This is the follow-up of PR #10267.
Here, we add typeahead for slash commands `/me` and `/poll` in compose box.
The slash typeahead will open only when `/` is the first character and all
slash commands will be displayed when one types `/`, as this helps a lot in
discoverability. This also adds a description of what the slash command
does in the typeahead.
When new PMs came in, we would do a little
animation to show you the incoming message.
Unfortunately, it was broken and would animate
too many things. (The code looks at a single
var to see if PM counts changed, but there are
actually mulitple PM counts. We could fix that,
but we decided that this feature just isn't
worth the complexity.)
We still animate incoming mentions.
Fixes#11868.
This makes the "more topics" option which appears below the list of
known topics in the left sidebar appear only when it's possible there
are actually more topics to be displayed. Two specific cases it
resolves completely include:
* Newly created realms; this widget was a common source of confusion
for new organization administrators.
* Newly created streams.
There are still some corner cases this doesn't handle, e.g. if you
just joined a private stream with protected history, but there isn't
as easy a fix for those.
Essentially rewritten by tabbott to fix code duplication and comment
extensively.
Fixes#10265.
As a follow up of commit (bf1c9420df), this
commit removes the `build_realm_day_mode_logo_widget` and
`build_realm_night_mode_logo_widget` function , and changes
`build_realm_logo_widget` to take single argument `is_night` and depending
on this argument, corresponding `day mode` or `night_mode` widget is
handled.
This changes the "new private message" button to be instead "new
conversation" when looking at PMs, to avoid confusion that the button
was the right thing to do to reply to the current private message
conversation.
Fixes#11679.
Even though there are only ever zero or one active
topic widgets in our current sidebar, it's almost the
same amount of code to just manage them with a Dict.
Also, we can more easily do possible future features
like setting streams to be always-open.
This moves the configuration of widget type from settings_org to instead
live in respective HTML templates, via `data-widget-setting-type` and we
also remove `get_subsection_property_types` and refactor function
`populate_data_for_request` accordingly.
Fixes: #11708.
This fixes the bug where the `Saved` state button faded out almost
instantly (that is actually 300 ms) and `Discard` button fades out
along with `Saved` state button; the key problem here was that the
setTimeout intended to fade was actually delaying the transition from
"saving" to "saved".
Now, first of all, we use `setTimeOut` function to fadeout elements giving
fadeout_delay time as `800 ms` and we hide discard button during `saving`
state. Also, when `Discard` button is selected, `Save changes` and `Dicard`
fade out simultaneously.
Fixes: #11737.
If you click on the avatar, we now show the menu
right next to the avatar. The current behavior
is particularly funny for long names. (I confirmed
this with Rishi.)
Adds possibility for users to use | as an OR-operator (besides ,)
when searching for other users.
This is a thing reasonable folks might try, and | in the thing to
search for isn't a realisitic possibility, so there's no real downside
to adding this.
Fixes#4109.
In this commit, I've added a feature to unstar all the starred
messages. This is useful, e.g., for folks who are using starred
messages to keep track of things they should come back when next at
their desktop.
The event flow is the standard one for a feature with a confirmation modal:
(1) User clicks on unstar all messages.
(2) We display a confirmation modal; if the user confirms, we send a
request to the backend to clear all starred messages.
(3) The events system sends that UI update back to us, removing the
stars from the UI.
Fixes#11401.
This commit deduplicates the code for `build_realm_logo_widget` and
`build_realm_night_logo_widget`. It deduplicates the common code for
`build_realm_day_mode_logo_widget` & `build_realm_night_mode_logo_widget`
into tthe function `build_realm_logo_widget`.
Add a background highlight to vote count button if currently
logged in user votes on that option.
Tweaked by tabbott to use better variable names and Rishi for better
styling.
This is a pure data function, so it shouldn't be in popovers.js file
(Steve Howell added test coverage here, and tabbott removed an
accidental functional change.)
The correct behavior here is that we want to ensure there is
whitespace in between the syntax being added and the content on either
side. Our smart_insert logic handled this for the cases that were
common with inserting emoji (etc.), but didn't handle the more complex
cases with "quote and reply".
