This presents multiple states for the subdomain input option
depending on the existence of a root domain.
Commit modified heavily by Brock Whittaker <brock@zulipchat.com>.
Fixes#6863.
We were getting several exceptions in mark_subscribed if the streams
overlay wasn't open, basically because we'd try to filter the
right-side stream list when it wasn't present in the DOM.
This changes the behaviour of the typeahead in the compose box to
start appearing with single letter lying in the range of a-z or '+'.
This is a nice solution, because all emoji names start with lower-case
letters, while most emoticons like :P use a capital letter or similar.
Fixes: #6808.
We never make an actionable distinction between the "unknown"
presence status and the "offline" status, so we now
just use "offline" as the status for persons who don't
have recent presence records that the client knows about.
(Usually, users without presence rows have never been online,
or they have been deactivated, or they have been offline so long
that they don't show up in our date-limited queries.)
We sometimes get blueslip errors from browsers that are clearly still
attempting to reload long after they should have. These browsers can
produce a lot of unnecessary presence update exceptions.
To solve that, we start checking reload_in_progress in the presence
code path.
While we're at it, we also add some blueslip logging for the reload
code path, in case it becomes useful when debugging future issues.
Previously it was called before the event was processed by the server
and the subscription was updated to have the user subscribed to a
stream, so there was a race condition that would make it iso that
sometimes the stream line would disappear on the next render pass due
to the event not having completed yet.
This makes it so that the re-render happens after the event is
processed in `stream_events.js`.
Fixes: #6797.
Request for adding an reaction only if there is a default emoji or
an active realm emoji with that name while request for removing a
reaction should be sent only if there is a default emoji or a realm
emoji(may be active or deactivated) with that name. Earlier we were
not including deactivated realm emojis while deciding whether a
request for removing a reaction should be sent or not which was
causing requests for the removal of reactions with deactivated realm
emojis not to be sent to the backend.
Fixes: #6007.
The original "quality score" was invented purely for populating
our password-strength progress bar, and isn't expressed in terms
that are particularly meaningful. For configuration and the core
accept/reject logic, it's better to use units that are readily
understood. Switch to those.
I considered using "bits of entropy", defined loosely as the log
of this number, but both the zxcvbn paper and the linked CACM
article (which I recommend!) are written in terms of the number
of guesses. And reading (most of) those two papers made me
less happy about referring to "entropy" in our terminology.
I already knew that notion was a little fuzzy if looked at
too closely, and I gained a better appreciation of how it's
contributed to confusion in discussing password policies and
to adoption of perverse policies that favor "Password1!" over
"derived unusual ravioli raft". So, "guesses" it is.
And although the log is handy for some analysis purposes
(certainly for a graph like those in the zxcvbn paper), it adds
a layer of abstraction, and I think makes it harder to think
clearly about attacks, especially in the online setting. So
just use the actual number, and if someone wants to set a
gigantic value, they will have the pleasure of seeing just
how many digits are involved.
(Thanks to @YJDave for a prototype that the code changes in this
commit are based on.)
We now return user_ids for subscribers to streams in add-stream
events. This allows us to eliminate the UserLite class for
both bulk adds and bulk removes. It also simplifies some JS
code that already wanted to use user_ids, not emails.
Fixes#6898
This function was extracted from build_user_sidebar(). We
also slightly streamlined it to not unnecessarily call
filter() when the filter text was blank. This extraction
also eliminated the need for us to have the two-line
filter_and_sort() function.
Also, we get to 100% coverage in this commit.
We now intialize user-list-filter within activity.initialize(),
which gives us more control to set the module variable
`meta.$user_list_filter` before we build the user sidebar,
while setting up its handlers after we build the sidebar.
This commit disables the password change tests. These tests are affected
by the race condition due to which a user's session can be flushed after
a change in password. This happens because in Django 1.7+ session hash
is changed whenever password is changed. Till we can find a better
solution to this problem these tests cannot be enabled.
Emojis which are represented by a sequence of codepoints or emojis
with ZWJ are not included until we implement a mechanism for dealing
with their unicode versions.
Fixes: #6279.
We've iterated on this code incorrectly something like 3 times now, so
it's worth rewriting it with a lot of comments in a way that makes
sense.
The main actual functional change here is that modified key + enter
now is consistently the opposite of enter (in terms of whether to
provide a newline or send the message) in all cases.
Fixes#6489.
Now that we display the name and aliases of the currently focused
emoji at the bottom of the emoji picker, we don't need to display
the title text for emojis separately.
Fixes: #6111.
Emoji showcase refers to the space at the bottom of the emoji
picker we use for showing name as well as aliases of the currently
focused emoji.
Fixes: #6110.
This commit switches to use sprite sheets for rendering emojis
in all the remaining places, i.e., message bodies and composebox
typeahead. This commit also includes some changes to notifications.py
file so that the spans used for rendering emojis can be converted
to corresponding image tags so that we don't break the emoji rendering
in missed message emails since we can't use sprite sheets there.
As part of switching the bugdown system to use sprite sheets, we need
to switch the name_to_codepoint mappings to match the new sprite
sheets. This has the side effect of fixing a bunch of emoji like
numbers and flag emoji in the emoji pickers.
Fixes: #3895.
Fixes: #3972.
This adds the perfectScrollbar to the right side and theoretically
updates it any time a piece of code interacts with the sidebar and
updates the counts of users displayed in it.
We were having an anchor tag inside a button which is incorrect HTML.
Chrome and safari handle this case but firefox doesn't and hence the
dropup menu wasn't opening on firefox.
We now use a template to render the "more topics" link.
We also remove an unnecessary conditional and an unnecessary
attribute.
Finally, our unit tests are a bit more granular now.
Despite a few warts, we are going forward with getting topic
history from the server when you click "more topics." This
commit simplifies the code by removing the feature flag
checks.
On a standard keyboard, 'q' is to the left of 'w', so it makes sense
for the hotkeys for the left and right sidebars to be `q` and `w`,
respectively, not the other way around.
This allows user to view all group private conversation messages
with a specific user. That is, it views all the the group private
messages from groups which include the given user.
Add search suggestion for group-pm-with. Add operator name
and description in "Search operators" tab.
Add change in tab name to "Group Messages" when using this operator.
Add frontend_tests for group-pm-with search operator.
Fixes: #3882.
This reverts commit c953759486.
The client side logic for dealing with server counts is actually
fine, as far as we know, but there are still some data-related
issues with cleaning up old unread counts.