The intended use of $$ is for inline expressions, not for multiline
ones; ```math is an acceptable alternative for the latter. Hence,
the $$-syntax for inline TeX no longer permits newlines within it.
This was also necessary for the next change to be sensible; namely
allowing for spaces around both $$ when crafting inline TeX instead of
forcing everything to be crammed together, e.g. $$x=7$$. In order to
avoid uninentionally creating inline expressions, the opening and
closing $$'s of an inline expression must now both exactly consist of
two dollar signs, no more and no less.
Fixes: #6488.
Previously, these push notification events were being generated, but
then ignored in handle_push_notification because there was no
user_message object.
Generally emails are not written with markdown in mind and hence
sometimes render in strange ways. This commit fixes a particular
issue that was causing whitespace before paragraphs to be treated
as code block due to which email content was being rendered in a
box that scrolls in right direction a lot.
Fixes: #7045.
This change affects realm_users and realm_non_active_users.
Note that we still send full avatar urls in realm_user/add
events, so apply_events has to do something mildly hacky to
turn the avatar_url to None in that case.
Fixing the event is probably not worth the trouble, as single
urls are not bandwidth hogs; we only need this optimization
for bulk data.
This change affects these values:
* page_params.avatar_url
* page_params.avatar_url_medium
It requires passing the client_gravatar flag through this
codepath:
* home_real
* do_events_register
* fetch_initial_state_data
* avatar_url
This commit allows clients to register client_gravatar=True, and
then we recognize that flag for message events. If the flag is
True, we will not calculate gravatar URLs and let the clients do
it themselves. (Clients can calculate gravatar URLs based on
emails with just a little bit of code.)
This refactoring doesn't change behavior, but it sets us up
to more easily handle a register setting for `client_gravatar`,
which will allow clients to tell us they're going to compute
their own gravatar URLs.
The `client_gravatar` flag already exists in our code, but it
is only used for Django views (users/messages) but not for
Zulip events.
The main change is to move the call to `set_sender_avatar` into
`finalize_payload`, which adds the boolean `client_gravatar`
parameter to that function. And then we update various callers
to supply that flag.
One small performance benefit of this change is that we now
lazily compute the client message payloads in
`event_queue.process_message_event` now, so this will improve
performance if all interested clients have the same value of
`apply_markdown`. But the change here is really preparing us
for the additional boolean parameter, which will cause us to
have four variations of the payload.
The main limitation of this version is that it's controlled entirely
from settings, with nothing in the database and no web UI or even
management command to control it. That makes it a bit more of a
burden for the server admins than it'd ideally be, but that's fine
for now.
Relatedly, the web flow for realm creation still requires choosing a
subdomain even if the realm is destined to live at an alias domain.
Specific to the dev environment, there is an annoying quirk: the
special dev login flow doesn't work on a REALM_HOSTS realm. Also,
in this version the `add_new_realm` and `add_new_user` management
commands, which are intended for use in development environments only,
don't support this feature.
In manual testing, I've confirmed that a REALM_HOSTS realm works for
signup and login, with email/password, Google SSO, or GitHub SSO.
Most of that was in dev; I used zulipstaging.com to also test
* logging in with email and password;
* logging in with Google SSO... far enough to correctly determine
that my email address is associated with some other realm.
The original PR to allow generic bots to be mentioned had
some merge issues that we detected about a week after the
fact. This commit restores the logic from the original PR.
The reason we didn't detect this bug earlier is that the
merge issues didn't break any existing behavior. Instead,
they made it so that only UserMessage rows got written for
bots, but no events were being set. The part of the commit
that got lost is restored here, so now events get sent as
well.
Thanks to @derAnfaenger for reporting this and being patient
as we tracked it down.
Fixes#7140
This adds the data model and bugdown support for the new UserGroup
mention feature.
Before it'll be fully operational, we'll still need:
* A backend API for making these.
* A UI for interacting with that API.
* Typeahead on the frontend.
* CSS to make them look pretty and see who's in them.
Because this is for tests, a heuristic like this that's right in most
situations is actually fine; we can override it in the few cases where
a test might set up a situation where it fails.
So just make it clear for the next reader that that's what's going on,
and also adjust the helper's interface slightly so that its callers
do have that flexibility.
We extract get_bulk_stream_subscriber_info() from this
function to remove some of the complexity. Also, in that
new function we avoid a hop to the database by querying
on stream ids instead of recipient ids. The query that
gets changed here does require a join to the recipient
table (to get the stream id), so it's a little bit of a
tradeoff.
There's an implicit assumption in bulk_remove_subscriptions
that all users belong to the same realm. We use the realm
for things like comparing occupied streams before and
after our main operation of deactivating streams.
Before this change, we just used the user_profile variable
that leaked from some prior loop to look up the realm, which
was super brittle.
Now we're a bit more explicit.
We were using Google's diff-match-patch library to diff HTML. The
problem with that approach is that it is a text differ, not an HTML
differ and so it ends up messing up the HTML tags. `lxml` is a safer
option.
Fixes: #7219.