Fixes#11702.
This new helper allows us to do the same operation
on every message in our message_store. We will
use this in a future commit to clear the `is_tall`
flags on all messages, after a resize.
We should be somewhat cautious about using this,
but simple operations should be really fast, even
if you have lots of messages in the store.
Previously, if you were in the process of editing the last message in
a narrow and a new message came in, we'd rerender that second-to-last
message, causing your editing widget to lose focus (and thus the next
few keys you typed to be interpreted as keyboard shortcuts, which
had a good chance of resulting in your navigating somewhere random).
This rerendering was essentially unnecessary; the only change to state
going into the rendering process was the next_is_same_sender CSS class
being toggled on the messagebox in the message. So, at most, we
should have been just toggling that CSS class (and this commit makes
us do precisely that).
It seems like we could further improve this code by just removing the
next_is_same_sender CSS class entirely and removing this block, but
I'm leaving that for follow-up work.
Fixes#11656.
This fixes an issue where closing stream search was not working if
user had not entered a search term and tried to close the search box
by clicking on the close icon; the problem was that we'd end up
re-opening the widget immediately after through event propagation.
Fixes: #11636.
Also adds tests to ensure that we do not accidentally overwrite
the 'beginning' variable that contains the message content upto
that point. These should prevent similar errors in the future.
The bug was added in 8119258c4d.
The bug here was that when we rerendered messages following local echo
through the echo.process_from_server code path, the eventual call to
_rerender_header() made the implicit assumption that all messages in a
message group had the same date. As a result, it created a totally
new/fake message group and called the rendering logic on that group
without calling the functions for setting up recipient row dates,
which would always result in no recipient bar date being added. This
bug was latent/invisible before, because when introduced, the locally
echoed messages were always being added to a recipient group from
today, where the recipient bar's date area was by default empty anyway.
This latent bug was revealed when we modified the structure of the app
to do date dividers between individual messages within a message
group, rather than strictly between message groups.
For consistency, we should keep all the code that works with
@mentions in markdown.js. In this case, message_list_view was
rewriting the contents of the mentions in cases where users'
names had been changed since we rendered their mention.
This change should help people discover to distinguish
silent mentions in text as a part of Zulip syntax while
differentiating them from regular mentions.
To test formatting we want a hard coded date, so we
can verify the date arithmetic with stable dates.
To make the test less brittle, we disable the
feature to remove old drafts.
This was an emergency fix. We should probably just
remove the last N drafts instead of having the 30-day
limit. Or we should have a better way to stub the cutoff
date.
This is mostly adding markup, calling some convenient
functions in buddy_data.js, and adjusting CSS.
To make the circles update dynamically, I mostly
orchestrate this though activity.js for now. It's
possible we'll want to adjust that eventually to
happen through something like a `presence_events`
dispatcher, but that's essentially what
a good part of `activity.js` does now.
We now have a function get_user_circle_class
that returns one of these values:
"user_circle_green"
"user_circle_orange"
"user_circle_empty"
And we put that in the templates.
And then CSS renders the circle of the appropriate
color.
The unit tests now explicitly capture whether
we are rendering the correct kind of circle.
This fixes a longstanding UI issue when you have way too many recent
private message conversations, as you can now scroll down the list to
find what you're looking for.
Fixes#5384.
This removes the left border extending the stream label from the
recipient bar in from the drafts in drafts modal. Those borders are
important in the message feed for containing several messages, but
here we're only ever going to show individual drafts, and this change
avoids potential color clashes with the blue box surrounding the
recipient blocks.
Show "sent to different narrow" notification and other such notification by
notifications.notify_local_mixes for non locally echoed message sent by
current client.
With significant new comments added by tabbott.
Fixes: #11488.
We swallow the error if our python_to_js_filter code is
unable to parse some python regex properly. This ensures
that the web app stays responsive.
We would fail to show an accurate local echo for these
regexes, however, the backend would act as the final
authority for handling the realm pattern conversion.
