This supports guest user in the user-info-form-modal as well as in the
role section of the admin-user-table.
With some fixes by Tim Abbott and Shubham Dhama.
Bots are not allowed to use the same name as
other users in the realm (either bot or human).
This is kind of a big commit, but I wanted to
combine the post/patch (aka add/edit) checks
into one commit, since it's a change in policy
that affects both codepaths.
A lot of the noise is in tests. We had good
coverage on the previous code, including some places
like event testing where we were expediently
not bothering to use different names for
different bots in some longer tests. And then
of course I test some new scenarios that are relevant
with the new policy.
There are two new functions:
check_bot_name_available:
very simple Django query
check_change_bot_full_name:
this diverges from the 3-line
check_change_full_name, where the latter
is still used for the "humans" use case
And then we just call those in appropriate places.
Note that there is still a loophole here
where you can get two bots with the same
name if you reactivate a bot named Fred
that was inactive when the second bot named
Fred was created. Also, we don't attempt
to fix historical data. So this commit
shouldn't be considered any kind of lockdown,
it's just meant to help people from
inadvertently creating two bots of the same
name where they don't intend to. For more
context, we are continuing to allow two
human users in the same realm to have the
same full name, and our code should generally
be tolerant of that possibility. (A good
example is our new mention syntax, which disambiguates
same-named people using ids.)
It's also worth noting that our web app client
doesn't try to scrub full_name from its payload in
situations where the user has actually only modified other
fields in the "Edit bot" UI. Starting here
we just handle this on the server, since it's
easy to fix there, and even if we fixed it in the web
app, there's no guarantee that other clients won't be
just as brute force. It wasn't exactly broken before,
but we'd needlessly write rows to audit tables.
Fixes#10509
In user type custom field, field value is list of user ids. We weren't
converting list to json object in update event payload. This throws
error in frontend, cause we store stringify representation of custom
field value. Therefore, after update event is recieved field-value-
type gets updated to array from string which throws json parsing error.
Following recent testing flakes that were traced down to this not
having been called causing `receiver_is_off_zulip` to depend on test
ordering, it makes sense to centralize this.
I think it should always have been in ZulipTestCase; it appears the
reason it wasn't from the beginning was that originally only
test_events.py interacted with it, and do_test there still needs to
call this directly (because it can be called multiple times within a
single test). And then we did the wrong thing as expanded use of
Tornado event_queue code in tests to more of the codebase.
This prevents these unit tests from accidentally leaking data outside
their boundaries.
Verified using a test that fails after test_events without this change.
Now reading API keys from a user is done with the get_api_key wrapper
method, rather than directly fetching it from the user object.
Also, every place where an action should be done for each API key is now
using get_all_api_keys. This method returns for the moment a single-item
list, containing the specified user's API key.
This commit is the first step towards allowing users have multiple API
keys.
When last user(only in case of admin) unsubscribe from private stream,
stream page doesn't get updated. Cause we delete the private stream
as soon as last user unsubscribe from stream.
So `sub` get undefined in frontend, cause that stream is deleted
before unsubscribe-user-from-stream event is received.
Fix this by changing order of events sent to frontend. Event
`subscription: remove` should be sent before `stream: delete` event
from backend.
We were getting event-handling exceptions in JS in production if a new
user was created and then went and set a custom profile field, because
there was no `.profile_data` on their user object. We were able to
trace the issue down to the fact that our events didn't include that
field when creating a new user.
Fixes#7665
In case of invitation events, 'invites_changed' event without
any real payload is sent to all the realm admins and the user.
The event is handled by reloading the list to view recent changes.
Commit tweaked by shubhamdhama:
* Send an `invite_changed` event when an user accept an invite.
Also, added the test for the same.
* No need to delete the invite list in frontend, current logic
handles the case when the invite data is changed properly.
* Extracted the common logic for sending an event into
`notify_invites_changed`.
This is all the plumbing that makes it possible to enable the
stream_email_notifications setting via the Zulip API. The flag still
doesn't do anything yet, but this is a nice checkpoint along the way
to implementing this feature.
Custom profile field value are stored in different structure compare to
other profile fields in events, so generic way to update fields wasn't
updating custom profile fields in `apply_event` function.
Fix this by adding check for custom fields in `apply_event`.
This also adds the appropriate test_events test to verify this code path.
Fixes part of #9875.
For some reason in my original version I was sending both
content and data to the client for submessage events,
where data === JSON.parse(content). There's no reason
to not just let the client parse it, since the client
already does it for data that comes on the original
message, and since we might eventually have non-JSON
payloads.
The server still continues to validate that the payload
is JSON, and the client will blueslip if the server
regressses and sends bad JSON for some reason.
This should make it easier for us to iterate on a less-dense Zulip.
We create two classes on body, less_dense_mode and more_dense_mode, so
that it's easy as we refactor to separate the two concepts from things
like colors that are independent.
We send add events on upload, update events when sending a message
referencing it, and delete updates on removal.
This should make it possible to do real-time sync for the attachments
UI.
Based in part on work by Aastha Gupta.
We only use this data in a rarely-used settings screen, and it can be
large after years of posting screenshots.
So optimize the performance of / by just loading these data when we
actually visit the page.
This saves about 300ms of runtime for loading the home view for my
user account on chat.zulip.org.
Fixes#8853.
In certain cases, the browser is not able to look up the message.
Include the recipient data for the message in the delete_message event,
so look up of those attributes by the browser isn't required.
This is basically a simple fix, where we consistently set
`flags` to an empty array when we pass it around. The history
here is that we had kind of a nasty bug from setting it to
`None`, which only showed up in the somewhat obscure circumstance
of somebody subscribing to all stream events in our API.
Fixes#7921
Add function in user-groups.py for getting member ids
for a group.
Update view to enforce checks for modifying user-groups.
Only admins and user group members can modify user-groups.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
Adds realm_bot delete event. On bot ownership change, add event is
sent to the bot_owner(if not admin) and delete event to the
previous bot owner(if not admin). For admin, update event is sent.