This commit refactors 'sponsorship_request' view and adds
'BillingSession.get_sponsorship_request' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_Server customers.
This commit refactors 'event_status' view and adds
'BillingSession.get_event_status' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
Since Customer already stores the realm it is linked to and
customer is always created to store sponsorship request, we directly
use customer to link to the sponsorship data for the realm.
This commit moves a major portion of the 'update_plan`
view to a new shared 'BillingSession.do_update_plan' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
This makes it possible for a self-hosted realm administrator to
directly access a logged-page on the push notifications bouncer
service, enabling billing, support contacts, and other administrator
for enterprise customers to be managed without manual setup.
This commit updates the 'get_initial_upgrade_context' method
to use 'get_price_per_license' for determining 'annual_price'
and 'monthly_price' based on tier and discount instead of hardcoding.
Also, removed the 'percent_off' page_params as
'get_price_per_license' already performs the price calculation
taking discount into consideration.
If the update / add card session is successful, return user to
manual license management page if user was on it before clicking
the add / update card button.
This commit moves a major portion of the 'initial_upgrade`
view to a new shared 'BillingSession.do_initial_upgrade' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
This commit moves the main context creation part of the
'billing_home` view to a new shared
'BillingSession.get_billing_page_context' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
Moves the 'make_end_of_cycle_updates_if_needed' function to
the 'BillingSession' abstract class.
This refactoring will help in minimizing duplicate code while
supporting both realm and remote_server customers.
Since the function is called from our main daily billing cron job
as well, we have changed 'RealmBillingSession' to accept 'user=None'
(our convention for automated system jobs).
There is a discrepancy between price per license shown on billing
and upgrade page for annual billing frequency due to difference
in methods used to calculate the amount.
To fix it, we use the same method on both the pages.
I didn't use the helpers.format_money directly here since that would
create a visual delay in showing the price per license which will
not be nice considering that will be the only thing on this page
being updated that way.
The stripe fixture used is same as
free_trial_upgrade_by_card--Customer.retrieve.3.json
This commit moves a major portion of the 'upgrade`
view to a new shared 'BillingSession.do_upgrade' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
Moves the 'process_initial_upgrade' function to the
'BillingSession' abstract class.
This refactoring will help in minimizing duplicate code while
supporting both realm and remote_server customers.
Updates `process_initial_upgrade` to take a plan_tier parameter,
so that information can be specific to the type of BillingSession.
Note that ideally the plan tier would be passed as metadata to the
stripe.checkout.Session, but in order to do so, we need to be able
to update the generated stripe fixtures for tests. So for now, we
set the plan tier directly in the stripe event handler code.
Moves the 'setup_upgrade_checkout_session_and_payment_intent'
function to the 'BillingSession' abstract class.
This refactoring will help in minimizing duplicate code while
supporting both realm and remote_server customers.
Adds `create_stripe_payment_intent` to the BillingSession abstract
class for the initial upgrade process, which is used only in
`setup_upgrade_checkout_session_and_payment_intent`.
Adds a helper dataclass for the data used to create the stripe
payment intent, StripePaymentIntentData, for the implementation of
more than one child class of BillingSession.
Also adds two abstract helper functions for getting the above stripe
payment intent data as well as updating that data for a stripe
checkout session that is associated with a payment intent:
update_data_for_checkout_session_and_payment_intent,
get_data_for_stripe_payment_intent.
Adds `create_stripe_checkout_session` to BillingSession abstract
class, which is then used in all places where a stripe.checkout.Session
and Session were created: start_retry_payment_intent_session,
start_card_update_stripe_session, and
setup_upgrade_checkout_session_and_payment_intent.
Adds a `billing_session_url` abstract property to the BillingSession
abstract class and for the RealmBillingSession child class sets that
value to `self.realm.uri`.
setup_upgrade_checkout_session_and_payment_intent was not using the
datetime values that were being returned by compute_plan_parameters,
so just get the price per license directly.
Moves `update_sponsorship_status` to BillingSession abstract class
as `update_customer_sponsorship_status`.
Updates the support views to have a helper for updating this on a
realm: `update_realm_sponsorship_status`.