Since on replacing the first 'P<>' group, we remove this text from
the string, we have to make the RegExp start looking from index 0
again to properly convert later 'P<>' groups to JS regex syntax.
We want the search widget, when visible, to be
outside the scroll container for the stream list.
One obvious use case is if you start scrolling, and
then realize it might be less effort to search.
Also, for user search, it already worked this way.
We have to add a couple resizing hooks here, but
it's not necessary to change the actual resize
calculation, since we move the section inside
of #streams_header, which is already accounted
for.
The only markup change here is to add
a `stream_search_section` class. I don't
know why we use `notdisplayed` here instead of
jQuery, or what `input-append` is for, but I
considered them outside the scope of this change.
We can also remove some crufty CSS that was
compensating for it being inside the container.
This adds date dividers within a single message group when the only
reason we had previously been splitting apart two message groups is a
change of date. The overall effect is a cleaner message list user
experience.
The downside of this change would be that the recipient bars no longer
will always show a new date for date changes; to fix that, we rewrite
how the floating recipient bars both set the date field on the
floating recipient bar itself, as well as ensure that non-floating
recipient bars don't show duplicate dates.
In a future design update where we modify how message recipient bars
look, we may very well be able to simplify this logic by removing some
of the dynamic nature of the recipient bar calculations. But this is
a good implementation of what remains.
Tweaked significantly by tabbott from Steve Howell's original, both to
extract these changes from a larger PR as well as to modify the
first_visible_message logic to handle some tricky corner cases.
Fixes#10171.
Use the results of commit #73d26c8 to remove the method
`render_stream_description` in static/js/stream_data.js and instead
use the rendered_description attribute now being sent by the backend.
This will be a valuable optimization and a step towards removing the
need for the marked.js markdown parser and speeding up the client end.
In small screen sizes, when the user presses shortcut `w` to search
for another user, the hide_all function calls in the search code path
would hide the right sidebar, immediately after opening it, making the
hotkey basically unusable.
We fix this by extracting a separate hide method that hides all true
popovers, but not the user list sidebar.
Fixes#11463.
This code will correctly add video call link to the message
textarea based on whether 'Add video call' was selected from
message composition form or message edit form.
The implementation was semi-rewritten by tabbott to remove an
unnecessary global variable, with fixes for the unit tests from
showell.
Fixes#11188.
This is primarily a feature for onboarding, where an organization
administrator might send a bunch of random test messages as part of
joining, but then want a pristine organization when their users later
join.
But it can theoretically be used for other use cases (e.g. for
moderation or removing threads that are problematic in some way).
Tweaked by tabbott to handle corner cases with
is_history_public_to_subscribers.
Fixes#10912.
This function unlike `invite_streams()` returns an array of objects having
various info (name, stream_id, invite_only, default_stream) related to
streams rather than an array of names of streams.
We now compute the class that drives the tiny
green/orange/empty dot in the user popover using
the same logic as the buddy list.
This was broken in the early implementation of
set/clear-away, but it was never released.
Fixes#11413
This makes it possible to mention a user with a name like Gaël that
contains diacritics by typing e.g. "Gael", significantly reducing the
need to use a special keyboard to mention other users.
Fixes#11183.
The following elements in the top left corner
are major components of our app:
All messages
Private messages
Starred messages
Mentions
We can now find them directly:
$('.top_left_all_messages')
$('.top_left_private_messages')
$('.top_left_starred_messages')
$('.top_left_mentions')
Before this, we had to build up complicated selectors
like below:
exports.get_global_filter_li = function (filter_name) {
var selector = "#global_filters li[data-name='"
+ filter_name + "']";
return $(selector);
};
I don't think any newbie would know to grep for "global_filter",
and I've seen a PR where somebody added specific markup here
to "Private messages" because they couldn't grok the old scheme.
Another thing to note is that we still have a "home-link"
class for "All messages", which overlapped with portico
code that had the same name. (There were some inaccurate
comments in the code relating to the tab bar, but we don't
actually have a way to click to the home view in the tab
bar any more.) I'll eliminate that cruft in another commit.
