This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
This form isn't actively used, which is how it ended up broken, but it
basically didn't display its content properly at all.
Convert it to use our standard white-box framework.
This still doesn't look great in various ways, but it's at least not
obviously totally busted now.
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
This is preparatory work for settings controlling who can see user
emails; it includes the API-level support for editing it, but no code
to actually enforce the policy.
This adds a feature in the "Notification" section of "Settings" tab,
which lets user enable or disable login emails notification.
Tweaked by tabbott to simplify the test.
Fixes: #5795, progress towards #5854.
If `TEXT_EMOJISET` is currently selected emojiset then fallback to
`GOOGLE_EMOJISET` for displaying emojis in emoji picker and
composebox typeahead. We should pre-load the spritesheets in`emoji.js`
even in case of text emojiset otherwise on slow networks emoji picker
will appear empty initially.
Fixes#10124.
Users in the waiting period category cannot subscribe other users to
a stream. When a user tries to mention another unsubscribed user, a
warning message appears with a subscribe button on it to subscribe
the other user.
This commit removes the subscribe button and changes the warning text
for users in the waiting period category.
This ensures that the format of this data structures matches that for
in-realm bots in the main users data structure (including avatars,
etc.).
Fixes#10138.
This renames Realm.show_digest_email field to
digest_emails_enabled, for greater clarity as to what it does
just from seeing the setting name, without having to look it up.
Fixes part of #10042.
This renames Realm.restricted_to_domain field to
emails_restricted_to_domains, for greater clarity as to what it does
just from seeing the setting name, without having to look it up.
Fixes part of #10042.
This setting isn't intended to exist long term, but instead to make it
possible to merge our search pills code before we're ready to cut over
production environments to use it.
This commit moves all files previously under the 'app' bundle in
the Django pipeline to being compiled by webpack under the 'app'
entry point. In the process, it moves assets under the app entry
to a file called app.js that consumes all relevant css and js files.
This commit also edits the webpack config to be able to expose certain
variables for third party libraries that are currently required by
some modules. This is bad coding form and should be refactored to
requiring whatever dependencies a module may have; we're just
deferring that to the future to simplify the series of transitions we
need to do here. The variable exposure is done using expose-loader in
webpack.
The app/index.html template is edited to override the newly introduced
'commonjs' block in the base template. This is done as a temporary
measure so as not to disrupt other pages on the app during the transition.
It also fixes the value of the 'this' context that was being inferred
as window by third party libraries. This is done using imports-loader
in the webpack config. This is also messy and probably isn't how we
want things to work long term.
The only changes visible at the AST level, checked using
https://github.com/asottile/astpretty, are
zerver/lib/test_fixtures.py:
'\x1b\\[(1|0)m' ↦ '\\x1b\\[(1|0)m'
'\\[[X| ]\\] (\\d+_.+)\n' ↦ '\\[[X| ]\\] (\\d+_.+)\\n'
which is fine because re treats '\\x1b' and '\\n' the same way as
'\x1b' and '\n'.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
We now have a simple algorithm: First, look at the URL path
(e.g. /de/, which is intended to be an override). Second, look at the
language the user has specified in their settings.
This should make it easier for us to iterate on a less-dense Zulip.
We create two classes on body, less_dense_mode and more_dense_mode, so
that it's easy as we refactor to separate the two concepts from things
like colors that are independent.
This is primarily useful for the mobile app, but could also be used to
control whether we display push-notifications related settings to
users in the web UI.
We only use this data in a rarely-used settings screen, and it can be
large after years of posting screenshots.
So optimize the performance of / by just loading these data when we
actually visit the page.
This saves about 300ms of runtime for loading the home view for my
user account on chat.zulip.org.
This eliminates the need to call user_ids_to_users inside the
get_service_dicts_for_bots code path, saving a database query.
This completes my refactor to fix backend performance issues in this
code path. Previously, our messy layering of queries that resulted in
Zulip doing work even if none of the bots actually had Services or
config_data.
This commit changes the tests based on the fact that pygments.css
will no longer be found in the template during testing. pygemnts.css
is being compiled by webpack under app-styles and so we look for the
stubentry for app-styles instead.
Tweaked by tabbott to do a cleaner test.
The handlebars error message is just for the manual development
environment; this prevents the state of compiling handlebars templates
from run-dev.py from potentially causing the unit tests to fail.
Add realm setting to set time limit for message deleitng.
Set default value of message_content_delete_limit_seconds
to 600 seconds(10 min).
Thanks to Shubham Dhama for rebasing and reworking this. Some final
edits also done by Tim Abbott.
Fixes#7344.
Implement few optimizations for reading admin's bot dicts from database
for a constants number of requests:
- add models.get_user_profiles_by_ids() for reading bots profiles
by single query from database
- add models.get_services_for_bots() for reading services for bots
by single query from database
- add bot_config.get_bot_configs() for reading config data for bots
by single query from database
Fixes#8838
This bot was basically a duplicate of NOTIFICATION_BOT for some
specific corner cases, and didn't add much value. It's better to just
eliminate it, which also removes some ugly corner cases around what
happens if the user account doesn't exist.
This number is way too high, because of a recent regression. Adding a
test here lets us prevent similar regressions in the future and
provides an easy way to be sure if we've fixed the issue.