These test cases are used to test the cost of stream creation.
Three scenarios of stream creation are covered:
1) create a public stream;
2) create a private stream;
3) create a public stream with announce=true when there is a notification stream.
Fix: #4804.
We've been getting reports from users that our Freshdesk webhook
isn't working correctly. It turns out that the issue had nothing
to do with the webhook implementation itself!
In freshdesk/doc.md, we have a JSON template we ask users to
copy/paste into a textbox in the Freshdesk UI. That JSON template
contains "{{" and "}}" characters which we escaped as Unicode
decimals to prevent clashes with Jinja2 syntax in other parts
of the same template. This worked for a while!
But thanks to the changes introduced as part of the
nested_code_blocks extension, such escaped characters were never
decoded, leading users to copy/paste the same template but with
raw escaped unicode representations of "{{" and "}}" inside. And
that eventually broke our webhook implementation.
This commit makes sure that such characters are properly "unescaped",
just for Freshdesk docs.
We have code to prevent newbies on open realms
from inviting users. This is mostly intended
to hinder spammers. This commit just adds some
test coverage.
Our get_streams_traffic function used to query
all streams in the StreamCount table if you
passed in `None` for `streams`.
Now we require that you pass in a list of
stream_ids.
I don't know how much work this will save
the database, since probably the bulk of
the work is aggregating. If we need to fine
tune DB performance, we could possibly add
`realm` as an argument and add it to the filter.
What we'll immediately get, for large multi-realm
installations, is less data over the wire and
less work for the ORM.
The prior code uses an awkward idiom that
pre-dates the `exists()` function, and it
had an unreachable line of code.
The new version should be faster, since we
don't create a throwaway heavy Django object
or send needless data over the wire.
This functions appears to be redundant to
`access_stream_by_name`. The only
meaningful line of code in the function that we're
removing, the code that raises an error,
appears to be unreachable, despite reasonably
extensive tests.
The only thing the function was restricting
was that the case where the bot's owner was
unsubscribed to a private stream, which
is already locked down in
`access_stream_by_name` calls inside of
`patch_bot_backend`.
This commit increases test coverage
by removing unreachable code.
It's possible this function had
some theoretical value before we
introduced the `require_non_guest_human_user`
decorator to the `patch_bot_backend`
view, since in theory the bot itself
could have subscribed to a stream that
the owner didn't subscribe to. Even
then it's not clear that allowing the
bot to set that as a default stream
would have been harmful, since they
can already access it.
This commit adds some more tests related to patching
a bot's `default_sending_stream`.
Unfortunately, this didn't reach the code that I was
intending to add line coverage to, since checks happen
higher up in the stack, but the test code I added
is probably worthwhile.
We want our methodology for extracting the last message
id to be consistent, particularly in terms of how we
handle edge cases. (I'll concede that the
`bulk_remove_subscriptions` codepath never hits that
corner case in practice, but it's harmless to handle
the theoretical case.)
It may also be nice to have this function show up
clearly in profiling.
This also adds some direct testing to the function.
It's not clear to me why we don't use `latest('id')`
in the implementation, but that's outside the scope
of this commit.
If `TEXT_EMOJISET` is currently selected emojiset then fallback to
`GOOGLE_EMOJISET` for displaying emojis in emoji picker and
composebox typeahead. We should pre-load the spritesheets in`emoji.js`
even in case of text emojiset otherwise on slow networks emoji picker
will appear empty initially.