For this commit the four elements still have the
"global-filter" class, since there's some benefit to being
able to style them all as a group, although we should give
it a nicer name in a subsequent commit.
Most of this PR is basic search/replace, but I did add a
two-line helper: `top_left_corner.update_starred_count`
We had initially designed the poll widget like a blog
post with comments beneath it but it makes more sense
to think of it as just a simple poll with options.
Instead of custom stubs, we now use zjquery. We also
limit a couple checks to the first call to
`show_empty_narrow_messages`, since it's the same
logic every time.
When you hover over a user that has set a user
status, we now show something like "out to lunch."
You can test this in the console by doing:
user_status.server_update({status_text: 'out to lunch'})
And then hover over your name in the buddy list.
The stubs here were kind of unnecessary, as the
real people module is lightweight and data setup
is pretty easy.
In passing I also removed the unnecessary `sed`
abbreviation.
The name `insert_user_into_list` is sort of misleading,
since we are often just redrawing the user's existing
item in the buddy list.
I chose `redraw_user` over `update_user` to emphasize
that we're just going to redraw it with whatever data
has been updated by the callers.
This adds a setting under "Notification" section of
"Organization settings" tab, which enables Organization administrator to
control whether the missed message emails include the message content or
not.
Fixes: #11123.
The commit f863a9b567 had modified
jquery.filedrop's paste method to exit early if any of the items in the
clipboardData is of the string kind. The early exit was added to prevent pasting
an image thumbnail for text copied from software like MS Word, instead of
pasting the actual copied text content. When copying an image in a (modern?)
Browser, though, the clipboard seems to contain a html `img` tag item, along
with the actual image file. This resulted in pastes being broken.
This commit modifies the condition checked for the early exit. We now actually
look at the html content in the clipboard to see if it is an `img` tag, in which
case we upload the image, instead of exiting early.
Closes#7130.
User was able to click delete button multiple time which could cause
multiple delete requests. This commit disables and hides the delete
message button after the first click and shows a spinner until http
the delete request responds.
Also adds a casperjs test to ensure that spinner becomes visible and
delete button becomes invisible after clicking on delete button for
first time and hides spinner and show delete buttton when message is
deleted.
Fixes: #11219.
This commit takes away the ability for non-admin members to create
streams where only admins can post messages by hiding the option from
them.
Fixes#11290.
You can now pass in an info field with a value
like "out to lunch" to the /users/me/status,
and the server will include that in its outbound
events.
The semantics here are that both "away" and
"status_text" have to have defined values in order
to cause changes. You can omit the keys or
pass in None when values don't change.
The way you clear info is to pass the empty
string.
We also change page_params to have a dictionary
called "user_status" instead of a set of user
ids. This requires a few small changes on the
frontend. (We will add "status_text" support in
subsequent commits; the changes here just keep
the "away" feature working correctly.)
We had a bug where if you started typing a message
and then used quote/reply (after the fact), we
would overwrite the user's original message.
The bug was kind of subtle--the internal call
to "respond" to the message would select the message
text, and then `smart_insert` would replace the
selection, unless it was Firefox.
Note that we now also allow you to cross-post
replies, which is a plausible scenario, although
possibly unintentional at times, too. I'm erring
on the side of giving the user control here, but
I'll add a warning in the next commit. Our compose
fade feature should also prevent unintentional
mixes here, too.
NOTE: If you revert this commit, you want to revert
the immediately prior commit as well. The history
is that Ishan made some improvements to the widget,
but there were some minor bugs. I decided not
to squash the commits together so that the git
history is clear who did what. (In particular, I
want questions about the JS code to come to me if
somebody does `git blame`.)
Anyway...
This is a fairly significant rewrite of the polling
widget, where I clean up the overall structure of
the code (including things from before the prior
fix) and try to polish the prior commit a bit as
well.
There are a few new features:
* We tell "other" users to wait for the poll
to start (if there's no question yet).
