This PR implements checking for a literal emoji match in emoji
typeaheads. In other words, if you paste or type panda face into an
emoji typeahead, panda face should be presented as an option to choose
from.
This behavior is currently present in the mobile app, adding it to
shared will enable both platforms to utilize this logic.
marked.js provides a helpful error message asking for bugs to be
reported upstream, but since we're running a fork, we should redirect
such support requests to us.
We can triage as necessary.
This makes parse() more re-entrant.
This also drives out a change to the linkifiers
test, where I no longer couple the linkifiers
logic to markdown concerns. I probably should have
done this in an earlier commit, but better late
than never. I didn't bother to split out a commit
for the test stuff, since it's just tests and
the commit is still fairly atomic in nature.
It has always been pretty arbitrary what we did inside
of setup() vs. parse(), and we want to avoid unpredictable
results from other platforms neglecting to call setup().
On my machine you can parse a simple message in about
25 microseconds, based on a trial of a million messages
with the content of "**bold**". Whatever portion of
that time is related to setup-related things like
compiling regexes should be negligible from the user's
perspective, since we never run parse() in a loop.
The zcommand code was calling directly into the "marked"
library, which was extremely misleading, since you don't
get a vanilla parse of the markdown due to the fact
that markdown.js calls setOptions at initialize time.
This commit shifts the responsibility to markdown.js
as well as adding a bit of test coverage, but it is
otherwise just a pure code-move refactoring.
The next commit will tweak things further.
The mobile app was never able to use the shared
version of emoji.js, because, among other problems
with our code organization, the emoji.js module
is strongly based on a mutate-the-data paradigm
that doesn't play nice with React. The way
that we mutate data and violate encapsuation
here is something that we would mostly want to fix
without even trying to shared code with mobile, so
subsequent commits will try to extract some pure
functions into a shared module.
This gets us closer to having an API that can
be used my mobile.
The parse() function becomes a subset of
apply_markdown() that is no longer coupled
to the shape of a webapp object, and it can
be supplied with a new helper_config for each
invocation. Mobile will likely call this directly.
The setup() function becomes a subset of
initialize() that allows you to set up the
parser **before** having to build any kind of
message-specific helpers. Mobile will likely
call this directly.
The webapp continues to call these functions,
which are now thin wrappers:
* apply_markdown (wrapping parse)
* initialize (wrapping setup)
Note we still have several other problems to
solve before mobile can use this code, but we
introduce this now so that we can get a head
start on prototyping and unit testing.
Also, this commit does not address the fact
that contains_backend_only_syntax() is still
bound to the webapp config.
f0c680e9c0 introduced a call to
message_helper.process_new_message without first calling
message_store.set_message_flags on the message.
This resulted in it being possible as a race, when loading the Zulip
app to a stream/topic/near narrow, for a message to have the
`historical` flag be undefined due to not being initialized.
That invalid state, in turn, resulted in the message_list_view code
path for rendering the message feed incorrectly displaying additional
recipient bars around the message.
We could fix this by just calling message_store.set_message_booleans
in this code path. However, this bug exposes the fact that it's very
fragile to expect every code path to call that function before
message_helper.process_new_message.
So we instead fix this by moving message_store.set_message_booleans
inside message_helper.process_new_message.
One call point of concern in this change is maybe_add_narrow_messages,
which could theoretically reintroduce the double set_message_flags
bugs detailed in 9729b1a4ad. However, I
believe that to not be possible, because that call should never
experience a cache miss.
The other existing code paths were already calling
set_message_booleans immediately before
message_helper.process_new_message. They are still changing here, in
that we now do a cache lookup before attempting to call
set_message_booleans. Because the message booleans do not affect the
cache lookup and the local message object is discarded in case of a
cache hit, this should have no functional impact.
Because I found the existing comment at that call site confusing and
almost proposed removing it as pointless, extend the block comment to
explicitly mention that the purpose is refreshing our object.
Fixes#21503.
This eliminates an annoying bundle of complexity that caused the
frontend markdown processor's interface with the rest of Zulip's new
message processing code paths being more similar to that of a new
message from the server.
It also cuts down on code duplication.