Note that this code leads to a slightly different query, because
we join to one row in the small Recipient table to match
stream_id to recipient.type_id.
The first method we extract to this library is
get_active_subscriptions_for_stream_id().
We also move num_subscribers_for_stream_id() to here, which
is slightly annoying (having the method on Stream was nice)
but avoids some circular dependency issues.
FuncT was unused in decorator.py, and only imported into profile.py.
The @profiled decorator is now more strongly typed on return-type.
Annotations were converted to python3 format.
This extraction moves all the huddle logic into models.py, which
hopefully can reduce friction for things like re-organizing our
caches (there are two cache entries for every huddle) and/or
just putting huddle_id on Message directly.
Do you call get_recipient(Recipient.STREAM, stream_id) or
get_recipient(stream_id, Recipient.STREAM)? I could never
remember, and it was not very type safe, since both parameters
are integers.
Almost all callers to do_create_user were trying to
create active users, except for one test. The
active=False codepath was kind of broken (things
like sending welcome messages had sort of undefined
behavior there), so instead of trying to maintain it,
we just update the one test (`test_people`) to flip the
`is_active` flag manually.
Fixes#7197
Along with fixing some minor bugs, this requires extracting out the
default functions so that we can do type: ignores on them properly.
While we're at it, we switch to the Python 3 syntax.
If a Zulip install at example.org got a request at an HTTP `Host`
like foo.example.org.evil.com (or even foo.example.orgevil.com),
we would accept it as subdomain foo. This isn't likely to happen
in practice because it shouldn't pass ALLOWED_HOSTS, and it's not
obvious to me that anything untoward could be done with it even
if ALLOWED_HOSTS were set wide open, but if nothing else it
multiplies the cases in analyzing this logic.
The reason we had a loose match like this, I assume, is to allow
the user to come from arbitrary ports -- especially in development.
So tighten the pattern to allow just that, and add some tests for
that behavior and a comment explaining why this complication is
needed.
The cookie mechanism only works when passing the login token to a
subdomain. URLs work across domains, which is why they're the
standard transport for SSO on the web. Switch to URLs.
Tweaked by tabbott to add a test for an expired token.
Lets administrators view a list of open(unconfirmed) invitations and
resend or revoke a chosen invitation.
There are a few changes that we can expect for the future:
* It is currently possible to invite an email that you have already
invited, it might make sense to change this behavior.
* Resend currently sends an invite reminder instead of resending the
original invite, this is because 'custom_body' was not stored when
the first invite was sent.
Tweaked in various minor ways, primarily in the backend, by tabbott,
mostly for style consistency with the rest of the codebase.
Fixes: #1180.
Tweaked by tabbott to have the field before the invitation is
completed be called invite_as_admins, not invited_as_admins, for
readability.
Fixes#6834.
The tighter interface prevents the need to specify
Recipient.PERSONAL (which can often be inaccurate in the
huddle case, anyway), and it prevents tests from confusingly
specifying a "subject" field for PMs.
Having send_stream_message() avoids the need to supply
Recipient.STREAM as a parameter, and it also uses the more
modern name of `topic_name` for topics. Under the hood, it
avoids some annoying steps for re-formatting the recipients,
since we just have a single stream name.
This change allows normal bots to get UserMessage rows when
they are mentioned on a stream, even if they are not actually
subscribed to the stream.
Fixes#7140.
We now find all (possibly) relevant service bots for a message
in the call to get_recipient_info. This allows us to eliminate
some code that would patch them after we rendered.
The get_service_bot_events() function will ignore any service
bots that weren't actually mentioned in the message (due to
backticks) or part of the active user ids.
We now have a MentionData class that encapsulates
the users who are possibly mentioned in a message.
Not that the rendering code may not keep all the mentions,
since things like backticks will suppress the mention.
We populate this now in do_send_messages, so that we can use
the info earlier in the message-sending process. This info
now gets passed down the call stack as an optional parameter.
Note that bugdown.convert() still populates the data when its
callers decline to pass in a MentionData object.
This is mostly a preparatory commit, as we don't take advantage
of the data yet in do_send_messages.
In do_send_messages, we only produce one dictionary for
the event queues, instead of different flavors for text
vs. html. This prevents two unnecessary queries to the
database.
It also means we only put one dictionary on the "message"
event queue instead of two, albeit a wider one that has
some values that won't be sent to the actual clients.
This wider dictionary from MessageDict.wide_dict is also
used for the `feedback_messages` queue and service bot
queues. Since the extra fields are possibly useful down
the road, and they'll just be ignored for now, we don't
bother to remove them. Also, those queue processors won't
have access to `content_type`, which they shouldn't need.
Fixes#6947
Before this change, we populated two cache entries for each
message that we sent. The entries were largely redundant,
with the only difference being whether we sent the content
as raw markdown or as the rendered HTML.
This commit makes it so we only have one cache entry per
message, and it includes both content and rendered_content.
