We previously used get_accessible_user_ids to check whether the
sender can access all DM recipients, which was not efficient as
it queries the Message table. This commit updates the code to
make sure we use get_inaccessible_user_ids which is much more
efficient as it limits the queries to only DM recipients and
also queries the Message table only if needed.
This can still be optimized further as mentioned in #27835 but
this commit is a nice first step.
Saying `**options: str` is a lie, since it contains bools. We pluck
out the two bools that we need properly typed because we will be
pushing them into function calls, and type them explicitly as bools.
As premonitioned in c741c527d7, it is
indeed possible for `get_handler_by_id` to error out by cause the
handler has been unset elsewhere.
Protect the callsites of `get_handler_by_id` to be able to gracefully
handle when the handler has already done away.
This fixes a bug introduced in
6f93ab72c0 where deactivating a realm
would fail with an exception that sessions cannot be cleared inside
database transactions.
If the exception was because the channel closed, attempting to NAK the
events will just raise another error, and is pointless, as the server
already marked the pending events as NAK'd.
4af00f61a8 claimed that `on_finish` and
`on_connection_close` were mutually exclusive. In cases where a
`DELETE` is called on the queue while a longpoll is in progress, this
can cause _both_ to happen:
- The `DELETE` pushes a `cleanup_queue` event, which triggers
`finish_handler` to begin pushing out an empty event response to the
longpoll connection.
- In the midst of that, in an `await`, the longpoll connection drops,
and `on_connection_close` clears the handler.
- The `await` resumes, calls `finish`, and attempts to clear the
handler.
The easiest solution is to make `clear_handler_by_id` tolerant to
multiple attempts to clear it. Since these processes run in parallel,
it means that parts may have a `handler_id` but `get_handler_by_id`
may error in attempting to look it up. We have not observed this in
testing, and I cannot currently prove it is impossible.
This ensures determinism in these tests doing mock_send.assert_called
with - avoids producing test flakes due to a different order of
retrieval of these objects from the database.
- The server sends the list of registrations it believes to have with
the bouncer.
- The bouncer includes in the response the registrations that it doesn't
actually have and therefore the server should delete.
This commit creates a RealmAuditlog entry with a new event_type
'RealmAuditLog.REALM_IMPORTED' after the realm is reactivated.
It contains user count data (using realm_user_count_by_role)
stored in extra_data.
This helps to have an accurate user count data for the billing
system if someone tries to signup just after doing an import.
This partially reverts 579bdc18f85ea8599c8cf1f53ddb02fd41d97993; it
assumed (based on its documentation) that `on_finish` was called for
all requests, even client-terminated ones. This is not accurate; it
is only called when the request calls `finish`, which only happens for
successful requests. This caused every client-closed connection to
leak a handler (ironically, exactly re-introducing the bug previously
fixed in 12a5a3a6e1).
This behaviour was obscured by the development environment's proxy;
see comment added in the previous commit.
Instead of replacing the `clear_handler_by_id` call into
`ClientDescriptor.disconnect_handler`, we instead place it on
`AsyncDjangoHandler.on_connection_close`. This is more correct for
a few reasons:
- `on_connection_close` will be called if the client goes away during
a request without a client descriptor. If the handler garbage
collection of handlers runs inside the ClientDescriptor, we leak
handlers.
- `disconnect_handler` also runs when successfully sending an event,
which already calls `on_finish`. We avoid double-calling
`clear_handler_by_id` by doing it in two clearly exclusive cases,
`on_finish` and `on_connection_close`.
- It combines the creation and garbage collection logic into one
file, decreasing action at a distance which causes memory leaks.
We call 'send_server_data_to_push_bouncer' just after registering
server for push notification.
This helps to have a current state of the user counts when first
logging in after the RemoteRealm flow.
Actions that change the number of user counts adds a deferred_work
queue processor job immediately update the billing service about your
change.
This helps to avoid having users see stale state for how many
users they have when trying to pay.
This is a rename of the previous
enqueue_register_realm_with_push_bouncer_if_needed but is clearer
about the fact that this will also upload audit logs if available.
Given that most of the use cases for realms-only code path would
really like to upload audit logs too, and the others would likely
produce a better user experience if they upoaded audit logs, we
should just have a single main code path here i.e.
'send_analytics_to_push_bouncer'.
We still only upload usage statistics according to documented
option, and only from the analytics cron job.
The error handling takes place in 'send_analytics_to_push_bouncer'
itself.
This is the only operating editing audit logs not already using a
transaction, and having it do so will simplify an upcoming interface
to be able to assume it is always inside a transaction.
Earlier, it was passing tests because the deffered_work queue
that calls send_realms_only_to_push_bouncer didn't update the
realms propery based on response received from bouncer.
This prep commit removes the invalid "dummy-uuid" used, as any
call to send_realms_only_to_push_bouncer will update realms
properties too.
We return an empty realms array as the realm is created midway in
do_create_realm, so the uuid is not already available. Also, our
intent here is not to verify the behaviour of the
send_realms_only_to_push_bouncer function because we'll have
separate tests for that. Here, we verify that deffered_work event
was sent and eventually it made call to send_to_push_bouncer
with appropriate data.
I accidentally free trials for both cloud and self hosted
enabled while testing, hence didn't catch it.
This mostly involves fixing `is_free_trial_offer_enabled` to
return the correct value and providing it the correct input.
When a self-hosted Zulip server does a data export and then import
process into a different hosting environment (i.e. not sharing the
RemoteZulipServer with the original, we'll have various things that
fail where we look up the RemoteRealm by UUID and find it but the
RemoteZulipServer it is associated with is the wrong one.
Right now, we ask user to contact support via an error page but
might develop UI to help user do the migration directly.
This commit adds code to not include original details of senders like
name, email and avatar url in the message objects sent through events
and in the response of endpoint used to fetch messages.
This is the last major commit for the project to add support for
limiting guest access to an entire organization.
Fixes#10970.