This reduces query counts in some cases, since
we no longer need to look up the user again. In
particular, it reduces some noise when we
count queries for O(N)-related tests.
The query count is usually reduced by 2 per
API call. We no longer need to look up Realm
and UserProfile. In most cases we are saving
these lookups for the whole tests, since we
usually already have the `user` objects for
other reasons. In a few places we are simply
moving where that query happens within the
test.
In some places I shorten names like `test_user`
or `user_profile` to just be `user`.
We want a clean codepath for the vast majority
of cases of using api_get/api_post, which now
uses email and which we'll soon convert to
accepting `user` as a parameter.
These apis that take two different types of
values for the same parameter make sweeps
like this kinda painful, and they're pretty
easy to avoid by extracting helpers to do
the actual common tasks. So, for example,
here I still keep a common method to
actually encode the credentials (since
the whole encode/decode business is an
annoying detail that you don't want to fix
in two places):
def encode_credentials(self, identifier: str, api_key: str) -> str:
"""
identifier: Can be an email or a remote server uuid.
"""
credentials = "%s:%s" % (identifier, api_key)
return 'Basic ' + base64.b64encode(credentials.encode('utf-8')).decode('utf-8')
But then the rest of the code has two separate
codepaths.
And for the uuid functions, we no longer have
crufty references to realm. (In fairness, realm
will also go away when we introduce users.)
For the `is_remote_server` helper, I just inlined
it, since it's now only needed in one place, and the
name didn't make total sense anyway, plus it wasn't
a super robust check. In context, it's easier
just to use a comment now to say what we're doing:
# If `role` doesn't look like an email, it might be a uuid.
if settings.ZILENCER_ENABLED and role is not None and '@' not in role:
# do stuff
In the rare case that Zulip receives an email with only an HTML
format, we originally (code dating to 2013) shelled out to
html2markdown/python-html2text in order to convert the HTML into
markdown.
We long since added html2text as a reasonably managed Python
dependency of Zulip; we should just use it here.
This reverts commit f476ec7fac (#10312)
and replaces it with a proper fix using Jinja2 raw blocks.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Note that Freshdesk allows custom templating for outgoing payloads
in their webhook UI. Therefore, the payloads added in this commit
did not have to be official payloads from Freshdesk.
This fixes a regression in 93678e89cd
and a4979410f9, where the webhooks using
authenticated_rest_api_view were migrated to a new model that didn't
include setting a custom Client string for the webhook.
When restoring these webhooks' client strings, we also fix places
where the client string was not capitalized the same was as the
product's name.
This commit migrates all of our webhooks to use
check_send_webhook_message, except the following:
beeminder: Rishi wanted to wait on this one.
teamcity: This one is slightly more work.
yo: This one is PM-only. I am still trying to decide whether we
should have a force_private argument or something in
check_send_webhook_message.
facebook: No point in migrating this, will be removed as part of
#8433.
slack: Slightly more work too with the `channel_to_topics` feature.
Warrants a longer discussion.
The "subdomain" label is redundant, to the extent it's even
accurate -- this is really just the URL we want to display,
which may or may not involve a subdomain. Similarly "external".
The former `external_api_path_subdomain` was never a path -- it's a
host, followed by a path, which together form a scheme-relative URL.
I'm not quite convinced that value is actually the right thing in
2 of the 3 places we use it, but fixing that can start by giving an
accurate name to the thing we have.
This commit migrates all webhooks to use check_send_stream_message
instead of check_send_message. The only two webhooks that still
use check_send_message are our yo and teamcity webhooks. They
both use check_send_message for private messages.
All webhook fixtures in zerver/fixtures/<webhook_name> have now
been moved to dedicated webhook-specific directories under
zerver/webhooks/<webhook_name>/fixtures, where <webhook_name> is
the name of the webhook.