The previous message.unread block in insert_local_message was
non-functional. markdown.apply_markdown is overriding what that set by
calling message_store.init_booleans, which happens to set the same
value for the `unread` flag, and then setting individual message
booleans as it finds elements like mentions during rendering.
Improve this situation partially by deleting the message_unread block,
and adding conversion logic to translate what the markdown processor
is doing into message flags.
Then, we can call message_store.set_message_flags just like we do when
processing new messages arriving via the API. This will be helpful
shortly, when we deduplicate the calls to
message_store.set_message_flags.
As noted in the lengthy TODO, this exposes the fact that we should
really rework how the frontend markdown processor returns the
mentioned state to its caller.
On changing bot owner, "delete" event is sent to the previous
owner if previous owner is not an admin. We were ignoring the
"delete" event in webapp previously, but now we update the
bots page in personal settings to delete the bot. Note that
we do not remove the bot from the organization list of bots
currently, since list_widget does not support removing a
row as of now.
In case of previous owner being an admin, the previous owner
receives "update" event and thus the bots list is updated
from that event.
The code for ignoring "delete" event was added in fba2708bbc,
to basically avoid failed lookup for id in the organization
list of bots. I have tested and there cannot be a case of
a failed lookup in the list as per current code for list_widget
module and we are anyways safe after a reload or after closing the
overlay as the list will be updated correctly.
Discussion thread -
https://chat.zulip.org/#narrow/stream/321-settings-system/topic/List.20render.20.2315033Fixes#20856.
As detailed in this conversation:
https://chat.zulip.org/#narrow/stream/137-feedback/topic/recent.20topics.20timestamps/near/1337670
This time format change is not working out as an improvement for at
least some users, myself included.
I think we do want to use some of the refinements attempted here (and
in particular, I'm keeping the new function with its nice test suite),
but I think it's better to revert now and fix forward in a future
release.
See #19775 for added background.
This commit adds a tippy tooltip for inline image previews in messages.
There exists some (reasonable) logic in `static/js/util.js` which
overrides all title attributes for links to user-uploaded content to
ensure they always display "Download <filename>". This doesn't make
sense for inline images specifically because they will be opened in a
ligthbox, so we prevent that.
There is an additional tippy instance created in `static/js/tippyjs.js`
to add tippy tooltips to inline images, which takes advantage of the now
preserved title attribute of the parent link.
Creates a helper function in `message_edit.js` that loops over
a message's edit history to see if a stream and topic pair
existed at some point in the message history.
Exports `util.lower_same` function to use for comparing
edit history topics as lowercase.
Also adds test for new function in `mesage_edit` node tests.
The name for a BigBlueButton meeting is now generated from the stream
name and topic name.
The createTime option is used to have the user redirected to a link
that is only valid for this meeting.
Even if the same link in Zulip is used again, a new createTime
parameter will be created, as the Meeting on the BigBlueButton server
has to be recreated.
Fixes#16498.
Fixes#20509.
Fixes#20804.
This is partially a prep commit to correctly saving/restoring the
position of the blue message select box when using browser
back/forward navigation, and partially a bug fix that ensures that
switching from "all_messages" to "recent_topics" preserves one's
position in "all_messages".
Note that this is with regards to saving the visual position of the
selected message, not about saving "which message was selected".
If the target user is deactivated, `Reactivate this user` will be
shown as one of the options in the small user profile popover, where
`Manage this user` would usually be.
We rename `show_manage_user_option` to `can_manage_user` because now
it will also be used as the common condition for whether the current
user has administrative permission to active or deactivate the target
user.
The implementation closely follows the existing deactivation modal.
Fixes#21428.
chat.zulip.org discussion:
design > reactivate user from user popover
We now use narrow_state directly in pm_list and pm_list_data
tests, rather than mocking it with our `override*` helpers.
In some places I use an actual Filter() object, but
in places where the only testing concern is that the
active is narrow, I use a stub value.
We will continue to mock narrow_state in most places.
In addition to avoiding test-setup complications, we want
to avoid incidental line coverage on narrow_state that
only indirectly validates its behavior. Part of the
trickiness in avoiding narrow_state mocking is that
you often would have to introduce "real" Filter objects,
and the API for Filter objects is somewhat less than
ideal, and its wordiness can distract from the main
point of the tests.
