This commit updates code to live update the groups UI if
realm or group level setting to manage groups is changed.
This commit also does some refactoring to better organize the
code in different functions.
And also, the code to hide/disable the UI if the user does not
have permission to manage the group in JS such that the same code
is used for live-updating as well.
This commit fixes the live update of subscribers list
on changing can_remove_subscribers_group setting.
Previously, whole members panel, including the pill container
to add subscriebrs, is re-rendered. But the click and input
handlers for the add subscribers UI is not added again after
re-rendering and thus they do not work.
This commit updates the code to just re-render the subscribers
list which is only needed to update the "Unsubscribe" button.
The Slack API when returning the emoji records, returns the record for
its thumbsup_all emoji with the url ending with .png, even though the
file is a gif.
For that reason, we have to make that code correct file extensions based
on the response content-type. Emojis are the smallest set of images to
download, so for simplicity of implementation, we remove the
parallelization of the downloads in favor of just processing them
serially.
Ideally this would besplit up into two commits, but it's hard to split
into self-contained, atomic chunks now that this segment of the
import/export system is generally kind of broken after thumbnailing
system changes.
1. 3rd party export converters don't make .original image files.
Insteadthey provide a single file, which the import should treat as if
it's .original.
2. 3rd party converters create all the records with is_animated=False.
That's an issue, because without setting that correctly on the
RealmEmoji objects, Zulip doesn't know that it should use the "still"
thumbnail when the emoji is being used in a user's status. Which leads
to incorrectly displaying the user status with the distracting
animation.
The export tool was only exporting the already-thumbnailed emoji file,
omitting the original one. Now we make sure to export the .original file
too, like we do for avatars, and make the import tool process it
directly, to thumbnail it directly and generate a still in the case of
animated emojis.
Otherwise, the imported realm wouldn't have the <emoji>.png.original
file that we generally expect to have accessible, and stills for
animated emojis were completely missing.
As detailed in the comment in the code:
The upstream implementation uses the outdated /oauth2/authorize
API (instead of the v2.0 API), which doesn't allow us to authenticate
users with just a personal Microsoft account. v2.0 API is required.
This requires us to override the default URLs to use it as well
as adjust the requested scopes, to match this new API.
The backend in its previous state was only able to authenticate users
that were tied to an organizational directory, even if the application
settings in Azure were set up to also allow personal accounts. Users
trying to use a personal account would face an error from Microsoft:
AADSTS500200: User account 'xxxx@example.com' is a
personal Microsoft account. Personal Microsoft accounts are not
supported for this application unless explicitly invited to an
organization
https://github.com/python-social-auth/social-core/issues/723 is a
related upstream issue.
This allows log in button in navbar for spectators to have more space
to be displayed in different languages without being truncated.
Login page already has 2 buttons for user to sign up from.
Convert `message_send.py` use `typed endpoint`.
Disable `message_send` endpoint `to` parameter in the `openapi`
`validate_json_schema` check, because it is a special case where the
content type of the parameter is application/json but the
parameter may or may not be JSON encoded since previously we also
accepted a raw string and some ad-hoc bot might still depend on sending
a raw string.
Remove unused validators from `validator.py`.
This commit updates the db transaction to be durable for
do_update_user_custom_profile_data_if_changed to avoid
addition of any outer atomic block.
While adding any outer atomic block this will raise a runtime error
and we can replace the durable argument with 'savepoint=False'
otherwise we'll have to manually track down the action functions
getting called in that outer atomic block and set the savepoint=False
otherwise it'll lead to creation of savepoints which we don't want.
We can't set savepoint=False before hand to the outermost action
function because it leads to rollback of transaction in tests when
an error is raised in action function.
Earlier, we were using 'send_event' in
check_remove_custom_profile_field_value which can lead to a
situation where we enqueue events but the function fails at a
later stage.
Events should not be sent until we know we're not rolling back.
Fixes part of #30489.
Preivously, the tooltip was shown only for first element
since initialize_disable_btn_hint_popover only added the
tooltip to first element. And then after d9f25d01a1, there
was an error shown as initialize_disable_btn_hint_popover
asserted that only single element list was passed.
This commit fixes it by calling initialize_disable_btn_hint_popover
for each setting element. Similarly the code to destroy the
tooltip on enabling the setting elements is called for each
element.
There was a bug here that would trigger an exception inside
`sync_user_profile_custom_fields`, causing it to get logged with
logging.warning, when an attribute configured for SAML custom profile
field sync was missing from a SAMLResponse or had an empty value.
`sync_user_profile_custom_fields` expects valid values, and None is not
valid.
We could consider a slightly different behavior here instead - when an
attribute is sent with no value in the SAMLResponse, that means the attr
has no value in the IdP's user directory - so perhaps a better behavior
would be to also remove the custom profile field value in Zulip. However
there are two issues with that:
1. It's not necessarily the best behavior, because an organization might
want the "user doesn't have this attribute set at the IdP level" state
to just mean that the user should be free to set the value manually in
Zulip if they wish. And having that value get reset on every login would
then be an issue. The implementation in this commit is consistent with
this philosophy.
2. There's some implementation difficulty - upstream
`self.get_attr(...)`, which we use for reading the attr value from the
SAMLResponse, doesn't distinguish between an attribute being sent with
no value and the attribute not being sent at all - in both cases it
returns None. So we'd need some extra work here with parsing the
SAMLResponse properly, to be able to know when the custom profile field
should get cleared.
Replace the SOCIAL_AUTH_SYNC_CUSTOM_ATTRS_DICT with
SOCIAL_AUTH_SYNC_ATTRS_DICT, designed to support also regular user attrs
like role or full name (in the future).
Custom attributes can stay configured as they were and will get merged
into SOCIAL_AUTH_SYNC_ATTRS_DICT in computed_settings, or can be
specified in SOCIAL_AUTH_SYNC_ATTRS_DICT directly with "custom__"
prefix.
The role sync is plumbed through to user creation, so users can
immediately be created with their intended role as provided by the IdP
when they're creating their account, even when doing this flow without
an invitiation.
Reset event handlers attached to the dropdown widget and by removing
it from DOM.
User is unlikely to use the same dropdown multiple times, even if
they do, the operation is fast.
On the server-side, the implementation of the "near" operator is a
noop. Clients should instead use the "anchor" parameter to express
the "near" operator in a search box or URL fragment.