So that `update_or_create_stripe_customer` can work for Customer
objects with either a realm or remote_server, we create an abstract
base class, BillingSession, and implement a child class for the
current implementation of Customer objects with a realm.
Refactoring `update_or_create_stripe_customer` also moves
`create_stripe_customer` and `replace_payment_method` to the
BillingSession class.
In ensure_customer_does_not_have_active_plan, we were already going
through the Customer table to get/check for an active CustomerPlan.
Now we directly get/check for an active CustomerPlan with via the
Customer, which allows for reusing this function for Customer
objects without a Realm set.
exempt_from_license_number_check was initially added allowing
organizations with it enabled to invite new users above their number of
licenses.
However, an organization with this permission enabled,
cannot upgrade if they weren't on a plan already - because when choosing
Manual license management, you cannot enter a number of licenses lower
than the current seat count. However, an organization like that probably
already has some users that they get free of charge - and thus they need
to be able to enter a lower number of licenses in order to upgrade.
Previously this was only available on the upgrade page - meaning an
organization that already bought a plan wouldn't be able to request a
sponsorship to get a discount or such, even if qualified.
When this code was moved from being in zerver in 21a2fd482e, it kept
the `if ZILENCER_ENABLED` blocks. Since ZILENCER and CORPORATE are
generally either both on or both off, the if statement became
mostly-unnecessary.
However, because tests cannot easily remove elements from
INSTALLED_APPS and re-determine URL resolution, we switch to checking
`if CORPORATE_ENABLED` as a guard, and leave these in-place.
The other side effect of this is that with e54ded49c4, most Zulip
deployments started to 404 requests for `/apps` instead of redirecting
them to `https://zulip.com/apps/` since they no longer had any path
configured for `/apps`. Unfortunately, this URL is in widespread use
in the app (e.g. in links from the Welcome Bot), so we should ensure
that it does successfully redirect.
Add the `/apps` path to `zerver`, but only if not CORPORATE_ENABLED,
so the URLs do not overlap.
Updates the organizations listed in the open communities directory
to also include organizations that do not require an invite and do
not restrict email domains for new users to join the organization.
Disables submit buttons on billing / upgrade page for demo
organizations since they will need to become permanent
organizations before upgrading to Zulip Cloud Standard.
Also creates an alert banner on the same page that links to
the help center article on demo organizations.
Updates sub-headers on demo organizations help center
article to match link text and to follow general convention
of using imperative verb forms in help center subheaders.
Part of #19523.
Co-authored by: Lauryn Menard <lauryn@zulip.com>
Adds request as a parameter to json_success as a refactor towards
making `ignored_parameters_unsupported` functionality available
for all API endpoints.
Also, removes any data parameters that are an empty dict or
a dict with the generic success response values.
Previously, our Stripe webhook event handler code retrieved the
user's email from Stripe using the stripe.Customer.email attribute.
This led to situations such that whenever the email that Stripe had
did not correspond to a UserProfile in Zulip, the payment flow
failed since we couldn't find a UserProfile associated with the
given email.
Now, we pass in the UserProfile.id in the metadata to Stripe's
checkout Session object, so that we can fetch the correct email
in future Stripe requests.
It is confusing to have the plan type constants not be namespaced
by the thing they represent. We already have a namespacing
convention in place for constants, so we should use it for
Realm.plan_type as well.
We ran into a bug in production caused by two issues:
- Some users came from orgs that didn't have a website and since
the URL field was required, they submitted invalid URLs.
- We didn't properly respond to invalid form submissions, which
led to UnboundLocalError exceptions in another part of the
code.
This commit solves this by doing the following:
- We now allow blank URLs and have a convenient placeholder text
label that tells users that they may leave the URL field blank.
- This commit refactors the code such that invalid form submissions
result in an informative error message about what exactly went
wrong.
This is a prep commit for the Stripe checkout migration.
The Stripe migration commit adds a lot of new view functions. Keeping
all of the views in one view file makes it super hard for readbability.
So creating a new views folder and splitting the existing view file into
two so that we minimize the changes in the big migration commit.