Hopefully the changes here reflect the correct tradeoffs.
Co-authored-by: Steve Howell <showell@zulip.com>
Co-authored-by: Tim Abbott <tabbott@zulip.com>
This commit adds the backend functionality to
mark messages as unread through update_message_flags
with `unread` flag and `remove` operation.
We also manage incoming events in the webapp.
Tweaked by tabbott to simplify the implementation and add an API
feature level update to the documentation.
This commit was originally drafted by showell, and showell
also finalized the changes. Many thanks to Suyash here for
the main work here, which was to get all the tests and
documentation work moving forward.
The resolve topic warning can feel like clutter in the event that the
compose box is empty (which often occurs when the user has no intent
to send a message), so we configure the validation logic to only
display the notice when the compose box is non-empty.
We take some care to minimize work the function is doing, beacuse it
is called on every keystroke in the compose box.
Fixes: #21155.
Use proper variable names such as `alice.user_id` for assigning
userId as a parameter instead of directly using a number `101`
and avoid using a variable name `timestamp` for assigning message_ids
to function `pm_conversations.recent.insert()`
We loop through edit history entries and see if any of them
are more interesting than a (un)resolve topic edit, extending
the existing loop we had.
We also update the associated node tests.
Fixes#19919.
Co-authored by: Lauryn Menard <lauryn@zulip.com>
We already show the error if topic input is empty and it is
not allowed to send messages without topic in the organization,
and this commit also shows error when topic is "(no topic)".
The topic is set to "(no topic)" when someone sends a message
with empty topic input box and when it is allowed to send message
without topics in the organization.
This is not ideal behavior as we may want to treat "(no topic)"
differently from empty topic, but we can fix this in future and
this commit can be a short term fix.
Fixes#21344.
We have two different frontend implementations of computing the
un-resolved form of a topic name, and they have a subtle -- but
intentional -- difference in behavior.
Factor them both out into the resolve_topic module, along with
their inverse, and with comments and tests.
These two conditionals are each relying on the other to trigger
on the same condition, and to do complementary things. Move them
together to a single place so that that relationship is easy to see,
and to refactor.
The most notable change here is that when you are adding
subscribers to a stream as part of creating the stream,
you can now use the same essential pill-based UI for
adding users as we do when you edit subscribers for an
existing stream.
We don't try to exactly mimic the edit-stream UI or
implementation, since when you are adding subscribers
during create-stream, we are just updating a list in
memory, whereas in the edit-stream UI, we immediately
send info to the server.
Fixes#20499
Prefer a regexp match over using String#replace to strip expected
prefixes and suffixes because (a) it implicitly verifies that the
input has the expected format and (b) it won’t unexpectedly strip from
the middle of the string.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Muted streams are now greyed out in the personal settings,
also changes to the notification settings of a muted stream are
not possible anymore.
Also, add a bell-slash icon after the stream name of muted streams,
clicking on it unmutes the stream.
Fixes#19780.
Hides 'disable' button of any kind when nothing is selected
in dropdown list widgets by removing ':enabled' selector from
the button, the button is not actually a button, it's an <a> tag which
doesn't support "disabled" attribute.
Fixes part of #20831.
It's 2022 and the WHATWG no longer recognizes the term URI. Everything
is now a URL or a type of URL. Which is great because it's way less
confusing. Details here:
https://url.spec.whatwg.org/
Moves hash_util.by_stream_uri and hash_util.by_stream_topic_uri to
internal_url so they can be used by external codebases. Due to these
functions being called in many places in the web codebase, wrappers
for both functions are left in hash_util in order to keep these
calls simple.
Also adds test for explicitly testing each function.
Move hash_util.encode_stream_id to internal_url, so it can be shared
with external codebases. Also add a test that explicitly tests escaping
special characters in stream names.
Move stream_data.id_to_slug to internal_url, making it shareable. The
function has been renamed to stream_id_to_slug to reflect that it
operates on a stream id.
Moves the encodeHashComponent and decodeHashComponent functions out of
hash_util and into internal_url which belongs to shared. This is to
accommodate sharing of this code with mobile or any other codebases that
do not wish to duplicate logic.