One legacy source on confusion here is that `content`
changes meaning when you're on the front end. Here is the
situation going forward:
database:
content = raw
rendered_contented = rendered
cache entry:
content = raw
rendered_contented = rendered
payload for the frontend:
content = raw (for apply_markdown=False)
content = rendered (for apply_markdown=True)
Wherever possible, we always want to move checking for error
conditions to the views code, so that we don't need to worry about
handling failures with (in this case) a user that's half-created
because a DefaultStreamGroup doesn't exist.
This effectively implements the feature of default stream groups,
except for a UI, nice styling, etc.
Note that we're careful to not have this do anything in an
organization that doesn't have any default stream groups.
These are just instances that jumped out at me while working on the
subdomains code, mostly while grepping for get_subdomain call sites.
I haven't attempted a comprehensive search, and there are likely
still others left.
Now that the old `check_subdomain` has no callers except in
implementing the new, improved interface `user_matches_subdomain`,
inline it into that. Also simplify the Boolean logic a bit.
Now that every call site of check_subdomain produces its second
argument in exactly the same way, push that shared bit of logic
into a new wrapper for check_subdomain.
Also give that new function a name that says more specifically what
it's checking -- which I think is easier to articulate for this
interface than for that of check_subdomain.
This fixes an exception occurring when engaging an embedded
bot in a PM, makes it respond as itself instead of the sender,
and makes it respond to the PM conversation it is engaded in.
Every time we updated a UserProfile object, we were calling
delete_display_recipient_cache(), which churns the cache and
does an extra database hop to find subscriptions. This was
due to saying `updated_fields` instead of `update_fields`.
This made us prone to cache churn for fields like UserProfile.pointer
that are fairly volatile.
Now we use the helper function changed(). To prevent the
opposite problem, we use all the fields that could invalidate
the cache.
We now add `realm_non_active_users` to the result of
`do_events_register` (and thus `page_params`). It has
the same structure as `realm_users`, but it's for
non-active users. Clients need data on non-active users
when they process old messages that were sent by those
users when they were active. Clients can currently get
most of the data they need in the message events, but it
makes for ugly client code.
Fixes#4322
This is a prepatory commit that adds non-active users to
the realm user cache. It mostly involves name changes and
removing an `is_active` filter from the relevant DB query.
The only consumer of this cache is `get_raw_user_data`, which
now filters on `is_active` in a dictionary comprehension (but
this will get moved around a bit in a subsequent commit).
We make a few things cleaner for populating `realm_users`
in `do_event_register` and `apply_events`:
* We have a `raw_users` intermediate dictionary that
makes event updates O(1) and cleaner to read.
* We extract an `is_me` section for all updates that
apply to the current user.
* For `update` events, we do a more surgical copying
of fields from the event into our dict. This
prevents us from mutating fields in the event,
which was sketchy (at least in test mode). In
particular, this allowed us to remove some ugly
`del` code related to avatars.
* We introduce local vars `was_admin` and `now_admin`.
The cleanup had two test implications:
* We no longer need to normalize `realm_users`, since
`apply_events` now sees `raw_users` instead. Since
`raw_users` is a dict, there is no need to normalize
it, unlike lists with possibly random order.
* We updated the schema for avatar updates to include
the two fields that we used to hackily delete from
an event.
If an organization doesn't have the EmailAuthBackend (which allows
password auth) enabled, then our password reset form doesn't do
anything, so we should hide it in the UI.
This new test solves the problem that when we
made changes to the page-load codepath in the past,
it's been hard to identify what new code caused
more database queries. Now you can see query
counts broken out by event type.
This requires a small, harmless change to extract
an `always_want` function in `lib/events.py`.
Clients fetching messages can now specify that they are able
to compute their avatar, and if they set client_gratavar to
True in the request (w/our normal encoding scheme), then the
backend will not compute it, and the payload will be smaller.
The fix starts with get_messages_backend. The flag gets
passed down through these functions:
* MessageDict.post_process_dicts.
* MessageDict.set_sender_avatar.
We also fix up the callers for post_process_dicts to explicitly
pass in the client_gravatar path, but for now they all just hard
code the value to False.
We have been assigning locale to language code. Mostly code and locale
are same but for languages like zh-Hans, locale is zh_Hans and code is
zh-hans.
After this commit, compilemessages command should be run.
This replaces the former non-functional StateHandler
stub with a dictionary-like state object. Accessing it will
will read and store strings in the BotUserStateData model.
Each bot has a limited state size. To enforce this limit while
keeping data updates efficient, StateHandler caches the expensive
query for getting a bot's total state size. Assignments to a key
then only need to fetch that entry's previous size, if any, and
compare it to the new entry's size.
I think an hour after signup is not the right time to try to get someone to
re-engage with a product.
This also makes the day1 email clearly a transactional email both in
experiencing the product and in the eyes of various anti-spam laws, and
allows us to remove the unsubscribe link.
The rules here are fuzzy, and it's quite possible none of Zulip's emails
need an address at all. Every country has its own rules though, which makes
it hard to tell. In general, transactional emails do not need an address,
and marketing emails do.
This modifies the realm creation form to (1) support a
realm_in_root_domain flag and (2) clearly check whether the root
domain is available inside check_subdomain_available before trying to
create a realm with it; this should avoid IntegrityErrors.