* We tip the author to say "/poll foo" (as
needed).
* We add edit controls for the question.
* We don't allow new choices until there's
a question.
On the backend, we extend the BlockQuoteProcessor's clean function that
just removes '>' from the start of each line to convert each mention to
have the silent mention syntax, before UserMentionPattern is invoked.
The frontend, however, has an edge case where if you are mentioned in
some message and you quote it while having mentioned yourself above
the quoted message, you wouldn't see the red highlight till we get the
final rendered message from the backend.
This is such a subtle glitch that it's likely not worth worrying about.
Fixes#8025.
These mentions look like regular mentions except they do not
trigger any notification for the person mentioned. These are
primarily to be used when you make a bot take an action and
the bot mentions you, or when you quote a message that mentions
you.
Fixes#11221.
AFAIK I should this never fail, hence the blueslip.error line. But it
is failing in practice when rendering user groups after looking them
up by ID, and the error handling should definitely be softer.
In between releases, the following commit introduced
a bug where we agressively scroll to the top every
place we call `ui.update_scrollbar`:
092b73d0b7
The main symptoms were that the left and right sidebars
would go to the top for things like selecting a topic,
getting activity updates from the server, and resizing
the window. It was very jarring.
The recent commit looked innocuous--the root of the problem
was the original API expressed an intent to scroll to the
top, but didn't actually do it, so it was a bug in hiding.
There are **some** occasions where it's actually appropriate
to scroll to the top, mostly around search filtering, and
in those places we now call the new `ui.reset_scrollbar`
function.
This is a bit of an emergency fix, so particularly with
the settings stuff, we may get more reports of glitches here.
The important thing here is that you almost never want to
reset the scrollTop for sidebars.
This seems like a small change (apart from all the
test changes), but it fundamentally changes how
the app finds "topic" on message objects. Now
all code that used to set "subject" now sets "topic"
on message-like objects. We convert incoming messages
to have topic, and we write to "topic" all the way up
to hitting the server (which now accepts "topic" on
incoming endpoints).
We fall back to subject as needed, but the code will
emit a warning that should be heeded--the "subject"
field is prone to becoming stale for things like
topic changes.
We now have two functions:
add_new_messages
add_old_messages
This is a lot easier on the eyes, and it will also
prevent us from exceeding line length in future commits.
We also remove an unneeded stub in the narrow_activate
tests.
This is the preferred way to check that a user
id belongs to the current user.
We have a recent bug where the current user's
circle doesn't turn green right away. It's not
clear this is the fix, though. (It's hard to
repro locally.)
This is mostly for testing purposes. The code
structure here is pretty stable--we will probably
always use level() here to either sort or
group users, and being able to test it directly
is nice, rather than bringing in all the other
machinery.
This makes it possible it include our standard markdown formatting in
one's custom profile fields, allowing for links, emphasis, emoji, etc.
Fixes#10131.
While we're at it, we remove the JSON parsing that was part of the
user field code path, since this function isn't responsible for
rendering user fields.
Previously, messages with more than one line did not parse '/me' at
the beginning of the message. Since there's a reasonable way to
render multi-line messages, this commit adds support for doing so.
This change does potentially break with the expected behavior of other
slash commands, but it seems worth providing useful functionality over
a blind focus on consistency.
Fixes#11025.
We instead get the specific fields from message
that we use. This is particularly helpful
for subject -> topic migration; we no longer
have to account for "subject" fields in
client-side templates.
This continues the effort to isolate "subject" references
to util calls.
Also, we fix a comment.
Finally, we use canonicalized operators in a switch
statement.
The `assert_message_groups_list_equal` and
`assert_message_list_equal` helpers were
always returning `true`, as they were doing
a bogus traversal of the data structures and
always comparing empty arrays, even when there
was real data.
To prevent this pitfall in the future, we assert
that the extracted data is truth-y, and for the
empty cases we just directly assert deep equality
to `[]`.