In order to accommodate the sharing of hash_util with other codebases
including mobile, UI and web specific code should be removed. In this
commit, we remove exception handling for the decodeHashComponent
function and instead add the UI handling of it further up the call
stack.
The stream_data.id_to_slug and stream_data.name_to_slug
functions mistakenly used Javascript's String.replace method,
this commit changes it to use String.replaceAll, the result
being slugs generated from streams with names greater than
2 words are now properly formatted.
This changes the method of rendering list of alert words in DOM,
earlier it was rendered using 'for' loop over the array of alert_words
which is now changed to render using ListWidget, which gets a array
of objects from get_word_list() in alert_words.js.
The use of ListWidget helps to define a parent_container and $container
in table-body of alert-words-table using which we can now apply sorting over
alert words with the help of handle_sort() function in list_widget.js
Changed the method of adding alert_word_settings_item row in table body
through {{#with}} loop because of rendering through ListWidget, which was done
earlier using for loop over each alert-word in while rendering the list.
this commit also mocks template of render_alert_word_item
while mocking ListWidget.create() function in render_alert_words_ui().
and checks that ListWidget.create() is not called when variable `loaded`
is set as false.
Fixes#21142.
We follow how other apps present older messages, e.g. Gmail,
Facebook Messenger, etc. display it.
Specifically, the logic we use is:
If the time is <24hr ago, show an absolute time, like "21:30" (or "9:30pm").
Otherwise, show what day it was, and not a time
If the day was yesterday, say "Yesterday".
Otherwise, if it was <7 days ago, say the day of week, like "Friday".
Otherwise, if it was <1 year ago, say the month and day, like "Sep 6".
Otherwise, say the year, month, and day, like "Sep 9, 2020".
With some tweaks from Tim Abbott to better handle the future case.
Fixes#19775
This commit changes the code to call update_view_on_deactivate function
from server_events_dispatch.js on receiving the user/bot remove event
instead of having it repeatedly in the success_continuation method
of click handlers.
We also add check to make sure we return early if the relevant settings
page is not opened yet.
This simplifies some of our dependencies.
As an example, we really don't want compose.js
to depend on stream_subscribers_ui.js, since
the former doesn't use any actual UI code from
the latter.
We also rename the two functions here:
invite_user_to_stream -> add_user_ids_to_stream
remove_user_from_stream -> remove_user_id_from_stream
(The notion of "inviting" somebody to a stream is
somewhat misleading, since there is really no invitation
mechanism; you just add them.)
Apart from naming changes this is a verbatim code move.
Finally, we eliminate a little bit of test cruft--the
`override` helper already ensures that a function gets
called at least once during a test.
These tests have been historically difficult to maintain.
We have pretty good direct test coverage on the
components used by stream_edit.
The code tested here was mostly glue code and jQuery
code, which the node tests are particularly poorly
suited for testing.
Note that we lose 100% line coverage on
stream_settings_containers.js, but that module
is literally a single-line function to describe
a jQuery container, and the node tests for that
would be more convoluted than helpful.
Notifies user when messages are not being marked as read through a
banner that lets them mark all messages in the narrow as read. Note
that the banner is only displayed if the user's actions, like
scrolling, would've actually marked the messages as read.
This avoids distracting the user when viewing a thread they've already
read.
tabbott has verified that if new messages come in, the banner will reappear.
Fixes: #18768.
Show/hide scroll to bottom button when the last message is
not visible in the current scroll position.
We adjust the bottom offset of the button based on compose box
height.
Fixes#19862
When viewing a narrow such as a search or `sender:` view, where
consecutive messages in the view may not be consecutive in their
original stream/topic context, we should avoid displaying the messages
with a shared sender/recipient bar header, as that creates the
incorrect perception that they are consecutive.
Back in 2013 (bc8bc8567b), we
implemented this via the collapse_messages flag, but it appears more
recent refactoring (no more recent than
dbffb2a614) made it always true.
The original logic was incorrect, in that it only considered full-text
search views, and not other views with this property.
I originally planned to use the existing logic for
can_mark_message_read designed for this purpose, but I think there
might be product reasons why might want the logic to be independent.
