Adds a setting UI to list all configured playgrounds
in a realm. The filter functionality can be used to
search playgrounds by its name or language.
Default sort is provided on the 'pygments_language'
field.
Front tests added to maintain server_event_dispatch
coverage. The `settings_playgrounds.js` file is added
to coverage exclusion list since it is majorly UI
based and will be tested using puppeteer tests (in
following commits).
* This introduces a new event type `realm_linkifiers` and
a new key for the initial data fetch of the same name.
Newer clients will be expected to use these.
* Backwards compatibility is ensured by changing neither
the current event nor the /register key. The data which
these hold is the same as before, but internally, it is
generated by processing the `realm_linkifiers` data.
We send both the old and the new event types to clients
whenever the linkifiers are changed.
Older clients will simply ignore the new event type, and
vice versa.
* The `realm/filters:GET` endpoint (which returns tuples)
is currently used by none of the official Zulip clients.
This commit replaces it with `realm/linkifiers:GET` which
returns data in the new dictionary format.
TODO: Update the `get_realm_filters` method in the API
bindings, to hit this new URL instead of the old one.
* This also updates the webapp frontend to use the newer
events and keys.
There was a bug where invite users link is shown in the Invitations
section of settings overlay, irrespective if the user is allowed to
invite or not based on the realm settings. So here we just use the
'can_invite_others_to_realm' field of page_params, that was added in
previous commit itself to hide the link accordingly.
Also added the code in server_events_dispatch.js for this field.
Though it doesn't do live update when the overlay is opened similar
to other policies like create_stream_policy, but it ensures that the
visibility of link is correct if the overlay is opened after the
settings has changed.
We should probably do the complete live update in future of the
elements related to such realm settings.
Muted users are stored in a map with key as user ID and
the value as the timestamp of muting.
Names can be easily fetched from existing functions
in `people.js` and hence not stored.
We move the message_store.add_message_metadata function
(and all its dependencies) into a new module called
message_helper and rename the function to process_new_message.
(It does a bit more than adding message metadata, such
as updating our message store.)
We also have a "protected" interface now in message_store,
so that message_helper can access the message store:
update_message_cache
get_cached_message
Because update_message_cache is identical to
the former create_mock_message, we just renamed it
in the tests.
Most callers should use these functions:
message_helper.process_new_message (setting)
message_store.get (getting)
It's slightly annoying that the setter interface
is in a different module than the getter interface,
but that's how you break a bunch of dependencies.
We also extract the tiny message_user_ids class:
user_ids()
add_user_ids()
All the code moves here are pretty trivial, and
the code that was moved maintains 100% line
coverage.
The module name `message_helper` is not ideal, but it's a single
function and it'll save time to just do the topology change now and
leave thinking through the right name to later.
Before this we did not have remove event in server_events_dispatch.js
for the user group delete event even though server had. This was
leading to blueslip errors. Extracted the logic which was used in
success() of channel.del for user_groups into the remove case in
server_events_dispatch. Also removed the redundant reload call as
we already do that in server events.
* `op` (operation) field, added in f6fb88549f, was never intended for
`custom_profile_fields` event. This commit removes the `op` as it doesn't
have any use in the code.
* As a part of cleanup, this also eliminates the schema check warnings
for `custom_profile_fields` event, mentioned in #17568.
This is mostly a refactoring to break the unnecessary
dependency of bot_data on settings_bots.
This is a bit more than a refactoring, as I remove all
the debounced calls to render bots during the
initialization of bot_data. (The debouncing probably
meant we only rendered once, but it was still needless
work.)
We don't need to explicitly render bots during
bot_data.initialize(), which you can verify by loading
"#settings/your-bots" as the home page. It was just an
artifact of how add() was implemented.
Note that for the **admin** screen, we did not and
still do not do live updates for add/remove; we only do
it for updates. Fixing that is out of the scope of this
change. The code that was moved here affects
**personal** bot settings.
Note that the debounce code is quite fragile. See my
code comment that explains it. I don't have time to go
down the rabbit hole of a deep fix here. The puppeteer
tests would fail without the debounce, even though I
was able to eliminate the debounce in an earlier
version of this fix and see good results during manual
testing. (My testing may have just been on the "lucky"
side of the race.) I created #17743 to address this
problem.
Use fully resolvable request paths because we need to be able to refer
to third party modules, and to increase uniformity and explicitness.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
TextField is used to allow users to set long stream + topic narrow
names in the urls.
We currently restrict users to only set "all_messages" and
"recent_topics" as narrows.
This commit achieves 3 things:
* Removes recent topics as the default view which loads when
hash is empty.
* Loads default_view when hash is empty.
* Loads default_view on pressing escape key when it is unhandled by
other present UI elements.
NOTE: After this commit loading zulip with an empty hash will
automatically set hash to default_view. Ideally, we'd just display
the default view without a hash, but that involves extra complexity.
One exception is when user is trying to load an overlay directly,
i.e. zulip is loaded with an overlay hash. In this case,
we render recent topics is background irrespective of default_view.
We consider this last detail to be a bug not important enough to block
adding this setting.
This is a deceptively ugly diff. It makes
the actual code way more tidy.
I basically inlined some calls to mock_module
and put some statements in lexical order.
We now just use a module._load hook to inject
stubs into our code.
For conversion purposes I temporarily maintain
the API of rewiremock, apart from the enable/disable
pieces, but I will make a better wrapper in an
upcoming commit.
We can detect when rewiremock is called after
zrequire now, and I fix all the violations in
this commit, mostly by using override.
We can also detect when a mock is needlessly
created, and I fix all the violations in this
commit.
The one minor nuisance that this commit introduces
is that you can only stub out modules in the Zulip
source tree, which is now static/js. This should
not really be a problem--there are usually better
techniques to deal with third party depenencies.
In the prior commit I show a typical workaround,
which is to create a one-line wrapper in your
test code. It's often the case that you can simply
use override(), as well.
In passing I kill off `reset_modules`, and I
eliminated the second argument to zrequire,
which dates back to pre-es6 days.