As part of giving the stream/topic fields in the
compose box longer ids, I broke the autocomplete
code that handles re-focusing the cursor after
a user hits enter. The worst symptom of this was
that we tried to send a message before compose
finished (although it wouldn't fully deliver the
message).
The new code should be a bit easier to grep for
if we rename these fields again, as we explicitly
use selector syntax.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
We are trying to carve room for a more specific
"user_status" concept, which refers to statuses
that users specifically set, like "I'm away".
So we call this function "update_presence_info",
which reflects that it's more about actual
"presence"--i.e. the user really is present
in the browser, even though the actual human
may not want to be disturbed.
The current user gets excluded from all non-empty
searches, even ones that match the user, since
it can look funny when the user's at the top of a
search, and you'd never need to search for yourself
(again, since the current user is at the top of
the buddy list).
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
We now rely on set_up() methods to call their
own module-specific versions of maybe_disable_widgets()
in the codepath for admin_sections.load_admin_section().
And then for live updates, we just explicitly call
all four modules that support maybe_disable_widgets().
This should make switching between sections slightly faster,
and it also reduces the risk of module A messing with
module B's state. (Granted, we have lots of other ways
that modules can mess with each other's state.)
We had an anonymous callback for drafts that was
hard to read. It's much easier to flatten the code,
give functions actual names, and stub them as needed
in the unit tests.
The first bug fixed here has been around for a long
time--we were redundantly updating unread counts
indirectly via muting_ui.initialize(). The
unread counts also get updated in
unread_ui.initialize(), when we have more valid
state. (And it's worth noting here that the unread
counts get updated yet again once message fetches
complete.)
The second bug was a very recent regression from
my recent stream name -> stream id cleanup in the
muting system. We now depend on stream_data to
initialize muting data, so we need to initialize
muting.js slightly later in the process.
These fixes are intertwined, because they were both
somewhat caused by the anti-pattern of having
muting_ui.js initialize unread_ui.js and muting.js,
instead of doing more direct, fine-grained initialization
from ui_init.js.
Essentially we replace this code:
exports.update_muted_topics = function (muted_topics) {
muting.set_muted_topics(muted_topics);
unread_ui.update_unread_counts();
};
with this:
exports.initialize = function () {
exports.set_muted_topics(page_params.muted_topics);
};
And the modules load like this:
stream_data
...
muting
...
unread_ui
And we don't need any page-load initialization for muting_ui,
which is mostly used for Settings/Muted topics.
This function used to be called initialize_from_page_params(),
and we called it indirectly through `subs.js`.
Now we call it directly from `ui_init.js`, which gives us a
bit more control over how things are initialized. In fact,
this sets us up for the next commit, where I fix a recent
regression I introduced.
This is mostly about cleaning up the naming convention
for streams and topics, but it also adds a test that
specifically tests the muted-topic case (without any
other factors that would prevent a notification).
Before this commit, it was possible to change the
API for muting topics and get false positives, even
when the test setup was clearly broken.
The stream_list test that was fixed here was sort of
broken. It accomplished the main goal of verifying
what gets rendered, but now the data setup part is
more like the actual app code (and simpler, too).
This fixes the most core data structures inside of
muting.js. We still use stream names for incoming
data to set_muted_topics and outgoing data from
get_muted_topics.
This will make us more resilient to stream name changes.
Before, if you were logged on when a stream rename
occured, topics that were muted under that stream would
appear to be unmuted. (You could fix it with a reload,
but it can be jarring to have a bunch of unread messages
appear in your feed suddenly.)
Fixes#11033
Like the other similar commits, we were doing the same work in all
code paths, just with a much more error-prone approach.
We can also now remove the now-unused finish_initial_narrow function.
Like the other commits in this series, we were already doing this in
all of the callers of load_messages; this centralizes that logic in a
less ad-hoc feeling way.
We no longer use or need the start_initial_narrow function.
Previously, each individual caller of load_messages that passed
num_before > 0 would do its own manual management of fetch_status;
now, we just do it inside load_messages.
The stream/topic edit areas now have these ids:
#stream_message_recipient_stream
#stream_message_recipient_topic
They are pretty verbose, but being able to grep
for these without noise does have some value.