Previously the emoji_status set by the user would only be seen in a
few places, it was decided that it would be useful to show the
emoji_status in a couple of other additional places as well.
As such this commit uses the status_emoji template to show the status
emoji in the compose_pm typeahead and the mentions typeahead.
Status emoji changes do not live update these, but neither do user
renames, so there's bigger problems if that's a concern.
Fixes: #19865.
Previously the emoji_status set by the user would only be seen in a
few places, it was decided that it would be useful to show the
emoji_status in a couple of other additional places as well.
As such this commit uses the status_emoji template to show the status
emoji in the compose_pm pills. Due to the fact that we use the same
pills system to render in the user_group, we need to add a
conditional to prevent rendering there since the user status is not
valuable there.
Status emoji changes do not live update these, but neither do user
renames, so there's bigger problems if that's a concern.
Previously the emoji_status set by the user would only be seen a few
places, it was decided that it would be useful to show the
emoji_status in a few additional other places as well.
Use the status_emoji template to show the status emoji in the
message_body and also implement live update behavior.
With refactor and minor edits by Yash RE.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Previously the emoji_status set by the user would only be seen in the
buddy list, it was decided that it would be useful to show the
emoji_status in other places as well.
As such this commit uses the status_emoji template to show the status
emoji in the PM list and also implements live update behavior.
With refactor and minor edits by Yash RE.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Previously, we would call `rerender_messages_view()` in order to
rerender messages after user renames or avatar updates. This would
lead to rerendering the entire message list for every change,
regardless of whether any specific message had changed or not.
This used to be acceptable because user renames and avatar updates
were rare events, however, as we plan to show user status emoji near
user names and updates to those would be more frequent than is
affordable, this commit implements
`rerender_messages_view_for_user(user_id)` which only rerenders
messages which have actually been changed.
This commit is, thus, both an optimisation for the existing code and a
prep-commit for the user status emoji.
Previously, we used to only calculate sender_is_bot, sender_is_guest,
small_avatar_url and background_color on the message_container via
build_message_groups (ie via .render, which also gets called from
.rerender_with_target_scrolltop).
This would mean that if we tried to use `_rerender_message` to update
just a single message (which is something we'd like to do, in order to
make rerenders more efficient), these values would not update.
(This could lead to avatars not light-updating properly).
As such, this commit moves assignment of these values into
`set_calculated_message_container_variables`.
This commit attempts to revert the lightbox state (at least
the pan/zoom part of it) when the lightbox is closed. The open()
function has been turned into a factory function so that the zoom
control which is instantiated on initialization of the lightbox can be
passed in to the on_close handler of overlay.open().
It seems like orange is the loudest possible color to
denote a quasi-neutral-idle state, so we hope to
replace it with another color.
This commit does not change any styling.
I removed the sentences in the doc, since they are
kind of too vague to be useful. If we want to say that
the idle state is correlated with the half-orange
circles in the buddy list, then we want to say that
more specifically.
This function is not used currently after we removed the
"Group PMs" section from right sidebar in 43e5b2d28b.
This commit also removes presence.is_active function as it
was only used in buddy_data.huddle_fraction_present.
Wordle has recently become a thing and it uses green, yellow and white (or
black in dark mode) large square unicode characters to let people share their
gameplay. Zulip converts the white and black large square unicode characters to
emojis, but not the green and yellow ones. This causes the Wordle grid to be
misaligned when shared on Zulip.
This commit adds green and yellow large square emojis to our emoji list to fix
the problem.
This commit updates the error message shown on sending a message
with no topic in an organization with mandatory_topics setting
set as true to match the error message in API.
Instead of blindly adjusting `compose-textarea` on resize,
we adjust the height of `compose-textarea` or `preview_message_area`
based on which is visible.
This commit creates the function warn_if_topic_resolved that checks if
the topic to which the user is composing is resolved or not. First it
checks if the stream exists and then if the topic name starts with the
RESOLVED_TOPIC_PREFIX. If the conditions are true, a warning banner is
shown to the user.
It also shows to the user a button to unresolve the topic, if he has
the permission to do so.
Fixes#20584.
We move the stream subscribed/unsubscribed bookend info from
js files to bookend handlebar.
Tweaked by tabbott to override the check-templates indentation logic.
