This was used as a helper to construct the final display_recipient when
fetching messages. With the new mechanism of constructing
display_recipient by fetching appropriate users/streams from the
database and cache, this shouldn't be needed anymore.
Instead of having the rather unclear type Union[str,
List[UserDisplayRecipient]] where display_recipient of message dicts was
involved, we use DisplayRecipientT (renamed from DisplayRecipientCacheT
- since there wasn't much reason to have the word Cache in there), which
makes it clearer what is the actual nature of the objects and gets rid
of this pretty big type declaration.
Since the display_recipients dictionaries corresponding to users are
always dictionaries with keys email, full_name, short_name, id,
is_mirror_dummy - instead of using the overly general Dict[str, Any]
type, we can define a UserDisplayRecipient type,
using an appropriate TypedDict.
The type definitions are moved from display_recipient.py to types.py, so
that they can be imported in models.py.
Appropriate type adjustments are made in various places in the code
where we operate on display_recipients.
The user information in display_recipient in cached message_dicts
becomes outdated if the information is changed in any way.
In particular, since we don't have a way to find all the message
objects that might contain PMs after an organization toggles the
setting to hide user email addresses from other users, we had a
situation where client might see inaccurate cached data from before
the transition for a period of up to hours.
We address this by using our generic_bulk_cached_fetch toolchain to
ensure we always are fetching display_recipient data from the database
(and/or a special recipient_id -> display_recipient cache, which we
can flush easily).
Fixes#12818.
The typing for generic_bulk_cached_fetch is complicated, and was
recorded incorrectly previously for the case where a cache_transformer
function is required. We fix this by adding the new CacheItemT, and
additionally add comments explaining what's going on with these types
for future reference.
Thanks to Mateusz Mandera for raising this issue.
Previous cleanups (mostly the removals of Python __future__ imports)
were done in a way that introduced leading newlines. Delete leading
newlines from all files, except static/assets/zulip-emoji/NOTICE,
which is a verbatim copy of the Apache 2.0 license.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This gives us access to typing_extensions.Deque, which was not added
to typing until 3.5.4.
(PROVISION_VERSION is not bumped because the transitive dependency set
in dev.txt hasn’t changed.)
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This renames Subscription.in_home_view field to is_muted, for greater
clarity as to what it does just from seeing the setting name, without
having to look it up.
Also disabled an obsolete test_migrations test.
Fixes#10042.
This adds experimental support in /register for sending key
statistical data on the last 1000 private messages that the user is a
participant in. Because it's experimental, we require developers to
request it explicitly in production (we don't use these data yet in
the webapp, and it likely carries some perf cost).
We expect this to be extremely helpful in initializing the mobile app
user experience for showing recent private message conversations.
See the code comments, but this has been heavily optimized to be very
efficient and do all the filtering work at the database layer so that
we minimize network transit with the database.
Fixes#11944.
This commit leverages the ahocorasick algorithm to build a set of user_ids
that have their alert_words present in the message. It runs in linear time
of the order of length of the input message as opposed to number of
alert_words. This is after building a ahocorasick Automaton which runs
in O(number of alert_words in entire realm) which is usually cached.
We'll use this in the push-notifications code, in a context where
there should definitely already be UserMessage rows if everything's
gone normally... but explicitly checking at the top seems like the
right pattern from a secure-coding perspective.
For the import-data codepath, we will call
the extracted function directly in a
subsequent commit.
The do_render_markdown() function has more
required parameters, which allows for more
explicit code and also allows us to flatten
out some logic related to alert words. (We
just pass in empty sets/dicts as needed).
After the messages have been imported, set the rendered_content of the
messages instead of leaving its value to be 'None'.
This is important to ensure that:
(1) Performance for users is good after completing the import.
(2) The database's full-text indexes have all of the imported messages
(which only happens properly when Message rows have their
rendered_content field edited).
Fixes#9168.
This doesn't seem to have a huge performance downside (less than 1s
extra time for loading / on chat.zulip.org), and it means the
possibility of users having so many unreads that we get weird/buggy
behavior is much more unlikely to exist.
We'll still want a better experience for users who somehow go over
this limit, but it can be pretty firmly "you need to go mark some
things as read".
This should have no effect for now, but it'll make things a bit
simpler in case we make future changes to support public streams
without history public to subscribers (and other organization
members).
Generally emails are not written with markdown in mind and hence
sometimes render in strange ways. This commit fixes a particular
issue that was causing whitespace before paragraphs to be treated
as code block due to which email content was being rendered in a
box that scrolls in right direction a lot.
Fixes: #7045.
This refactoring doesn't change behavior, but it sets us up
to more easily handle a register setting for `client_gravatar`,
which will allow clients to tell us they're going to compute
their own gravatar URLs.
The `client_gravatar` flag already exists in our code, but it
is only used for Django views (users/messages) but not for
Zulip events.
The main change is to move the call to `set_sender_avatar` into
`finalize_payload`, which adds the boolean `client_gravatar`
parameter to that function. And then we update various callers
to supply that flag.
One small performance benefit of this change is that we now
lazily compute the client message payloads in
`event_queue.process_message_event` now, so this will improve
performance if all interested clients have the same value of
`apply_markdown`. But the change here is really preparing us
for the additional boolean parameter, which will cause us to
have four variations of the payload.