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
The Casper code that I eliminated here seems to be
bogus, in that I don't think it really waited for
all the clicks.
I **think** the intent of the test was to verify that
when you leave settings and go back into it, it remembers
the panel. I was able to verify this manually.
We can eliminate the janky `setup_page` methods
and just pass in section from `hashchanged`.
This sets us up to handle browser history more
nicely when you load '#settings' and we could essentially
redirect you to '#settings/your-account' (or similar
things). A future commit will address that.
We also use `launch` as the new entry point, which
is more consistent with other modules.
The prior name of this was a bit inaccurate, as we no
longer ever hide the menu item for non-admins. Also,
it belongs more naturally in `gear_menu.js` at this point.
Also, we remove one call to this, which was in a place
where it was no longer necessary.
We now run the code to disable widgets every time
we reload a section, which was the original intention
of the code, but the call to it only happened when
you first launched the page.
We also continue to run this logic for live updates
of is_admin, although it's worth noting that the
code still only handles the "demotion" case of going
from admin to non-admin. (If somebody makes you an
admin, you continue to need to reload to get
widgets enabled.)
This ensures the "account settings" UI for managing a user's own email
address uses the delivery email, since that's what users care most about.
Eventually, we'll need to add support for at least viewing both email
addresses in "account settings", but this is the right long-term
behavior.
This new setting is still hidden in the UI when not in the development
environment, because the feature isn't ready for production, but
merging this will help simplify future work on the feature.
Previously, Topic editing was offered in the UI even to message
senders and organizations admins only if the message was no more than
one day old. This was correct for the "community topic editing" case,
but not for message senders and organization admins.
While we're at it, this also centralizes some previously haphazard
logic to always call message_edit.is_topic_editable().
Tweaked significantly by tabbott to fix the logic.
Closes#10568.
The goal here was to enforce 100% coverage on
parse_narrow, but the code has an unreachable line
and is overly tolerant of bogus urls. This will
be fixed in the next commit.
Also adds relevant tests and documentation. We currently
do not narrow to a new topic, and instead just narrow to
the stream. Similarly, we do not narrow to a PM if any of
the recipients are invalid.
We ignore keystrokes like alt-left-arrow and alt-right-arrow,
so that the browser can do back/forward.
We may need to refine the handling of ctrl/alt/shift in the
future, but now we only support single-key operations.
This change removes all the complexity around
get_hash_group(), and we now only go into the
"same overlay" logic within Settings or within
Manage Organization, but not between them.
This means if you're in Settings but hit the back
button to something under "#organization" we now
do "more stuff", since we want to err on the side
of reloading sections, etc.
There's not much flicker in my testing, and
this is not a super common transition, anyway.
Fixes part of #10026.
Adds additional option to typeahead:
`tabOpensEmptyTypeahead`(default: false):
tabOpensEmptyTypeahead overrides helpOnEmptyStrings.
This commit sets helpOnEmptyStrings to false and
tabOpensEmptyTypeahead to true. Now typeahead will
open on an empty string only if Tab has been pressed.
This fixes a bug where hitting the "n" hotkey was
causing double work related to the hashchange system.
The code is now organized like this:
do_open_create_stream() does the GUI piece
We call the above directly for hash changes.
For in-app actions, whether clicks or hotkeys,
we call open_create_stream(), which delegates
most of the work to do_open_create_stream() but
also updates the hash.
We now let color_data keep its own state for
unused_colors, so that we longer have to pass in
a large list of unused_colors every time we want
to assign a new stream color.
This mostly matters at startup, where we might
be cycling through 5000 streams. We claim all
the unused colors up front.
Each operation now has an upper bound of expensiveness,
where the worst case scenario is basically popping
off the first element of a list of <= 24 colors.
The algorithm is now deterministic, too, to make
it easier to test. It's unclear whether random color
assignment ever had much benefit, and it made unit
testing the algorithm difficult. Now we have 100%
line coverage.
Fixes part of #10902.