This effectively reverts part of
70d444a8eb. While it's correct that we
want to render this bit of Handlebars template early, it was not
correct to move all compose box initialization earlier.
Do the same thing we do with the left/right sidebar container
templates, which is to render them directly in `ui_init.js`.
Fixes#20778.
In English, compound adjectives should essentially always be
hyphenated. This makes them easier to parse, especially for users who
might not recognize that the words “web public” go together as a
phrase.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We no longer limit our list of candidate topics
to 300.
We continue to limit the topic results to 10, since
we don't want to overwhelm users or crowd out
non-topic-related suggestions.
We try to handle this is an efficient manner.
We were showing # for all types of streams in the title at the top
in the right column of stream settings overlay. This commit fixes
it to show globe icon for web-public streams and lock icon for
private streams.
Navigation key presses like `Up` and `PageUp` with an empty recipient
boxes will now close the compose and propagate the keypress to the message
list or recent topics, depending upon the active view.
This extends behavior we've had for a long time with focus in the
compose box itself.
Use a popover which displays both the options instead of long text.
We only use a small text indicating the current state which user
can click on to trigger the popover.
We make the banner, mentioning the user to confirm new email
after changing the email through settings, sticky and it
disappears either on reload or after confirming the new email.
Fixes#20686.
The old name was confusing, since the contents
of the div aren't just a table, and we have
smaller elements that actually do list a bunch
of subscriptions in tabular format.
Even though we intend to shortly share lots of code
for editing stream subscribers with the create-stream
UI, we don't want to confuse click handlers and
containers too much.
This is a fairly straightforward extraction.
It's good to test this with Iago, and then go into
Manage Streams and add/remove subscribers for a stream
like devel.
I copy/pasted two small functions that will soon
diverge from stream_edit. The get_stream_id function
will either use a module variable (since we're
generally only editing subscribers for one stream, and
we already have the singleton assumption with
`input_pill`) or a more strict CSS selector. And then
get_sub_for_target depends on get_stream_id. We may not
always need full subs, anyway, and when we adapt some
of this code for creating streams, things are likely to
change.
I stopped exporting a couple functions that have no
callers outside of this module.
The main entry point for the module is
enable_subscriber_management.
We continue to export invite_user_to_stream and
remove_user_from_stream, which should possibly be just
pulled into their own module to lessen some
dependencies, but they don't have too much baggage,
since they just wrap channel calls.
We now serialize still_url as None for non-animated emojis,
instead of omitting the field. The webapp does proper checks
for falsiness here. The mobile app does not yet use the field
(to my knowledge).
We bump the API version here. More discussion here:
https://chat.zulip.org/#narrow/stream/378-api-design/topic/still_url/near/1302573
This avoids the somewhat confusing visuals of showing messages as
EDITED where the content had not been changed, which also obscured
situations where a message had both been edited and moved.
It's possible we could do better with some sort of fancier block-move
visual styling, but it's a bit tricky to do well given that we support
moving multiple messages at once.
Fixes#20451.
Removed existing empty narrow divs from app/home.html and created
a new javascript module to dynamically load empty narrow messages
using handlebar template.
Fixes#18797
If a user chooses to not broadcast their presence status to others, we
still show the user as available in their own user sidebar. Instead, one's
own availability should appear the same as it does for other users.
With tweaks from YashRE42: rebasing to use user_settings instead of
page_params, as introduced in the series of commits ending with
8755a76cf6, adding code comments and
moving the redraw call to `server_events_dispatch.js`.
Fixes part of #18846. Further work is required to display the user's own idle
status properly to complete #18846.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Co-authored-by: Ganeshprasad Biradar <biradarganesh25@gmail.com>
`Press Enter to send` used to hide `Send` button, we remove that
behaviour.
We show the current state of `Enter` hotkey action via text below
`Send` button which can toggle behaviour on click.
The new is obviously parallel with the small avatar URL construction,
and allows us to deduplicate this construction between the popovers
and full user profile logic for getting a medium avatar URL.
Fixes#20140.
This commit adds code for live-updaing the stream-privacy choices
in stream creation form and privacy change modal on changing
"create_public_stream_policy", "create_private_stream_policy"
and "create_web_public_stream_policy".
