and the user tries to
send the message anyway.
* The message cannot be sent until the warning is acknowledged or @all
/ @everyone is removed.
* This only applies to stream messages and not private messages.
Fixes#853.
Previously, we were checking if a particular user was the current user
in dozens of places in the codebase, and correct case-insensitive
checks were not used consistently, leading to bugs like #502.
Since relatively few systems have the typing module, this makes the
checks for whether the user is properly running our test scripts in
the virtualenv more likely to trigger well.
This should make users much more likely to be able to debug issues
where they ran Zulip outside the Vagrant environment or virtualenv.
[error messages tweaked by tabbott]
.message_edit_notice is too broad of a selector to
test if your most recent edit has posted. Also
check if the currently selected message is the one
that's been edited.
When you deactivate a user, visit another page, and then
come back, the user shows up in another table (the
"Deactivated Users" table), and no longer has the
strikeout styling of a recently deactivated user.
Using the strikeout class as a selector to test if the
user has been reactivated will of course not be a good
test, and if you have a slow machine, lose a
race condition.
When you deactivate a user, visit another page,
and then come back, the user shows up in another
table, and no longer has the strikeout styling
of a recently deactivated user. Using strikeout
class to test if the user has been reactivated
will of course not be a good test, and if you
have a slow machine, lose a race condition.
Now that we're doing presence updates in a performant fashion, we
don't need to throttle processing these events, and in fact the
throttling of these events created a correctness problem, since we're
now doing incremental updates rather than just rerendering everything
after each event.
Whenever a user became active, this triggers an immediate presence
update event (to show that user as active). The implementation for
that event (running on the browsers of all other users in the realm)
would fully rerender the presence list, which can be an expensive
operation in a large realm, just to update the status for that one
user. This fixes that case to just remove the user from the list and
then re-insert it at the appropriate index.
[Commit message expanded with more details by Tim Abbott]
Like the Stream Subject lists, Private messages are now shown
when the user clicks on the "Private message" link. User can drill in
to get more than 5 conversations. Selecting PMs from the user or group
PM lists on the right sidebar also opens the list & highlights the
selected conversation.
[Edited by tabbott@mit.edu to fix some small bugs.]
The node packages 'jQuery' and 'jquery' are different--'jQuery' is the
legacy support package that is needed for Zulip so the require statements
in the tests were updated.
Travis uses node 4.0 by default and we are using 0.10, so the command to
install the correct version had to be added to the .travis.yml file.