This increases consistency and saves a bit of code, but more
importantly, it makes it much easier to switch between these APIs
while refactoring tests.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The mobile app was never able to use the shared
version of emoji.js, because, among other problems
with our code organization, the emoji.js module
is strongly based on a mutate-the-data paradigm
that doesn't play nice with React. The way
that we mutate data and violate encapsuation
here is something that we would mostly want to fix
without even trying to shared code with mobile, so
subsequent commits will try to extract some pure
functions into a shared module.
This commit has the following changes -
- Adds dropdown for changing create_web_public_stream_policy and this
dropdown is visible only if settings.WEB_PUBLIC_STREAMS_ENABLED and
enable_spectator_access is set to True. This dropdown is live-udpated
on changing enable_spectator_access setting.
- The web-public stream option in stream creation form and stream privacy
modal is hidden if one of settings.WEB_PUBLIC_STREAMS_ENABLED or
enable_spectator_access is set to False except in stream privacy modal
when the stream is already web-public so that the user is not confused by
none of the options being selected.
- We disable the web-public stream option in stream creation form and
in stream-privacy modals of stream which are not already web-public
when the user is not allowed to create web-public streams as per
create_web_public_stream_policy setting.
- We use on_show parameter to hide or disable the options in stream-privacy
modal because we use the visible property of element to remove the bottom
border from last element in the stream-privacy choices and thus we have
to wait for the modal to be visible.
Fixes#20287. Fixes#20296.
Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
We use subs as a common variable name for a collection of stream
data structure used in settings, in lot of modules. So this
rename clears a bunch of related shadowed variables.
The current system to change stream information like Stream name and
description isn't consistent with what we use everywhere else. It's
also slightly difficult to maintain.
Co-authored-by: Pragati Agrawal <pragati22066@gmail.com>
We split recent_topics module into recent_topics_(ui + data + util).
This allows us to reduce cyclical dependencies which were
created due to large list of imports in recent topics. Also, this
refactor on its own makes sense.
This commit adds 'user_can_create_streams' helper which is
used to check whether user can create streams or not and
replaces all the instances of 'page_params.can_create_streams'.
This change helps us to remove the complex logic of updating
'page_params.can_create_streams' for 'realm_update' event in
'server_events_dispatch.js', as we will always get the updated
values from the added helper for checking whether the users can
create streams or not.
This mainly extracts a new module called
browser_history. It has much fewer dependencies
than hashchange.js, so any modules that just
need the smaller API from browser_history now
have fewer transitive dependencies.
Here are some details:
* Move is_overlay_hash to hash_util.
* Rename hashchange.update_browser_history to
brower_history.update
* Move go_to_location verbatim.
* Remove unused argument for exit_overlay.
* Introduce helper functions:
* old_hash()
* set_hash_before_overlay()
* save_old_hash()
We now have 100% line coverage on the extracted
code.
Use fully resolvable request paths because we need to be able to refer
to third party modules, and to increase uniformity and explicitness.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a deceptively ugly diff. It makes
the actual code way more tidy.
I basically inlined some calls to mock_module
and put some statements in lexical order.
We now just use a module._load hook to inject
stubs into our code.
For conversion purposes I temporarily maintain
the API of rewiremock, apart from the enable/disable
pieces, but I will make a better wrapper in an
upcoming commit.
We can detect when rewiremock is called after
zrequire now, and I fix all the violations in
this commit, mostly by using override.
We can also detect when a mock is needlessly
created, and I fix all the violations in this
commit.
The one minor nuisance that this commit introduces
is that you can only stub out modules in the Zulip
source tree, which is now static/js. This should
not really be a problem--there are usually better
techniques to deal with third party depenencies.
In the prior commit I show a typical workaround,
which is to create a one-line wrapper in your
test code. It's often the case that you can simply
use override(), as well.
In passing I kill off `reset_modules`, and I
eliminated the second argument to zrequire,
which dates back to pre-es6 days.
Found by running the tests after
sed -i 's/\.with(/.toBeUsed().with(/g' frontend_tests/node_tests/*.js
Signed-off-by: Anders Kaseorg <anders@zulip.com>