This commit adds "Manage this user" option in the user-info popover
which simply opens the administrative user-info modal.
We show a spinner on submit button in this case as modal
is not closed immediately and thus we need some indicator
to show that the task is in progress. There is no spinner
on submit button in the modal opened from "Users" section
of organization settings.
Error handling for this case is different than when the
modal is opened from "Users" section of organization
settings because there is no overlay in the background
of modal in this case.
In this case, we show error inside the modal and do not
close it and in case the change is completed successfully
we just close the modal without showing any message.
Fixes part of #18944.
Previously, opening a draft and closing it without changing the
content would cause us to show the "saved as draft" tooltip. This was
annoying and would cause annoying UX after fixing a bug related to
saving drafts when reloading, as such, this commit removes the above
behaviour by introducing a simple check on whether the draft contents
are edited.
In message header search bar, users didn't use to get any typeahead
suggestions if a normal filter follows search filter.
E.g.: query => foo bar stream:D
In the above case, users didn't use to get any typeahead suggestions.
This was because we had set that the callers of 'parse' function can
assume that the 'search' operator is present in the last in the query.
Because of which `get_search_result` function (in search_suggestion.js)
didn't use to show any typeahead suggestions as it used to assume that
the latest typed query is for search filters.
Fixes part of #19435.
We directly pass operators to remove dependency on narrow_state
module. This avoids a circular dependency of `filter` module
which is evident on the `/devtools/integrations/` page.
Continuing the efforts to reduce dom trashing from the previous
commits, here we remove the third forced reflow by reordering the call
to $(".top-messages-logo").show() via narrow.reset_ui_state(), such
that it happens before the other DOM writes in
recent_topics_ui.hide().
Tweaked by tabbott to avoid adding an unnecessary if/else statement
around recent_topics_ui.hide.
This commit has the following changes -
- Adds dropdown for changing create_web_public_stream_policy and this
dropdown is visible only if settings.WEB_PUBLIC_STREAMS_ENABLED and
enable_spectator_access is set to True. This dropdown is live-udpated
on changing enable_spectator_access setting.
- The web-public stream option in stream creation form and stream privacy
modal is hidden if one of settings.WEB_PUBLIC_STREAMS_ENABLED or
enable_spectator_access is set to False except in stream privacy modal
when the stream is already web-public so that the user is not confused by
none of the options being selected.
- We disable the web-public stream option in stream creation form and
in stream-privacy modals of stream which are not already web-public
when the user is not allowed to create web-public streams as per
create_web_public_stream_policy setting.
- We use on_show parameter to hide or disable the options in stream-privacy
modal because we use the visible property of element to remove the bottom
border from last element in the stream-privacy choices and thus we have
to wait for the modal to be visible.
Fixes#20287. Fixes#20296.
This commit adds user_can_create_web_public_streams function
in settings_data.js which will be used in further commits
to disable or hide the UI elements for creating web-public
streams.
This provides a convenient interface to hide all drafts.
Fixes#19360.
However, we may want to continue to implement a button in the drafts
overlay as well for doing this operation.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
Previously, this test file had an object that encouraged one to
believe that it is defining a realm_emoji with the name, id = "zulip"
and a custom source url, but this is false.
The "zulip" emoji is a special case that's added to our data
structures by the `/shared/emoji.js` code.
Notice how the test never asserts that the returned url is equal to
the source_url defined, it just asserts that the source url is equal
to "/static/generated/emoji/images/emoji/unicode/zulip.png" (which is
the value defined in `/share/emoji.js`).
Hence, we remove this object and replace any references to it with the
values defined in `/shared/emoji.js`.
Previously, if a user had a realm emoji set as their status emoji and
someone deleted the realm emoji, the app would fail to initialize,
because of the error we throw from `./shared/js/emoji.js`.
This commit fixes this by just displaying the deactivated emoji,
similar to how we do when realm_emoji used as reactions are deleted.
As part of the fix, we add a function get_emoji_details_for_rendering,
which duplicates some of the logic used in `reactions.js`, we can
refactor to remove the duplication in `reactions.js` in future
commits.
Note that the following behaviour is a part of our design:
If a user sets their emoji to a particular realm emoji, say for
example "octo-ninja", and "octo-ninja" was then deleted, and a new
emoji was added with the name "octo-ninja", the user's status emoji
would change to show the new emoji instead of the deleted emoji.
Also note that in the `user_status.js` node test, we were able to
change the name for the 991 realm_emoji because it had not been
previously used anywhere in the test (possibly added as just a copy
paste artifact?).
Fixes: #20274.
emoji: Use reaction_type parameter to analyze emoji.
This currently shows the drafts as a popup. Eventually, we'll want to
migrate it to be a view in the center pane, as we did with Recent
Topics.
This uses the same style as starred messages in order to show the number
of drafts.
See CZO for more context:
https://chat.zulip.org/#narrow/stream/101-design/topic/drafts.20in.20sidebar
Previously, opening multiple message_edits and then drag-dropping a
file into any one of them would cause all of them to upload ie you'd
get one uploaded file in each message_edit.
This bug was caused by returning multiple elements from
upload.get_item("drag_drop_container", config) when config.mode =
"edit".
This commit changes the selector to use the row provided (config.row),
and so ensures that the above bug doesn't happen.
Previously, the tests relied on `recent_topics_util.is_visible`
returning false unless we used override to return true, this is
because `recent_topics_util.is_viible` would return
`$("#recent_topics_view").is(":visible");` which would always be false
since we don't create a stub for `$("#recent_topics_view")`.
This would cause the tests to fail if we changed how `is_visible`
found it's return value, which we want to do for performance reasons,
and as such, this commit adds explicit overrides where needed.
Further more, even when we do override `is_visible` as override(rt,
"is_in_focus", ...) we do not override the `is_visible` used in
`recent_topics_uttil.is_in_focus`, and so our tests stil rely on that
`is_visible` always returning false. This commit address that by also
adding explicit overrides for `is_in_focus` where needed.
It's always better to use the user ID than the email for fetching data
about an object whose unique ID we have, which should be all of them.
And it's also cleaner code to use the standard people.js method; tabbott
checked that indeed all callers get their `user` objects from `people.js`.
Since we restrict spectators from having access to avatars using
email to avoid someone brute forcing a user's email, this removes
a 401 response from the server in spectator view when trying
to open user info popover.
Additionally, this fixes the cached-fetching behavior documented in
the comments we add about the way we construct URLs.
Add `escape_navigates_to_default_view` as a bool setting in
UserBaseSettings model and implement it as a checkbox that toggles
the hotkey implementation of escape to the default view in the
advanced user display settings.
With /help/ documentation edits from Alya Abbott.
Fixes#20043.
Removes the `/day` and `/night` options from the typeahead menu while
still allowing the commands to be used. Typing `/day` and `/night`
will now suggest `/light` and `/dark`, respectively. Also changes the
`Dark mode` and `Light mode` popups that appear after using the
corresponding command.
Fixes#18318.
The previous code has a lot of code unrelated to mock_template.
So, this commit replaces it with a better example which also
demonstrates how to test conditionals in templates.
Previously, on receiving udpate event of realm-level default setting,
we updated the whole page, but this might be problematic now in case
where user has edited settings in two subsections with save/discard
button still present and if user clicks on save button of one
subsection then the setting in other subsection also resets to its
original value as whole page is updated.
So, this commit changes the behavior to only update the changed
setting and not affecting other settings similar to what we do
in 'Organization settings' and 'Organization permissions' sections.
We also do not call 'settings_display.report_emojiset_change' when
realm-level default of emojiset setting is updated because we now
uses save/discard widget.
We use 'admin-realm-form' class as selector in save-discard click
handlers instead of 'organization' which includes all the organization
settings sections, but save/discard widget is used only for some
sections and all of them are inside the form with class 'admin-realm-form'.
This will also help us to avoid code duplication when changing the realm
level defaults section to use save-discard widget.
Move the password tracking variables from setup to channel module.
Track password_change requests in channel.
Directly use xhr object to store `password_changes` information.
Tests modified to accomodote this change by converting strings to
objects.
For text that already has the formatting that the user is
trying to apply, we undo the formatting. This gives a nice
experience of applying and removing the formatting from text
on the same button press.
Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.